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Piri Piri
Member Since 27 Jul 2012Offline Last Active Nov 21 2012 01:03 PM
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#2030005 Halloween Skins from lottery / casino style grab bags
Posted
Al Shamari
on 19 October 2012 - 06:10 PM
1) Can you get everything available to receive the Halloween skinned weapons without spending a single dollar? Yes.
2) Is increase of price (such as gems) natural during the time of a "special event", for example if Apple is about to launch a new product, will you see stock prices spike quickly in chances of a short term gain? Yes.
3) Did they state that the Halloween skinned items would be the only special event items available, or that there was only one way to earn these skins? Nope.
4) Are they giving you something eventful (Devil Horns) entirely free, no questions asked, just for accepting it? Yes.
5) Are Black Lion Chests suddenly a new item that you're going to have to grind for just for the sake of the event? No.
6) Are they throwing in something entirely extra into these Black Lion Chests that are already part of the game, solely for your enjoyment during the event? Yes.
7) Is it entirely possible that these "Acts" that are part of the event will also hold "valuable" rewards upon completion? Yes.
8) Is it entirely possible that these weapon skins will later be available for sale on the Trading Post? Yes.
9) Do you really have any room to complain? Not really.
10) Are you complaining simply for the sake of complaining, for the sole reason that this game - that you don't pay a monthly fee for, that (chances are) you've already got your money's worth out of simply due to the hours you've already paid versus a console game you wouldn't have paid a cent less for, didn't live up to your standards set by your extreme case of gamer entitlement syndrome? Yes.
#1846947 Zhaitan is down (by [love]) ! SPOILER ALERT !
Posted
Psilocin
on 30 August 2012 - 10:51 AM
Tell me, just one more time, what exactly is so inherently wrong with what he did that it required you to come into this thread, use your own time you could've spent doing something else, and spread hate in this thread?
#1838734 The game feels repetitive somehow...
Posted
Red_Falcon
on 29 August 2012 - 04:21 AM
Did you discover the hidden Drake race yet?

Did you get youself a chocobo?

Did you smell the breath of a Wurm?

Or again, did you go fully invisible on a Guardian?

You new generations are getting 100x higher quality games and can't appreciate anything of them.
You just get in, do repetitive tasks (even in a game that rewards variation and has very little repetition), and then come here and complain the game sucks.
Try turning off the tunnel vision on that exp bar and enjoy Tyria.
#1831482 The great big "Oh dear I got banned" thread
Posted
Lionsoul
on 28 August 2012 - 03:21 AM
xColourTheory said:
If you want Warcraft rules go play Warcraft and make a name called Ijustsleptwithyourmother, but you won't get away with it here it seems.
xColourTheory said:
xColourTheory said:
Break the rules pay the fine, and learn the lesson.
#1821962 The great big "Oh dear I got banned" thread
Posted
Vexx
on 26 August 2012 - 08:59 AM
#1763838 The Eye of Arenanet
Posted
DeConstruct
on 19 August 2012 - 07:54 AM
Trelok, on 19 August 2012 - 04:15 AM, said:
First comes the picture of the eye.
https://sphotos-b.xx...206133033_o.jpg
If you take a closer look at the reflection on the left side of the eye you will notice that it doesn't fade as well as the other elements of the picture.
What you may also notice is that the reflection resembles a part of a Lion's head.
This brought me to Lion's Arch, from there I looked at the next two photos, both show Eir underwater.
https://sphotos-b.xx...742890812_o.jpg
http://www.blogcdn.c...-1334862560.jpg
In Lion's Arch there is a big body of water and a diving board(which I think will be shown in the possible upcoming cinematic). The third picture shows Eir beside the eye of what appears to be "Bubbles", she is holding a weapon in her hand.
I think that Eir went to Lion's Arch to hunt a creature, stumbled upon the dragon, then began to quickly swim back to the surface after dropping her weapon.
#1734501 Plea to the Community - Respect your peers
Posted
Freelancer
on 14 August 2012 - 11:53 PM
_______________________________
We're roughly a week away from launch, we're all getting anxious, some of us irritated, etc. We all have one thing in mind however -- what server we will roll on, and just how organized is "organized"? Are we organized enough? Are we thinking a bit too much? What is that other guild doing? Etc.
The victories won by a master of war gain him neither reputation for wisdom nor merit for courage. How subtle and insubstantial, that the expert leaves no trace. How divinely mysterious, that he is inaudible. Thus, he is master of his enemy's fate.
-- Sun Tzu
I just wanted to make a thread to remind everyone that while we all want to be among the "top", in the end you are actually playing a game, and want to have fun too. No single guild has it "all figured out" and there is no such thing as a wrong or right way to run your guild in WvW.
We all have similar goals, and more importantly, all of us want to carry and develop a community into and beyond GW2. It's fair to say that most of us here give zero shits about "x alliance" or specific guilds on other servers, and that's fine. Please though, don't be so quick to judge another guild based on your own opinion alone, consider some things:
First, in the MMO scene, the biggest mistake most players make is forming a complete conclusion and summary of a player or guild based on very minimal experience or contact. Sadly these quick first impressions are usually the root for the majority of misconceptions, discrimination, and eventual drama. Also, this major mistake is usually the one you will never be able to correct in someone, as this comes from a habitual upbringing. As we've all figured out over time in our gaming careers, the internet does indeed "judge a book by its cover" for the most part. All you can do is be wary of this, and know the signs.
Second, when acting as a third party and comparing players, or entire groups of players, you have to consider factors are in play that are not present in the real world. We live in a world today where factors determining one's "worth" are presented in a fashion that is easily identifiable. Everything is transparent in human society, and accomplishments are shown as such (i.e. a nice car, or wearing a business suit). Sometimes they are less obvious, but you never jump the gun to assume someone is unsuccessful in life as you would over the internet.
Now in online gaming, we are only as transparent as we wish to be, and therefore create our own "standards" to be judged upon, albeit not intentionally. An example would be a player in GW2 who focuses only on making sure he is among the best at aiming siege weapons in WvW. Now to his peers, and those who witness it, he would easily be regarded as a "decent" or "valued" guild member, having great spatial awareness and judge of distance. Now let's take that same individual and imagine him caught alone out in the middle of nowhere later that day, and faces off in a 1vs1 with a random scout from guild "Red Buccaneers".
This guy, who is respected for his individual accomplishments among his immediate peers, get's slaughtered by this "scout" from a different guild.
The issue begins here and multiplies for certain personalities:
-Typically, that scout would make a statement saying he "owned" this player.
-The "Red Buccaneers" at that moment could say "they owned" this enemy guild, or are "above" them in a certain manner.
-They could then move on to spread the word within the guild chat and Voip, and thus the prejudice is formed.
-The guild could have recorded this, and later show it as such in a spotlight video.
-"Small talk" brings this instance up often, and it becomes "common knowledge".
Now, no matter how excellent this "siege extraordinaire" is regarded among his own peers, he will always be looked down upon and trashed by those on the opposite side of the fence, without those individuals even taking a second chance to know that this guy is likely an immense asset to his own guild/server. He never gets the chance.
You can scale this up to guilds and alliance as well.
So how do we fix this? Well in the case of the internet, and our GW2 community, we don't. All we can do is attempt to stop it as it happens. When you hear members in your guilds or alliance starting to "trash talk" based on single cases of involvement with the offending guild or player, don't be so quick to judge. Speak up and make it known that you don't know everything about them, and certainly do not have enough experience to judge them. They could have failed on that last siege, but who knows if they have been normally dominating in other scenarios? Perhaps you got lucky. Perhaps you truly are better than them at this particular event or situation, but you don't know them enough to immediate call them out for being "noobs" or "useless".
I typed all of this out because we are about to enter that environment where we are marginally stuck where we roll, and the results of coming battles will test our wits and limitations on frustration. If you are pitted against overwhelming odds, or better organization, do not be so quick to call cheats, zerging, etc. More importantly, do not be so quick to judge the guilds or players in question. Believe it or not, very few guilds and players in WvW actually want to "zerg" or "steamroll" without any competition. They may feel naive about it at first, but it's human nature that every individual try to be just that - individual. All players will strive to be something they can be known for being good at. As someone on the other side of the fence, you have to seek those positive aspects out and find common ground -- even if it's so base as just wanting to enjoy WvW.
Common ground you can find with your enemies:
-You both enjoy WvW, and love epic, large-scale battles
-You both want the best for you're own server and guilds.
-You both really want this game to succeed.
So tl;dr. Don't be so quick to judge your enemies on such limited experience. If you lost or are losing, take the chance to respect the strategies or numbers required to win over you. If you are winning, then take a chance to respect the forces you are up against. Do not assume immediately because you won, that it somehow makes you "better". It just means that the circumstances aligned correctly to allow for victory.
Just think about the bigger picture. I really hope we can continue these forums into something where we all give each other proper and due respect, and work our best to fight against those simply trolling or flaming other guilds who likely tried and continue to respectfully try the best they can.
Looking forward to the great shout-outs, and wonderful battle stories, absent of discrimination and bias, and full of great smiles all around. We can only do this if we all police each other with encouragement. See someone bashing someone else's server or guild? Make it a point to jump in and give compliments on your own experience. Chances are there are plenty of solid, respectable, and decent guilds and players in that server who will read your post and say "we need more of him in our community", keeping things positive.
The general who advances without coveting fame and retreats without fearing disgrace, whose only thought is to protect his country and do good service for his sovereign, is the jewel of the kingdom.
-Sun Tzu
Thanks.
#1714948 So, I decided to do something about the lack of 6 person + group options in WvW.
Posted
wtfpeople
on 11 August 2012 - 09:49 PM
Scyn, on 11 August 2012 - 12:19 PM, said:
Wrong. The whole game isnt supposed to be "public", just the "open world".
In this system you can have your private group, guild, and your public raid all at the same time. The only thing having a "raid" or "warband" would add is another chat channel and moar blue dots on the minimap.
What im trying to explain is that it is a redundant feature should the structure of GW2 remain the same, and all those super pro WvW'ers are just looking for yet a larger group for themselves just to feel special.
Veles, on 11 August 2012 - 12:41 PM, said:
I didnt say WoW raids were "better". They have a different structure and purpose.
I clearly have no idea what im talking about?
Could you imagine WvW's with 3 elitist "pros" with 3 malformed raid groups trying to "solo"? Right now, the group system discourages leaders from making their own little private groups or 20 or 30 people all doing their own thing.
You would have 3 groups of thirty doing their own thing, probably not even typing in map other than to B&M to the other groups about why they're failing. Poor communication.
You would have 30 people not in any groups just running looking for action, when they do find something they're either alone, or "leet raid force 7" refuses to interact with them. Lack of involvement.
You would have even moar QQ because the 3 raid forces couldnt "solo" it and the 30 randoms who joined didnt "belong" to any of the large raids will feel useless.
Right now there are "larger than group" armies that form naturally. I dont know about you, but when we form our "guild group" near by players start to run with us. We break off from the main force mostly, and tackle side objectives. They're "included" with our group without ever being in it.
Right now I see Leet Raid Force 7 just ignoring these people. If they dont... then basically we have just another chat channel. If they do, we have elitist pros wanting their own clique. So what is it?
Want another chat channel? Why? Redundant.
Want to exclude others despite game designs? Go play WoW.
#1726458 Lets all get mounted!
Posted
Teste
on 13 August 2012 - 06:22 PM
2) There are a lot of topics about mounts.
3) The consensus is that mounts are ridiculous.
4) This is not WoW. Mounts, raids and other WoW conventions don't really have a place here.
#1688873 Paying gold to reset traits = grinding lameness
Posted
UssjTrunks
on 07 August 2012 - 03:49 AM
#1650360 List of things that break the clone decoy mechanism
Posted
Crowley
on 29 July 2012 - 12:24 PM
#1625868 Asura armor skin inequality
Posted
Arshay Duskbrow
on 24 July 2012 - 03:34 AM
Hyper Hypno Hustler, on 24 July 2012 - 01:28 AM, said:
Whereas I'd prefer that Human, Norn, and Sylvari armors were all the same for females and males, or as close as possible anyway. Kingdoms of Amalur managed to do it. The Sylvari in-game lore even supports that this should be the case. The only reason it isn't is fanservice.
Quote
There's a thing called "gender roles", and you may want to reflect on your slavish devotion to enforcing them. Charr and Asura are not human, and they thankfully are dismissive of the idea that their genders need to be clothing-coded for your comfort. If only it was like that in real life.
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