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Dirame

Member Since 02 Apr 2010
Online Last Active Today, 07:16 PM

Topics I've Started

Dirame's Guide to the Big Ol Bomber

10 April 2013 - 09:41 AM



Hey guys! It's been a while since I posted a new build but this week I'm finally able to show off the BoBomber burst build for the Engineer. It uses the mechanic that doesn't interrupt your skills when you swap kits to queue up a bunch of skills that help to take out your target in seconds. For a better explanation, just watch the video above and try it out yourself.

Dirame's Guide to the Dodgemaster Build

12 March 2013 - 11:08 PM



Hey guys, another week, another guide video ( who knows when I'll run out of these things). Anyway, this week I take a look at the dodgemaster build that is all about evading and dodging repeatedly throughout a fight. This build can be used to run the orb in Spirit Watch to a cap point and can also be used to tank a point through a combination of dodging, knockbacks and well timed blocks.

To Catch an Orb Runner. Dirame's Guide to the Thief on Spirit Watch.

06 March 2013 - 01:50 PM



Hey guys, just sharing the first entry to my Spirit Watch Guide series which includes the Thief and the Ele. The build I'm showing isn't a high damage build by any means but it definitely is very annoying to deal with especially for anyone carrying the orb. The build is all about harassing the orb runner as much as possible and doing so with the pull and immobility skills that the thief has.

This thief's role is to move across the map as fast as possible to cap and decap points whilst also being on the ready when the enemy takes the orb.

To Catch an Orb Runner. Dirame's Guide to Playing an Ele on Spirit Watch

06 March 2013 - 11:36 AM

http://www.youtube.c...vvLvK76g#t=552s

Hey guys, just wanted to share the first entry to my "Guide to Spirit Watch" series. In this episode I take a look at the Thief and the Ele but the link will take you straight to the Ele part. The build is all about slowing down the capture of the orb or even defending your teammate from being slowed down through the crazy amount of CCs you have.

This Ele's ideal positioning is at the opponent's close point. Since you are a tanky ele, being a harasser won't be alien and this puts you in prime position to interrupt any incoming orb capture.

You can also run the orb with this build because of the amount of CCs you have but it won't be as fast as the off-hand dagger Ele and to be honest, you're better positioned as the helper to the orb carrier rather than being the carrier yourself.

If you want to see the Thief guide just move the knob right back to the beginning.

Dirame's Knockdown Rush Guide

26 February 2013 - 03:01 PM



Another Warrior entry in my Guide series. This week is all about the Hammer and how you can get up to 52% more damage from it and showing how it can be used as a burst weapon.