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#2238758 Have you paid more for gems than a sub fee in the past year?

Posted NerfHerder on 01 October 2013 - 02:39 PM

I have paid exactly $15 a month over the first year, once its averaged out. It's on par with a sub fee. And less than I anticipated.

If the question were, have you spent as much on GW2 as you would have an MMO with a sub fee? The answer would be less. Most MMOs with a sub fee also have a store. When my poison was SWTOR or DCUO, I paid both the sub fee and bought stuff from their store. For the price point, GW2 has been a much greater value(monetary and personal)  than both of those games combined. And, I enjoy supporting a game that I like to play.

I think I'll go buy some gems right now.

#2238452 Have you paid more for gems than a sub fee in the past year?

Posted Cube on 30 September 2013 - 09:15 PM

I've paid so much for gems in GW2 that I almost wish it was subscription without a gemstore lol.

#2238230 Have you paid more for gems than a sub fee in the past year?

Posted christiansoldier on 30 September 2013 - 03:27 PM

I have spent about $500 in the game over the last year.  That is more than a regular subscription fee but in my opinion I have gotten good value.  I have purchase a wide assortment of items including minis, skins, char slots, bank slots, name changes, make over kits, skins, costumes, RNG boxes, keys, 5 harvesting sets, gold, etc…  I feel that $500 over a year is pretty good value.  You go to a concert it is $300-400, a hockey game you are looking at $200-300, even a movie is $40-50 with snacks.  (All prices are per couple) . If I also consider the thousands of hours of entertainment that GW1 gave me I feel like the Guild Wars franchise is the cheapest form of entertainment I have ever purchased.    When I compare it to games like Diablo 3, Star Craft 2, and Dragon Age 2  that I got bored of in a couple of weeks I feel extremely satisfied by the GW2 product.

A lot of people on this forum do not seem to understand why people such as me buy gems.  To be honest I have the opposite problem.  I do not understand why there are people that convert in game gold for gems.  Let me give you an example.  Someone in Lion’s Arch was saying how great the Scarlet invasions were and he was making about 5 gold per hour farming the invasions.  I played the invasions and after the first few times thought they were extremely boring and not something I would do for entertainment.   After I got the achievement I never played it again. To put the example into context let take a havesting sickle in the GEM store.  It cost 800 GEMS around 42 gold.  To me that is over 8 hours of work farming an event to earn enough for a sickle.  I can purchase the sickle for $10 which is less than 15 working minutes of overtime.   For a player like me who does not farm it would probably take me a month or more to save up 42 gold.  Why would I convert all that effort into a sickle when I could simple purchase it?

#2223626 Healing Power is useless

Posted ben911993 on 02 August 2013 - 05:25 AM

Yes, that is very much the case. But for multiple reasons.

First, yes, the scaling of healing power coefficients in traits and skills is horrendous. For example, the most often-used healing trait, Altruistic Healing, has a coefficient of .01. So devoting all of your gear to HP would get you a pretty lousy return of 15-17 health per boon. (Personally, I wouldn't use AH, but that's a debate for another thread.)

Second, having devoted all of your gear (or really any of it) to healing power means having lost out on some potential damage. And in GW2's PvE, damage is paramount. It's not that the PvE is poorly designed in this matter, I think it's great. I just don't think healing power should even be available as a stat, because it tempts too many players that want to try a tank/healing build that just isn't viable with GW2's combat system.

In short, yes, HP is terrible. Don't use it. Focus on avoiding damage outright, rather than healing it.

#2225389 My super build for 5 gambit faceroll

Posted Killyox on 09 August 2013 - 09:10 PM

Ok guys here is spec that i came up wth and faceroll 5 gambit mode (Subject 7) ending at 95%+ health at end without moving.
30 I  IX  XI
20 IV  IX

Food: Candied Dragon (66% chance to steal HP on crit)
Weapons: P/P
Skills: Bomb Kit, Rocket Turret, Thumper Turret, Supply Crate, Healing Turret

Gambits: all besides the quaggan

Gear: Armor is SOLDIER with Magic Find runes (yeah:P)
Accessories are +all stats like Ancient Karka Shell, Syzygy, Solaria etc. Doesn;t matter much

How to play:

Before it's your turn switch Bomb Kit to Flamethrower, use Toolbelt skill and switch back to Bomb Kit.

When game starts drop Rocket Turret and run towards Subject 7. On the way shoot Static Shot and Blowtorch. When you get to it drop Thumper Turret and Supply Drop.

Switch to Bomb Kit and use #2 #3 and #4 on cooldown and spam #1 otherwise.

Heal with turret -> waterblast when needed.

Gz you just did Gambit 5 Subject 7 by facerolling.

Have a good day. I hope you like the method I came up with :) Easy and SUPER efficient.

Like this post if it worked for you :)

PS optionally you can switch thumper to elixir gun for super elixir safe valve if for some reason you need it.

#2218377 Well Played, Anet

Posted Kitabake on 10 July 2013 - 10:46 AM

i got that epic feeling that i had on the game lunch,
blow of the fresh air.. finally.
I like that blow. Good job Arena.

#2218381 Well Played, Anet

Posted Arewn on 10 July 2013 - 10:52 AM

So do I! if this is what they've got in store for us every two weeks (sometimes a map, sometimes a dungeon, with mini games and features sprinkled on top), this new approach/cycle is going to be great.

#2218190 Well Played, Anet

Posted Ship Soo on 09 July 2013 - 07:40 PM

What ??!!

A positive game post ?

Where's my infraction button....

#2218123 Well Played, Anet

Posted Gerroh on 09 July 2013 - 05:24 PM

For the first time in months I've gotten that adventurous feel of exploration and challenge. I've only scratched the surface of this new city they've added, but it's goddamn amazing. The entire thing is almost like a giant jump puzzle and there's plenty to explore. I'm in overflow with no queue pop-up in sight. Everyone around me is enjoying it, talking, chatting, announcing something new they've found. It feels like launch all over again. Gerroh is pleased.

#2217898 Why I'm probably quitting the game after only a few weeks

Posted Saul Spotter on 09 July 2013 - 08:36 AM

View PostWhiteone, on 09 July 2013 - 07:33 AM, said:

What is this magical place you are talking of?

Its called Tyria, I'm there every day for an hour or so, enjoying the jumping puzzles, talking with guildmates, doing dailies, and WvW'ing til I realize I got to go make dinner.

I'm sorry you're unable to enjoy it there.  Some people think cucumbers taste better pickled.

View Postben911993, on 09 July 2013 - 08:03 AM, said:

guildwarsguru.com is great and all, but not much in the way of a thriving community anymore. I don't hate GW2; in fact, there are facets of it that I greatly enjoy. The dodge/block/"action"-based combat has me hooked, and the combination of gear and traits satisfies the number crunching min/maxer in me. But there are a lot of areas that I think could be improved.

As to the distinction between buying a product and investing in it, my apologies, I can see how that choice of words would be confusing. What I meant is that I poured a huge amount of time (nearly half a year out of my life) and a pretty sizable chunk of money into GW1, and now GW2.

I don't look at myself as being a troll. Trolling is posting negative things for the specific purpose of angering others or ruining their enjoyment of something. I'm not trying to anger anyone or kill the fun, I'm just talking about my disappointments with this game. But you and a few posters above are right, a fan site is no place for that.

So I apologize for dragging things down and souring what is otherwise a good experience for you. I guess it never occurred to me that a great deal of players actually do enjoy GW2. Perhaps it's just me, and perhaps GW2 just isn't the game for me.

If all you have for GW2 is negative feelings, like the OP, then move on.  Your time with GW was special, and its great you tried to make it work with GW2, but there's no reason to hang around if you don't have any love left for it.  Maybe come back at the end of the year see if you feel any different.  There's no logical reason for making a big spectical out of it.

View PostRitualist, on 09 July 2013 - 08:06 AM, said:

You are aware that you managed to post ALL of that without addressing a SINGLE issue in the OP?
As far as I can see, it's actually your post that would be against the forum rules: you are discussing the poster instead of his views.

Let's see what the mods say about this.

His single issue, or thesis, was that he disliked the game, everything else he wrote was padding.  I adressed this, and what I consider a reasonable manner.

#2217895 Why I'm probably quitting the game after only a few weeks

Posted dondarrion on 09 July 2013 - 08:21 AM

View PostRitualist, on 09 July 2013 - 08:06 AM, said:

You are aware that you managed to post ALL of that without addressing a SINGLE issue in the OP?
As far as I can see, it's actually your post that would be against the forum rules: you are discussing the poster instead of his views.

Let's see what the mods say about this.

Well, I for one hope that his (not the OP) post stands. It's one of the few that - like on the official GW2 forums - is dubbed an 'I quit' post and they don't allow them and close them quickly, so why should guildwars2guru deign to allow negative threads like this popping up. What sort of community do we want, one full of negative quitters?
Yes, there might be some reasonable criticism in OPs post, but ultimately it's just another goodbye thread.

#2217894 Why I'm probably quitting the game after only a few weeks

Posted Subdue on 09 July 2013 - 08:17 AM

Whenever I read a post like this I have to wonder, are we even playing the same game?

1.  Reaching the level cap in GW2 is faster and easier than it is in just about any MMORPG I can think of.

2.  There are MANY ways to level, including:  killing enemies, completing hearts, completing dynamic events, completing your personal story, completing achievements, gathering items, crafting items, PVPing in WvWvW, dungeons, completing guild events, and even just wandering around!

3.  While yes, some dynamic events have fast respawn times, others, especially the very large group events, have very long respawn times.  I mean honestly, what is the alternative here?  Low impact dynamic events have very long cooldowns, and if you happen to miss it you're out of luck and will be at a massive disadvantage compared to someone who didn't?  

Yes, there's a fair bit of monster killing in GW2.  Guess what, it's an MMORPG.

#2217883 Why I'm probably quitting the game after only a few weeks

Posted konsta_hoptrop on 09 July 2013 - 07:27 AM

1. Combat system is really good for an MMO. The only problem is the lack of skill choice but still the combat is dynamic and free and compared to gw1 combat,GW2 combat is levels above.
2. Graphics are beautiful if you play on a powerful PC that can run the game on max settings and full hd. Again levels above gw1 and one of the best looking mmos atm.
3. You didnt complete the storyline? Are you even lvl 80? I cant believe that your are gw player and u even didnt complete gw2
4.I am 2700 hours GW1 player for 7 years and i dont get all the moans that gw1 is different and better and bla bla. WHen gw1 was actual and modern game everyone cryied about races and more lvls bigger open world better combat , now you have that and moan for gw1 features. I have GW1 installed and when i log in it looks so boring and slow that i cant stand it more then 10 mins and log out. Ye gw was my first mmo and i have many precious moments in that game , my first newbie steps in exploring big maps and so on . But gw2 is better, same world with bigger map , much better graphics , much more alive , better sound, better gameplay, better quest system.  Yes atm i am bored from GW2 and i didnt log in for 1 month but today i ll log in for the new update. Both gw games are not like WoW or Lineage that force the player to play non-stop. In gw u can rest and wait for the new stuff without falling behind. Yes u could miss some new skins but your stats wont fall behind and you can still run every dungeon or wvw without  problems.
The only bigger problem with gw 2 in my opinion is the grind. I am bored to grind dungeons , zones , events . Its exhausting and boring after some time. But still you can have full set max stats armor and weapons without grinding at all. Grind is for shinies.
In my opinion its better for Anet to come with an expansion that winter , that living story updates are really short and unstatisfying. They keep me interested for about 2-4 hours ... 1 month wait for 4 hours. Better make expansion that complete the all regions on the current map with 1 new race and many new events and armors and weapons. about 10 -15 new zones for lvl 80s with some new duongeons that have potential for good farming . That kind of expansion can keep people interest for at least 1 more year. They need to complete ascended gear too with weps and armor and add legendary armor .
Sry for my terrible language

#2217879 Why I'm probably quitting the game after only a few weeks

Posted Trei on 09 July 2013 - 07:04 AM

Ah... It's that word again.

I do not take manifestos of any kind, in any field, to be promises.
They are nothing more than declarations of intentions.

Do you know of any manifestos in the literate history of mankind that has been followed to the letter? I don't.

Anet may not have succeeded fully in crafting the world exactly as you or me may have interpreted, but I don't feel they have deviated from their stated aims, let alone intentionally.

#2217877 Why I'm probably quitting the game after only a few weeks

Posted otterix on 09 July 2013 - 06:54 AM

I am not sure the point of the post? Perhaps to be persuaded to keep playing? As ur title says "probably" stop playing.
But if u have so many dislikes and think the game is not for u, just quit (as some have said)

Admittedly I didn't read ur full post. I just glimpsed parts of it and the combat section and I disagree.

Combat in gw2 requires the player to be proactive and block and dodge at the right times. Not tank and spank, especially if you are dying lots.
I like weapons where they have their purpose/specialty and you have to choose which skills (up to 5) to use depending on ur build from a pool of skills and utilities.
And because of these skill choices I have to make, there are lots of build diversity to suit different play styles.