Option A, simply because a drop is far more exciting than tokens.
But I'd also like to state that the RNG should be weighted with how many times you have attempted to get it, if the item is of mechanical importance to the player (ie stat increase) similar to how DOTA 2 manages proc chances on abilities. This means that the more you do something the higher your chances of getting it are.
CorsairMember Since 06 Mar 2010
Offline Last Active Today, 03:37 AM