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Lunacy Polish

Member Since 05 Jul 2012
Offline Last Active Jun 14 2013 08:21 PM

Posts I've Made

In Topic: What's stopping me from PvPing...

07 June 2013 - 04:45 PM

View PostExplosivePinata, on 07 June 2013 - 02:18 AM, said:

PvP without crosshairs and freedom of movement feels like a waste of time to me.  If pressing numbers is skill then I wasted so many years on Unreal Tourney.

You need crosshairs?  Noob!

Seriously twitch skill is not end all be all.  I don't understand why people disregard the fact PvP games that aren't shooters or strictly action games still take skills.

I am playing Scrolls here lately and that is very much a PvP affair.  Something like GW2 is a hybrid of that style of competition and something twitch based like CS.

In Topic: Everquest Next [Largest Sandbox MMORPG]

07 June 2013 - 04:33 PM

I would love to see a new sandbox MMO but the details seem vague here.  Have they put out a design doc or feature list somewhere?

In Topic: Do you still play GW2, and why?

06 June 2013 - 05:01 PM

I play still but sporadically.  Whenever I am feeling bored I just play something else for a while I have more games than time.

I mostly play for WvW now.  Well that and leveling my Engineer.

I acknowledge the game has problems but I am neither unhappy nor done with it.  It is just I tend to play like crazy for a while then move on and revisit it later.  I have taken a week off here and there but have not taken a long sabbatical yet.

A friend of mine just started a Minecraft server.  I may be gone from GW2 for a while.

In Topic: Devon Carver on the Future of World vs. World

06 June 2013 - 12:15 PM

I am delighted to see ANet at least understands the real problems.  I was having my doubts.

I do not expect them to lay out their proposed solutions in the same blog post as where they outline the problems.

What will hurt them is if in 9 months everything they just posted is still true.

In Topic: [Polygon] TakeTwo Chairman Strauss Zelnick: MMOs don't work in the US

03 June 2013 - 04:43 PM

Define success?

There are quite a few MMO titles up and running.  Some rather aged.  I assume these game companies are not charities so these enterprises must be turning a profit that is better than the other financial  opportunities the people running and selling these games would have.

That seems like a reasonable number of successful MMOs to me but what do I know.  I guess if you define success as WoW then all others will be failures.