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Redhawk2007

Member Since 02 Aug 2012
Offline Last Active Yesterday, 01:02 PM

Posts I've Made

In Topic: Lacking designs

19 April 2013 - 09:02 PM

I generally like more "realistic" armor and weapons myself. The comic bookish, anime style weapons are a big turn off to me. There is also a tremendous amount of repetition and lack of creativity in the designs. How many greatsworrds and other weapons are there where the blade looks like it is held together with leather straps, metal bands or chains? That theme has been done to death. How many asymetrical armor pieces where the left doesn't equal the right are there? Again, done to death. My favorite greatsword in the game is the Ebonblade, because it looks like a real sword. I would love to have a realistic samurai katana.

http://wiki.guildwar.../wiki/Ebonblade

I would love to see armors that are close to those of human history, like lacquered samurai armor or something like a Greek hoplite or Roman legionary. Even the stereotypical uniforms of the English Civil War or Thirty Years War look pretty interesting for medium armors:

http://www.military-...h_civil_war.htm

In Topic: New Gem Store Items: Flame & Frost Dye Packs and Molten Alliance Mining Pick

19 April 2013 - 11:10 AM

View PostLordkrall, on 18 April 2013 - 08:39 AM, said:

Yes, let ArenaNet and the game survive on air and love. I am sure the game would live past it second birthday if that was the case.

This is not an item you need. You don't get better than anyone else for having it. It is purely cosmetic and convenient. Let people that want to support the game do so. There are quite a few people that already have bought multiple picks (myself included) so clearly people are buying them despite the "total rip off price".

There are people who have already spent thousands of dollars on this game. I have personally spent more money than I would have if I had played a comparable subscription game in the last 7 months. So let's not pretend Anet is somehow going to be on life support if it doesn't gouge people for an item that should have been in the game for free from day one.People have been complaining about what a bogus hassle the gathering tool crap is since beta.

Lots of people are complaining about the price and stating they will not buy this item. The fact that you claim to have done so doesn't mean it is not overpriced. In terms of the in game economy no one can argue this mining pick is cost effective. By the time it pays for itself most nodes will be near worthless. In terms of real world economy that same $10 per toon could buy you another character slot and hundreds of hours of extra game play. Even by the standards of what you can get in the Anet cash shop this is a rip off. The $50 to equip all my toons could buy me another game entirely. If Anet made the price reasonable, they might make more money through increased sales than they do overcharging people.


But if you feel that strongly about Anet's finances perhaps you and the other "Anet supporters" should write them a check for a few thousand dollars. It seems NCSoft needs the money more than you do.

In Topic: New Gem Store Items: Flame & Frost Dye Packs and Molten Alliance Mining Pick

18 April 2013 - 08:30 AM

The problem with this item is the price. At $10 apiece per character it is a total rip off. I have 5 80s and that would be $50 to equip them all. Assuming they later come out with a sickle and axe version, that's another $100. So $150.00 for something that should have been in the game from day 1, or 10 months worth of subscription fees to another game. I will have to pay more for any new toons I might add. I think I'll save that money for Elder Scrolls Online when it comes out.

If they want to charge a reasonable price for this, like $10 for a full set of tools for all characters, then I will happily buy it, even though we should already have unlimited gathering tools by default.

In Topic: New Gem Store Items: Flame & Frost Dye Packs and Molten Alliance Mining Pick

18 April 2013 - 08:20 AM

View PostAzure Skye, on 15 April 2013 - 10:30 PM, said:

It's a cosmetic convenience item and people blowing it out of context. It does give a person a slight advantage with real money or with 800 gems. What is the convenience with the pick, umm not going to the merchant to ever buy a ori pick to mining ori nodes.
Some want that convenience and some see it,"He is making more money then me, I need it." Lol Wait? People hate giving money to a company, "I want everything for free." You, can't. Company need more money to fix the problems it has or you can wait for a couple months to fix them. (I.E. employee)  

At the moment, i want them to fix the lag that is happening but you cant do that with such understaffed people and without money too.

I've given this company plenty of money and yet my favored class, the ranger, is still broken and dysfunctional 7 months after release. They have barely fixed any of the major problems this class has. Broken mechanics remain on the other classes I play, The idea that we owe Anet annything is absurd.

In Topic: The Top 10 Things Guild Wars 2 Needs to Improve

31 March 2013 - 03:53 AM

I agree with most of this list. Waypoint costs have to go. They only discourage people from getting out there and roaming about.

A big problem for me is those little quality-of-life issues that can add up to big frustrations, like not being able to loot kills without clicking on an NPC and bringing up that idiotic dialogue box or getting stuck in rez mode while 20 NPCs gang own me.

One can be forgiven for thinking the failure to implement an intelligently-designed loot function is part of the game's anti-loot philosophy, rather than just an oversight. The current system is so hideous and the solution so obvious you have to wonder why no fix has been implemented yet.

I don't need to be the center of my personal story but I would appreciate better voice acting and dialogue as well as characters that I can care about, like in the Dragon Age series. Instead we get some posh milquetoast like Trahearne alternating between hamming it up and speaking grade school dialogue in a monotone.