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Lasur Arkinshade

Member Since 15 Jul 2012
Offline Last Active Nov 28 2012 07:23 AM

Posts I've Made

In Topic: Anyone else annoyed by short duration events?

20 November 2012 - 09:59 AM

No, they shouldn't be made any longer, nor should they repeat.

Why? Because the whole point is to give the people that were there memories, and make them feel like they were there for a permanent change to the world that not everyone will be there to witness. Making these repeat/artificially extending them would just dilute the point of them.

If you can't attend the update, play the permanent content that comes along with it. If you can attend the update, go to it. Not everyone has to experience every tiny little bit of content. Please, stop complaining about this.

In Topic: Ancient karka REPEAT EVENT ON NOW

19 November 2012 - 07:56 AM

View PostStrawberry Nubcake, on 19 November 2012 - 07:30 AM, said:

Dedicated players are their priority now.  A truly dedicated player would sacrifice sleep, work and/or social life so they could be there for this once in a lifetime event.  Welcome to the new GW2!   ;)

Maybe they could start doing finale events every 6 hours if they stopped the "once in a lifetime event that will change the world forever" stuff.  Not everybody has the luxury of being able to adjust their schedule around a video game.

You are aware that not every player has to experience every piece of content, right?

The alternative to having these one time events is to either: 1) have none at all, or 2) artificially extend them/repeat them, both of which would defeat their entire purpose.

Please, stop complaining. If you can't attend you can't attend. That's life.

In Topic: What If ......Expansions

07 November 2012 - 06:08 PM

View PostTregarde, on 07 November 2012 - 06:03 PM, said:

I could see them going away from the dragons in Elona, for example, where our "mission" could be to bring down Palawa Joko.

Yay, more undead!

In all seriousness, though, I do believe that Palawa Joko would be an interesting candidate for an expansion antagonist. We'll see how it plays out, since I don't think ArenaNet would leave that plot hanging with no resolution.

In Topic: Rate GW2!

04 November 2012 - 07:59 PM

While I voted 9 (I think that GW2 is a great game - with problems, but problems that are not enough to keep it from greatness), I would have to take issue with this thread.

You claim numerical ratings are a more 'objective' system, yet unless everyone decides to use the same 'scale' (this very rarely happens), some ratings will be more inflated than others. And, to be honest, it's folly to even attempt to quantify all the pros, cons and intricacies of a game with a single number between one and ten. That's ludicrous and a practice that should be stamped out of the gaming industry's psyche as soon as possible.

So, in an attempt to go into more detail than a mere numerical value ever can:

My pros:
-Great soundtrack (though way too much of it only plays during dungeon/story scripted sequences)
-Impressive visuals
-Satisfying combat (mostly)
-Distinctive classes
-Lots of content for the price of £50.00
-Very high-quality updates so far, again, impressive especially for a game with no sub fee.

Cons:
-Dungeons are too easy
-The game can - like almost any game - become repetitive after a while
-The TTK (time-to-kill) for some of the mobs at higher levels - especially the Risen - can make fighting them tedious and needlessly drawn-out, especially since they offer no real challenge anyway (unless you pull a mountain of them at once)
-Lack of level 80 zone variety (Cursed Shore all the time isn't that interesting, but luckily I'm not that obsessed with efficiency so I don't take issue with going to lowbie zones and recieving slightly lower rewards just to preserve my sanity)

In Topic: The new endgame dungeon on 15th Nov.

03 November 2012 - 12:17 AM

View PostSandpit, on 02 November 2012 - 11:22 PM, said:

will it be a "you must have 5 people" content again? Not casual player friendly. I wonder how many people have never done a dungeon because they are so inaccessible for normal people and are only done by the hardcore.

Umm... so you appear to be implying that only abnormal people are capable of grouping with four other people.

I wasn't aware that 'casual' was synonymous with 'attention span of a skritt' nowadays.