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Corsair

Member Since 06 Mar 2010
Offline Last Active Jul 15 2014 09:22 PM

Posts I've Made

In Topic: The Off Topic Thread Part iki

25 June 2014 - 02:04 AM

Yeah, I'm an eloquent bastard of a 12 year old. I was born a mildly snarky but well meaning 20 something and I'll die one.

Also, my hair is a light brown whilst my facial hair is a vibrant red.

In Topic: The Off Topic Thread Part iki

24 June 2014 - 11:53 PM

Oooh, you golden oldies.

In Topic: Diablo III

09 June 2014 - 05:58 PM

Try Wave of Light -Explosive Light in your build as a burner, it is relatively expensive but it does MASSIVE damage in an area around you, and you don't need the cyclone effect of Cyclone Strike as much if you have other movement skills, like Dashing.

In Topic: Divinity - Original Sin by Larian Studio's

30 May 2014 - 10:16 PM

View Postilr, on 30 May 2014 - 06:21 AM, said:

Well in any case it's nice to know there's still people out there even trying to make CRPG's, and really focusing on that more tight-nit smaller scale combat.  It really feels like so much has been lost over the years in the more modern formats of just spamming skills upon recharge in the middle of a crowd and then dying pretty much instantly to some massive damage field which in itself is inconsequential when death itself means nothing.  There's just no intimacy, real cooperation, or feeling of significance in a lot of games that have come out lately.  It's nice to know there will always be some hold-outs fighting off the latest fads
I never get why we can't have both and devs tend to mostly move with the fads. I've been enjoying my time with Original Sin, even if I feel a few parts of it are a little antiquated.

In Topic: The Off Topic Thread Part iki

29 May 2014 - 02:52 AM

It IS unspeakable.