I have got an idea. Why don't they use similar system to WoW phasing and change the ORR areas for those who finished personal story. Or make a special overflow servers.
Why everyone likes horizontal progression. Where can i currently find it in GW2. And what do you even mean by horizontal progression. I want a solid examples which can be transfered to game not vague analogies with Mario.
I agree with DuskWolf that the way their are handling economy is broken. Too many taxes and not enough ways to make gold.
Okay i see that i didn't write my point clear enough. What would you do to keep people playing? I want to hear some ideas how to improve the game. Lately the only thing i read on gw2 forum are about how arenanet sold their soul and betrayed everyone.
About WWW and ascended gear the way i see it the WWW is not supposed to be fair. Bare with me, not everyone in WWW has the same lvl or gear, you can be killed by siege weapons and finally there is no system to keep every side even in number of players.