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Dasviidonja
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#2202581 My Beefs w/ GW2 & ArenaNet
Posted
Veji
on 16 May 2013 - 04:49 PM
You ever play FFXI? Man, that game was HORRIBLE! It was a pain to do anything and you always needed a group. You had to have the holy trinity. Needless to say, I didn't last more than 6 months in that game until WoW was released and i started playing WoW.
Now, off and on for the last few years, i can't believe it myself, but i MISS FFXI. I miss the music, i miss the parties, i miss the weird Japanese inspired monsters that made no sense. Every once in a great while, i fire it up, play for a day or two and realize the old glory and opportunity of FFXI is done and long dead.
The point is, flawed games can have this effect on people. I don't want another WoW-experience. I want something different. Something that makes me fall in love with it like i did with FFXI and this game comes extremely, extremely close to that so i will definitely keep playing.
I'm sorry you are having tons of problems, but man, if it ain't doing it for ya, you'll be happier just moving on to something else. Theres tons of MMOs out now. Plenty to invest time into. You just gotta roll with what ends up being your FFXI and just be ignorant-stupid-happy with it.
#2201864 Why hasn't Anet addressed the current zerker or gtfo pve endgame?
Posted
Draino
on 14 May 2013 - 11:43 AM
Dasviidonja, on 14 May 2013 - 10:59 AM, said:
Das, you'll probably get flamed (and so will I)...but IMO you are right. The reason my guildmates and I left GW1 years ago, a game we really loved, was...we got done. Finished. Nothing really left to do. I know this is a hard mirror to look into for a lot of people, even though all their lives are grind (another year of school, working for a promotion at the job, raising the kids), but...people subconsciously NEED the grind to keep interested. When we've reached Olympus and there's nothing left to do but eat the lotus flowers, we're gonna be bored to tears within six months. Whether we want to admit it, or not.
#2200591 Why hasn't Anet addressed the current zerker or gtfo pve endgame?
Posted
zwei2stein
on 10 May 2013 - 11:50 AM
chullster, on 10 May 2013 - 11:30 AM, said:
Trying to think of a way to fix it? I can't, it seems to be too embedded in the game now.
So far in PvE:
DPS is everything
Healing is useless
CC is mostly useless
condition damage is useless
pets/minions pretty useless
hardly any interupts/shutdowns so mesmers are for gimicks and rangers are ultra useless
Good luck with that anet......
When and Where in PVE was DPS not everything?
.
Once players figure out encounter, they will always end up maximizing direct DPS in favor of utility or DOTs. This is game-agnostic problem.
Only GW2 unique shade is the fact that in fractals, there comes moment when using healing, vitality or toughness is pointless because failed dodge at boss will down you regardless of how much you have stacked.
#2200548 The Temple of Lyssa Exploit - License to Troll!
Posted
DarkHorseKnight
on 10 May 2013 - 08:00 AM
Seriously who gives you the right to decide what is and is not an exploit? If you want to do the event you are surely free to complete the event. However in my mind completing the event PURELY because you don't like how people who paid the same money you did for this game choose to spend their time in it is simply acting like a huge ♥♥♥♥♥♥♥. This is the in game equivalent of road rage. Seriously I don't get people like you. For someone who portends to "care about the community" you are acting an awful lot like a butthurt troll.
Even if this IS an "exploit" your role is to report it (as you did) and go back to playing your game. Anything else is up to Arenanet and not you. If anyone should be reported or banned it is YOU, because you are actively playing the game with the goal of bothering other people.
#2200374 The Temple of Lyssa Exploit - License to Troll!
Posted
Johny Bravo
on 09 May 2013 - 06:36 PM
I remember going to Frost Gorge and farming the "incoming" spawns during Phase one late at night when no one was around. Since there weren't enough people to take down the wall and damage Jormag the spawns would keep coming, it was a great place to farm corrupted lodestones. When enough people finally decided to take him down I got my chest and moved on no big deal.
#2200366 The Temple of Lyssa Exploit - License to Troll!
Posted
Strawberry Nubcake
on 09 May 2013 - 06:11 PM
Darkobra, on 09 May 2013 - 06:00 PM, said:
#2200203 The Temple of Lyssa Exploit - License to Troll!
Posted
Arcade Fire
on 09 May 2013 - 05:33 AM
Kaaboose, on 09 May 2013 - 04:12 AM, said:
People exploiting the games mechanics for profit (MF leaching, Event Exploiting, Karma exploits etc.) I have nothing short of utter contempt for though.
#2198529 Why GW2 Feels so Grindy
Posted
Soki
on 04 May 2013 - 09:24 PM
Gerroh, on 04 May 2013 - 07:48 PM, said:
The junk loot serves a few purposes. First, it goes to the TP where people who are leveling can buy stuff so they can level more smoothely, to fill in a gap in their luck(like buying pants if no good pants are dropping). Second, it can be merched, it's the opposite of a gold sink, it puts money into the economy at a fairly steady rate for the purposes of keeping the economy healthy. Third, it can be salvaged, and maybe you'll get some materials you need.
Does GW2 have the best loot system ever? I don't know, I don't really care. It's never bothered me too much. I think the issue with wealth and such is more in the fact that we have like a buzzillion currencies and Anet is juggling while doing backflips and cartwheels trying to keep these currencies in order without them being directly exchangeable except that they are exchangeable under certain circumstances because Anet realised they can't keep it entirely under control and so when they release new content that they don't want to mess with currently existing currencies they release another currency and boosts for that currency and make the game more dependent on a wider variety of currencies and then you sit there puzzling in your head "should I buy exotic gear with this currency, or this currency?" "Which currency is more valuable to me?" "but if I buy that with this currency then I'll have to buy that with that currency which means I can't buy the other thing with that currency", and it's getting to a point where it's absolutely ridiculous and I've taken a very apathetic and uncaring stance towards getting "rich" in this game simply because there are far too many currencies!
#2198277 Why GW2 Feels so Grindy
Posted
Featherman
on 04 May 2013 - 03:38 AM
#2198073 Frost and Flame Finale - Why 13 Days?
Posted
Soki
on 03 May 2013 - 01:50 PM
Swoopeh, on 03 May 2013 - 07:51 AM, said:
I could say that you're stuck in a bias towards WoW. That's fine if you enjoy that more, but don't tell me I'm wrong for liking GW2 better. Bottom line is that WoW became terribly boring for me and even when I tried my best I couldn't get into it after playing GW2. I got my main to 90 and left it at that.
Also can you give an example of how WoW has more skill variety? Because you can just spam 1 skill to win in solo PvE.
Dodge is just a cooldown to avoid damage now and then.
Is circle-strafing while letting autoattack happen really any better than standing still and spamming frostbolt?
Are you trying to say that you can't kill solo PvE mobs by strafing around them an using the autoattack skill? Because you can. That comparison is pretty much directly equivalent with WoW - unless for some strange reason you count circle-strafing as any meaningful degree more complex than standing still.
Weapon-swapping is just a way of extending your action bar. You don't have any more rotational abilities than you have in WoW - they just don't flow together as well.
There's also no secondary mechanic in the game that you have to manage for your skills. It's ALL cooldown-based. When it's not cooldown-based, it's definetly nto dynamic.
Adrenaline builds up no matter what - use Burst skill when it's full.
Life power builds up no matter what - use Death Shroud when you're close to death.
GW2 is less complex than WoW for every facet of gameplay.
The only part of GW2 that's more complex than WoW is speccing and gearing - and even then, I've found that there's 1 or 2 derivitives of builds that are effective for each profession in GW2 - with the rest able to be labelled as "Less effective; just for funsies".
#2197543 Frost and Flame Finale - Why 13 Days?
Posted
Soki
on 02 May 2013 - 01:06 AM
MazingerZ, on 01 May 2013 - 05:24 PM, said:
If you're going to even touch that god-forsaken subject (comparing the two games), you should at least avoid going full-strawman with WoW.
#2197074 Is the April 30th Update "make or break"?
Posted
Susanoh
on 30 April 2013 - 10:24 PM
ShezuTsukai, on 30 April 2013 - 09:13 PM, said:
Not everyone who stops playing the game "rage quits." Some play other games, or go about the rest of their lives. Is it also karma for these players?
Not to mention, if those who did, as you put it, "rage quit," left because of a lack of new content, and the return to see that much of the content added was just temporary distractions and people are doing the same old stuff they were doing when they left, it sort of validates their reasons for leaving in the first place.
#2197059 Is the April 30th Update "make or break"?
Posted
Mordakai
on 30 April 2013 - 10:07 PM
Back on topic: The first expansion is literally make or break. If people don't buy it, GW2 is over. These "free" updates are not make or break... if the expansion is good, all will be forgiven. If not....
#2196447 Is the April 30th Update "make or break"?
Posted
Dark
on 29 April 2013 - 03:47 PM
#2196439 Is the April 30th Update "make or break"?
Posted
Traveller
on 29 April 2013 - 03:24 PM
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