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Member Since 23 Jul 2012
Offline Last Active Oct 18 2013 07:49 PM

Posts I've Made

In Topic: Finding WvWvW utterly painful

18 October 2013 - 07:54 PM

OP my thoughts and experience. I am a 12 vet (on/off of DAOC).I bought GW2 to partake in WvW.I left the game last November because of the way WvW was designed.i won't go into a rant here,but just say it was  poorly done I wrote offf my $59.95 mistake and moved on.IMO the WvW is more like a pro basketball game with point scoring the most important thing.Hence speed to score more points than the other server.An overlay of war like activitys masks the objective of just outscoring the other server.

My suggestions...do defensive things like escorting yacks or keep defense if you want to keep trying to master WvW.Know that many who play against you are most likely much better equipped...and know the best ways to achieve their goals(far far better than you do).You must be willing to pay the price for your education.

You may want to look into Dark Ages of Camelot.A 12 year old 3 faction war game that is the best realm vs realm game ever made.It's a shadow of it's self, but still is unsurpassed.There is a 14 day free trial which gives you total access to every feature.

My last bit o advice(and I wish I would follow it more).....do what is fun. Don't do what stresses and frustrates.Know that if you wish to persue something that you lack the skill or knowlege.....be ready to pay the price in frustration and continually seeking education on how to do things better.

In Topic: The Elder Scrolls: Online

09 February 2013 - 05:18 PM

I bought GW2 for what I thought Elder Scrolls Online is shaping up to be. World class faction vs faction conflict(or in the case of GW2 server vs server conflict).I've stopped playing GW2.

Not playing GW2 anymore...Playing SKYRIM  to get into the Elder Scrolls world even if it's single player.

In Topic: One wrong button press causes a 3,000 player PvP battle costing $25,000

09 February 2013 - 05:02 PM

View PostSpecialz, on 04 February 2013 - 07:01 PM, said:

Because the amount of people that actually like PK are not enough to justify spending a AAA MMO budget on them. Right now it is barely enough to justify on making a NON PK AAA game. ( you could argue that a good MMO innovative MMO will bring numbers. I will argue that gamers love the familiar and are not going to adopted to new things unless they are forced to; which is why 99.99% of AAA new IP are created during the first few years of a console release.)

DAOC(the gold standard of realm vs realm warfare) has been running for 10 years despite the best efforts from its former producer  Mark Jacobs to kill it(with expansions like TRIALS OF ATLANTIS). Elder SCROLLS ONLINE has as a primary focus realm vs realm conflict.(Hundreds of millions in development costs and 5 years of development have already happened because some believe they know how to do realm vs realn right.

In Topic: Where is Everyone now?

09 February 2013 - 04:40 PM

I bought GW2 because I expected world class server vs server conflict/warfare(keeps/towers/siege engines/rams etc etc).Instead I found that the Arenanet developers concept of warfare was a 2 week 24/7 mindessly repetative basketball game where the team that scores the most points wins !! Then you pretend it didn't happen and do it all over again for another two weeks .

So....I'm gone from mmog's. I have been playing Elder Scrolls SKYRIM. It's a poor substitute for what I thought GW2 was going to be ...a great game of faction(server) conflict. I'm looking forward to the possibilities of ELDER SCROLLS ONLINE.

In Topic: Grenades #1, 30% damage reduction...how bad?

17 December 2012 - 01:52 AM

View Postcoglin, on 16 December 2012 - 05:46 PM, said:

This game is losing players in the natural level, in the natural coarse that MMOs due after launch. Do not attempt to foolishly misrepresent that by attempting to suggest it has to do with an engineer change. That is just foolish.

Ok(pulls the words you put in my mouth out) and spells it out......s l o w l y
1) the game is/has been loosing players(attribute it to what ever you want).I did not say it was for something that just happened a day ago with the Engineer nerf.....how could that be if you give the matter more than a seconds thought ?
2)My point was.....the game has been loosing players for some time...and a 30% reduction in damage dealing to a class that has not had much going for it to begin with ..... and that we all expected to be "fixed" ...NERFING ITS PRIMARY REASON FOR BEING....is NOT going to help the games player erosion problem.