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Member Since 01 Jul 2012
Offline Last Active Aug 30 2013 09:46 PM

#2105975 Tip: ingame browser using steam

Posted xycury on 03 December 2012 - 04:49 PM

View PostLinfang, on 03 December 2012 - 03:46 PM, said:

multiple monitors ftw

+1

Multi Monitors and Fullscreen windowed mode.


#2103856 So... what's your favorite dynamic event?

Posted Jason Seven on 01 December 2012 - 07:01 PM

My favorite would be the Claw of Jormag event while there's not many people, not only does it make the fight harder and more climactic, it also lessens the chances of running into someone who thinks this is actually the Elder Dragon Jormag itself. I absolutely love the music during this battle and how it's set up in general, with the whole crash landing, multiple stages and everything. A real shame that the Shatterer and the Sunless utterly fail in both of these aspects. I also love the event chain in Harathi Hinterlands where the Seraph capture camps and fight through hordes of centaurs until you face and slay the Ulgoth himself. It has a very big all out war feel to it and unlike the CoJ event, this one gets better the more people are present. Hordes of players against hordes of centaurs. Always makes me think of the grand battles in Lord of the Rings. The Ulgoth also has some very great lines of dialogue prior to his event and during its several stages. Whoevers voice this is, big props to you - outstanding job!


#2098424 How many player will make a Legendary

Posted Linfang on 27 November 2012 - 05:36 PM

I am perfectly content with my exotic weapons transmuted on tier 3 asuran weapon skins.


#1899475 Armorsmithing Guide 0-400: Discovery Method

Posted Kyzr_Relax on 07 September 2012 - 08:24 PM

Hello, and welcome to Kyzr’s Official GW2 Crafting Guide.  My guild Relax came to the Blackgate server with other SWTOR converts guilds of Maven and Mouretsu.  While I’m sure most of you have already started scrolling down, for the non-tl;dr crowd, here’s a few tips:

Armorcrafting essentially follows a set pattern until 375.  The best guide I could come up with is an estimate of materials you would need, and a simple “step by step” guide.

Some Fine items unlock as you unlock the ore, and others 25 levels later.  They shift around, so you will not be making the same items at the start of each tier, but you can/will eventually make them all.

Salvage is kind of weird.  You don’t appear to get more material for using better Kits, just chances at fine/rare/exotic materials.  Now, the only way to get cloth is from salvage or drops, so I suggest you salvage all (non-rare/yellow) Cloth items, and all white gear period.  After that, I’d sell any blues or greens (unless the green has a sigil/rune you want).  Make sure you’re using Master Kits on yellows.

Each full item-set (gloves, boots, helm, shoulders) you make requires the following, and you should be making 4 of each (with different insignias):

6 Ingots, 7 Bolts, 4 Spools, 12 Fine. (Discovery Phase)
6 Ingots, 7 Bolts, 24 Spools, 32 Fine. (Mastercraft Phase)



Each tier is broken into 4 phases:

- Refinement:
Turning your ore and cloth into ingots and bolts.  Make as much as you can and don’t hold back.  You still get levels for these early into a tier, and you can sell any excess you make for almost zero loss.  The higher level you get in this phase, the less you have to make in the Mastercraft phase.

- Base Craft: Making the armor plating and cloth lining.  Again, you’re going to make a lot of these, but in specific amounts.  The more accurately you follow the guide, the less material you will waste.  If at the end of Mastercraft, you may need to make more of these base items if you didn’t get out of your tier.

- Discovery: The best part.  Using the discovery tab to power through the levels and make gear.  Trick here is to not do the typical MMO grind of making hundreds of items you’re just going to vendor.  You’re going to make 1 of each and that’s it.


You should make sure to make the insignia with the lowest skill requirement first.  For example, if you're @325, you can make the (300) and (325) gear, but you should exhaust your (300) mats first, as the (325) ones will help you get closer to (375) than the (300) ones can.

- Mastercraft: The worst part.  You’re still doing discovery, but it takes 8 “Fine Items” per craft.  It’s very easy to run out and have to turn to the TP to do this.  I can’t offer any advice on farming other than I hope you got enough as you leveled and to buy it from the TP.



0-75: Novice / Bronze

The worst part about this phase is the Jute.  It’s almost impossible to farm because salvageable drops are set to your level.  If you didn’t collect these in advance, just give up and go to the Trading Post.  Copper isn’t so bad.  It’s high demand pretty much keeps it a competitive market for farmers.

Materials:

200 Copper Ore
20 Lumps of Tin
144 Jute Scraps
112 Spools of Jute Thread
(4x) 44 “Tiny” Fine Items (ie: Tiny Claw, Tiny Fang, Tiny Bone, Tiny Scale)

Refinement Phase:

Make 100 Bronze Ingots.
Make 72 Bolts of Jute.
Buy 120 Spools of Jute Thread.

Base Craft Phase:

Make 8 Bronze Armor Plating for:  Pauldrons, Helmet, Gloves, Boots.
Make 8 Jute Armor Linings for: Pauldrons, Helmet, Gloves, Boots.
Make 4 Fine-Grade (Blue) Insignias using the (4x) Tiny items you have.

Discovery Phase:

Using the Insignias you made, discover 16 total items (4x Boots, 4x Pauldrons, 4x Gloves, 4x Helmets).  This should push you far enough to start the Mastercraft Phase.  If it doesn’t, use a FIFTH “Fine” category to make and discover new armor pieces.  Or, if you’re using these to make an armor set, make the pants/chest and discover those.

Mastercraft Phase:

Make 4 Mastercraft-Grade (Green) Insignias using the (4x) Tiny items you have (8 per insignia).

Using the Insignias you made, discover 16 total items (4x Boots, 4x Pauldrons, 4x Gloves, 4x Helmets).  This should push you far enough to start the next armor tier.  If it doesn’t, use a FIFTH “Fine” item to make and discover new armor pieces.  Or, if you’re using these to make an armor set, make the pants/chest and discover those.


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75-150: Initiate / Iron

I hope you like iron.  Not only did the ratio go from 2:1 to 3:1, just when you think you’re done with iron, lol Steel.  You literally have to collect more iron than your deposit can hold (250).  Good news is that iron is pretty much everywhere and isn’t too hard to collect.

Materials:

288 Iron Ore

144 Wool Scraps
112 Spools of Wool Thread
(4x) 44 “Small” Fine Items (ie: Small Claw, Small Fang, Small Bone, Small Scale)

Refinement Phase:

Make 96 Iron Ingots.
Make 72 Bolts of Wool.
Buy 120 Spools of Wool Thread.

Base Craft Phase:

Make 8 Iron Armor Plating for:  Pauldrons, Helmet, Gloves, Boots.
Make 8 Wool Armor Linings for: Pauldrons, Helmet, Gloves, Boots.
Make 4 Fine-Grade (Blue) Insignias using the (4x) Fine items you have.

Discovery Phase:

Using the Insignias you made, discover 16 total items (4x Boots, 4x Pauldrons, 4x Gloves, 4x Helmets).  This should push you far enough to start the Mastercraft Phase.  If it doesn’t, use a FIFTH “Fine” category to make and discover new armor pieces.  Or, if you’re using these to make an armor set, make the pants/chest and discover those.

Mastercraft Phase:

Make 4 Mastercraft-Grade (Green) Insignias using the (4x) Small items you have (8 per insignia).

Using the Insignias you made, discover 16 total items (4x Boots, 4x Pauldrons, 4x Gloves, 4x Helmets).  This should push you far enough to start the next armor tier.  If it doesn’t, use a FIFTH “Fine” item to make and discover new armor pieces.  Or, if you’re using these to make an armor set, make the pants/chest and discover those.


Posted Image

150-225: Apprentice / Steel

Yay, more iron!  And still a 3:1 ratio.  Ugh.  At least you move up a tier in cloth, and at least for me the Fine drops at this tier started to be more reliable.

Materials:

288 Iron Ore
96 Lumps of Coal (Stacks of 10; Can get 6 on TP, or just buy 10 Stacks)
144 Cotton Scraps
112 Spools of Cotton Thread
(4x) 44 “Fine” or Middle Tier Fine Items (ie: Claw, Fang, Bone, Scale)

Refinement Phase:

Make 96 Steel Ingots.
Make 72 Bolts of Cotton.
Buy 120 Spools of Cotton Thread.

Base Craft Phase:

Make 8 Steel Armor Plating for: Pauldrons, Helmet, Gloves, Boots.
Make 8 Steel Armor Linings for: Pauldrons, Helmet, Gloves, Boots.
Make 4 Fine-Grade (Blue) Insignias using the (4x) Fine items you have.

Discovery Phase:

Using the Insignias you made, discover 16 total items (4x Boots, 4x Pauldrons, 4x Gloves, 4x Helmets).  This should push you far enough to start the Mastercraft Phase.  If it doesn’t, use a FIFTH “Fine” category to make and discover new armor pieces.  Or, if you’re using these to make an armor set, make the pants/chest and discover those.

Mastercraft Phase:

Make 4 Mastercraft-Grade (Green) Insignias using the (4x) Fine items you have (8 per insignia).

Using the Insignias you made, discover 16 total items (4x Boots, 4x Pauldrons, 4x Gloves, 4x Helmets).  This should push you far enough to start the next armor tier.  If it doesn’t, use a FIFTH “Fine” item to make and discover new armor pieces.  Or, if you’re using these to make an armor set, make the pants/chest and discover those.


Posted Image

225-300: Journeymen / Darksteel

Holy shit.  Finally done with iron, AND the ratio drops back down to 2:1?  Aren’t you a lucky girl.  This gear is what I’d call middle tier, and actually sells pretty well.  People tend to start rushing when they hit the the level hump, and let their gear fall behind.  That’s my guess anyway.

Materials:

192 Platinum Ore
96 Lumps of Primordium (Stacks of 10; Can get 6 on TP, or just buy 10)
144 Linen Scraps
112 Spools of Linen Thread
(4x) 44 “Heavy” Fine Items (ie: Heavy Claw, Heavy Fang, Heavy Bone, Smooth Scale)

Refinement Phase:

Make 96 Darksteel Ingots.
Make 72 Bolts of Linen.
Buy 120 Spools of Linen Thread.

Base Craft Phase:

Make 8 Darksteel Armor Plating for: Pauldrons, Helmet, Gloves, Boots.
Make 8 Darksteel Armor Linings for: Pauldrons, Helmet, Gloves, Boots.
Make 4 Fine-Grade (Blue) Insignias using the (4x) Fine items you have.

Discovery Phase:

Using the Insignias you made, discover 16 total items (4x Boots, 4x Pauldrons, 4x Gloves, 4x Helmets).  This should push you far enough to start the Mastercraft Phase.  If it doesn’t, use a FIFTH “Fine” category to make and discover new armor pieces.  Or, if you’re using these to make an armor set, make the pants/chest and discover those.

Mastercraft Phase:

Make 4 Mastercraft-Grade (Green) Insignias using the (4x) Fine items you have (8 per insignia).

Using the Insignias you made, discover 16 total items (4x Boots, 4x Pauldrons, 4x Gloves, 4x Helmets).  This should push you far enough to start the next armor tier.  If it doesn’t, use a FIFTH “Fine” item to make and discover new armor pieces.  Or, if you’re using these to make an armor set, make the pants/chest and discover those.


Posted Image

300-375: Adept / Mithril

This is a good phase to be in, because everything you make is almost certainly an upgrade.  The rare items you make @375 are both Rare 80 gear, and can be salvage for materials to make the 400 Orichalcum gear.  Good tier all around.

Materials:

192 Mithril Ore
144 Silk Scraps
112 Spools of Silk Thread
(4x) 44 “Large” Fine Items (ie: Large Claw, Large Fang, Large Bone, Large Scale)

Refinement Phase:

Make 96 Mithril Ingots.
Make 72 Bolts of Silk.
Buy 112 Spools of Silk Thread.

Base Craft Phase:


Make 8 Mithril Armor Plating for: Pauldrons, Helmet, Gloves, Boots.
Make 8 Mithril Armor Linings for: Pauldrons, Helmet, Gloves, Boots.
Make 4 Fine-Grade (Blue) Insignias using the (4x) Fine items you have.

Discovery Phase:

Using the Insignias you made, discover 16 total items (4x Boots, 4x Pauldrons, 4x Gloves, 4x Helmets).  This should push you far enough to start the Mastercraft Phase.  If it doesn’t, use a FIFTH “Fine” category to make and discover new armor pieces.  Or, if you’re using these to make an armor set, make the pants/chest and discover those.

Mastercraft Phase:

Make 4 Mastercraft-Grade (Green) Insignias using the (4x) Fine items you have (8 per insignia).

Using the Insignias you made, discover 16 total items (4x Boots, 4x Pauldrons, 4x Gloves, 4x Helmets).  This should push you far enough to start the next armor tier.  If it doesn’t, use a FIFTH “Fine” item to make and discover new armor pieces.  Or, if you’re using these to make an armor set, make the pants/chest and discover those.


Posted Image

375-400: Master / ...Mithril?

The good news is that you’re about to make Rare-Grade gear, which is a solid set for level 80. The bad news is that while most of the formula remained the same, the 300/325 tier fine items you just burnt through are still required.  And not 3, or 8, but 15 at a time.

15 Ingots, 19 Bolts, 126 Spools, 90 Fine. (Rare Phase)
- This gets you a full set of Rare(Yellow) Lv80 Gear.

The schematics are sold from the Armorsmith Trainer in any major town in one of the side tabs.  This goes fast though.  Rare-Grade gear gives several levels a time.  I also recommend buy buying all the 375 schematics to make Rare-Helmets.  The Orichalcum gear requires 5x Globs of Ectoplasm per insignia, which you get by Salvaging Rare quality or higher gear.




Conclusion:

I focused on the non-legs/chest for discovery because they were easier on my ore counts.  Granted, I struggled with cloth as a compromise during Jute/Wool, but as I started to salvage smarter, it because much easier.

I’m normally the type of MMO player that stays inside instanced PvP matches and only farms things to sell for enchantments, food, etc.  My guild always jokes about how much I hate crafting (a hate born from crafting in FFXI)  This was easily the most fun I’ve ever had crafting in an MMO, and am almost sad it’s over.

I suspect that if all these materials were collected in advance, and you used the 50% XP Buff from Chests/Gems, that you could complete this guide within 20 minutes with tons of leftover materials.  In fact, I’m pretty sure the material you would save would justify the gems cost of the buff itself, which is how I plan to tackle Jeweler when a similar guide comes out.


Thanks for reading!  Please report for sticky if you found this helpful.


#2090228 NCSoft Lost Shores Feedback Survey

Posted Espritdumort on 21 November 2012 - 01:26 AM

Rather than flame the survey to oblivion, try to provide some constructive feedback.  That is more useful than writing angry comments.  

This is the first time we've seen a survey, so obviously Anet has taken the comments to heart and is trying to get some valid feedback to try to improve future events.

It's a lot easier to analyze survey data than trying to sift through all the vitriol and hate people have been posting, to find useful comments. ;)


#2085167 Entitlements

Posted Iuris on 17 November 2012 - 07:48 PM

People represent the issue in various ways, but in the end, it's not a matter of right or wrong. It's a matter of balance.

People buy games for entertainment. There are various types of enjoyment that a game can bring and the one at issue here is that people gain a sense of satisfaction from working towards a goal and then reaching that goal.

A game that actually "hands you everything" would not aim satisfy this need at all. Such games are possible, but they aim towards satisfying a different goal. The worst punishment you could set for one who "wants to have everything handed out to him" would be just that - he would not gain any satisfaction at all from this type of game.

However, "wanting everything handed out to them" is not an accurate description. It is a slur that does not reflect what these people are calling for. Quite intellectually dishonest, actually, but that's the net for you.

Instead, it's a matter of "some work, yes, but how much?". Some want this work to be extremely excessive, while others want a moderate amount of work, and some want only low amount of work needed. Personally, I think the amount o work needed for the elite armors of GW1 was about right.

One issue however is this: Anet have made GW1, and showed a certain philosophy there. They also advertised this philosophy for the years during which we had been waiting for GW2. What we got, however, is arguably not exactly that philosophy in action. Instead of "no grind" we got "grind-lite, with option of heavy grind". Many feel betrayed by this discrepancy.


#1989805 Well played Anet.

Posted Gladium on 03 October 2012 - 07:21 PM

Well it was against their naming rules, but it really sucks that someone reported you :(

Not like it was offensive in any way


#1986937 The long awaited Legendary Greatsword [Sunrise]

Posted Legendary Sunrise on 02 October 2012 - 05:07 PM

The Legendary Sunrise

Today, 2nd October 2012 - after 10 days of waiting for patches - I was finally able to craft the legendary weapon Sunrise. In less than one month two players worked together on puzzling together the recipe and gathering all required materials in order to create one of the most epic weapons in the game.


Posted Image

* Original sigil was “Superior Sigil of Strength”


This achievement was not gained without sweat and tears. Since day one we set our sights on creating a Legendary and started slowly gathering all the pieces of the puzzle. Funding came from playing the Trading Post, especially volatile trading. No gems were bought with real $$, no exploits were used to farm dungeons, events or gain value, no server switching was used to gather materials. (except to find an unbugged and unlocked temple of Balthazar)


Highlights

25 aug : Pre-release launch
27 aug : Level 80 reached
30 aug : 100% World Completion, Gift of Exploration
30 aug - 3 sept : Time-out
- Gathering gold and clues in preparation of the craft -
6 sept : Mystic Clovers discovered
9 sept : Dawn crafted from the Mystic Forge
- Search for the last two unknown parameters in our Recipe.. -
11 sept : Gift of Magic and Gift of Might discovered. Found the final missing number of 77 clovers required.
Our recipe is now complete - several days before it was discovered publicly.
15 sept : Gaining levels / skill points is too slow. Deleted character and made a new one with the same name. All but Dungeon Tokens and Bloodstone Shard are Account-bound. Levelled back to 80 through crafting and skill challenges is fast.
16 sept : Finally 77 Mystic Clovers created, Gift of Fortune is crafted - No more RNG! :-)
- Several days of Karma farming and Dungeon running -
19 sept : Dungeon runs done, Gift of Light and Gift of Sunrise crafted
22 sept : Finished farming ALL the materials, including Karma. Temple of Balthazar event is bugged!
- Lots of waiting -
25 sept: Temple of Balthazar is unbugged. Got all my Obsidian Shards. Stacking them is bugged.
- Even more waiting -
2 oct: Dawn + Gift of Sunrise + Gift of Mastery + Gift of Fortune is combined to create Sunrise.

In the process we’ve created tools to keep track and visualize the puzzle:

Posted Image


The recipe itself is amazing, taking pieces from all over the world. I’d estimate the total cost including RNG over 400-500g, 1 mil karma and 400 skill points. If you are working toward your own, remember there is only a low chance a Mystic Clover will be crafted from the Mystic Forge. Other results can be 10-50 Tier 6 materials, Orichalcum Ingots, Mystic Coins, Obsidian Shards, Lodestones, Hidden Treasures, Crystals and Philosopher Stones! Some of the other materials are very tricky to obtain, such as the Lodestones, the Legendary Base weapon and all those Mystic Coins.

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Pictures

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#1959896 Rytlock Brimstone

Posted draxynnic on 23 September 2012 - 02:36 AM

Rytlock was, essentially, on extended duty away from his warband when he ran into Logan and then Caithe. After that, he essentially got swept up in a series of events - the legions probably weren't willing to intervene with LA justice in order to pull him out, and once he joined Destiny's Edge they probably figured it was better to leave him out there slaying dragons and improving relationships with Lion's Arch, the norn and the asura than pulling him out of a successful guild, even one that had a human in it.

The key thing to note here is that the warband is essentially like a family - just like being away from your family, even for extended periods, doesn't make you an orphan, neither does being away from your warband make you a gladium - unless they disown you for dishonouring them in some way.


#1962895 So... The bugs are getting ridiculous.

Posted denboy_g35 on 24 September 2012 - 08:02 AM

View PostDrokk, on 24 September 2012 - 07:44 AM, said:

Man, mmo players these days are such spoiled brats. OP would never have survived in mmos 10 years ago...or any other mmo apparently, since GW2 is by FAR the least buggy launch in the history of the genre.

Stop blowing things out of proportion. I'm not raging or calling this game broken or even claiming that this game is horrible because of bugs. I'm simply stating that there are *game breaking* bugs that should be addressed, and that it wouldn't hurt to force a build in to reset the servers so that they reset.

And what the hell do you know about me and my MMO experience?

Relax, brah.


#1926020 Logan Thackeray Facts

Posted razor39999 on 13 September 2012 - 09:58 AM

View PostAlaroxr, on 13 September 2012 - 01:56 AM, said:

In-game spoiler about Logan Thackeray:

Spoiler

Spoiler



#1953132 Fun stealers grrr

Posted ExplosivePinata on 20 September 2012 - 08:01 PM

I'm more "Grrrr!" at the fun depositers.  They run past me dragging enemies that then decide that since I'm already fighting some monsters that I must want more.  Not sure if some people do it on purpose but it can be annoying.


#1952722 Forum account suspended

Posted Kattar on 20 September 2012 - 06:02 PM

So obviously, the OP didn't tell us everything that was going on. To save further trolling, I'll go ahead and close this. Not because I love Anet or how they moderate forums, but because, quite obviously, the OP has his own agenda.


#1952334 I'm sorry if you got the wrong impression, but we love this game.

Posted Shadowrose on 20 September 2012 - 04:14 PM

I give this game a 8/10.

I was basically needing a new MMO because I was over my previous one (a bug-filled mess that shouldn't even be named), and because LoL can be hardly considered as a game worth dedicating much time a day other than a few 2-3 matches.

I got what I wanted, a huge world, many classes, quests, exploration, professions and all that stuff.

Spent more than 180 hours so far, and I still have room for more. Unlike some ignorant peasants that mistook me for a whiner, I do enjoy this game but at the same time I'm aware that It's lacking some content, that the customer support seems to be trash, and that some of the features are not what I thought, and would have preferred something else instead (apparently I wasn't informed).

Anyway, great game overall... I just hope that I never have to appeal to support for anything.


#1951510 With a subscription, GW2 would be "pulling a TOR"

Posted Ender4000 on 20 September 2012 - 12:44 PM

I really hope this is a troll post because this comparison is just awful.