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Member Since 07 Jul 2012
Offline Last Active Jul 13 2014 02:56 AM

Posts I've Made

In Topic: Sick Of 5 man INSTANCES

15 December 2012 - 11:09 PM

There should be larger dungeons where only you and guildmates can join (everyone will be scaled up to lvl 80) and difficulty scaled based on # of people.

Honestly, there is nothing to do as a guild on GW2. What is there to do? There are no hang outs, guild halls, pointless to have guild parties on PVE maps (especially once you map completed already) and if there is 6 people on that wants to do something but only 5 slots for a party or dungeon (that last guy is Q_Q).

Only thing you can do is wvwvw, now that there are basically no more queues lol.

In Topic: After playing GW2, I decided I'd prefer a sub fee over any cash shop

06 December 2012 - 10:08 PM

I still think a donation type subscription system (pay what you want per month, those that pay average or more gets things like skins, separate line for customer service, and other perks) would be good =.

Or a non-monthly subscription system.. Instead of 15 dollar a month, it should be like 10 cent an hour or something.

In Topic: After playing GW2, I decided I'd prefer a sub fee over any cash shop

03 December 2012 - 08:33 PM

MAYBE arenanet should put things in the gem shop that people would actually buy.. instead of altering the game to push people towards buying things they dont want from cash shop.

Like maybe more armor skins. This game is all about aesthetics (apart from skills), but they should always add more variety and looks with armor skins. I wouldn't mine buying a cool skin for 800 gems that'll make my character look less like a hobo. Although, I wouldn't spend gems on RNG thru chests to get them. No way.

In Topic: Is it just me or are the official forums insane?

03 December 2012 - 02:04 AM

I havn't been on GW2 official forums in at least 2 months. But from what you are describing.. Reminds me of Diablo 3 forums.

In Topic: After playing GW2, I decided I'd prefer a sub fee over any cash shop

03 December 2012 - 01:13 AM

Diablo 3's Real Money Auction House... This is all that needed to be said.

"hur hur hur, rares will drop more often!, but quality of rares (which we do not mention in change notes!) will suck because of wider range of stats"

I think it might be possible to implement a donation system for future games? Like you play, but you pay however much you want for month. But maybe if you pay like the average or pay a certain amount you get like some custom SKINS that is different every month. If you like the game and you play it a lot, you donate more and get a cool skin. If you like the game but you suddenly cant play, then you can maybe donate like a dollar. If you dont like the game, you can quit and go away. I think this could be a viable path. Basically, I guess you can say... subscription but pay what you want. This model, the developers would have to make the game not suck to keep subscribers happy and get high donations.

Or they can implement time based system where players are charged like 10cent an hour of active play. I see good thing with this model too. Casual players arent tied to the game. Botters are going to be charged 10cent every hour for the 24 hours they will be on. Developers have to make the game good or people wont log on to accumulate hours.

I think game companies are short sighted with cash shop and fixed monthly subscription. I think there are plenty of models that can benefit everyone.