If you're going to compare, at least do it properly.
I played GW1 since launch. I have 7 birthday presents on my Warrior and 6 each on my other 7 characters in there and still have content and items from the very first Halloween and Wintersday events. I am comparing this because they blatantly are exploiting the market. I did not say these skins shouldn't be something to work towards. I didn't not leave my opinion without a solution. I think that these skins, if intended to be difficult to attain, should be something tangible, not a random, incredibly rare, drop from a chest that causes gem prices to skyrocket.
I never said they should be easy to acquire. Please show me where I feel entitled? In fact, in the real world as well as in the game, entitlement is one thing that particularly offends me. If you wanted to talk about the concept of being "special", your avatar aside, how about the fact that these items are only available to people that are playing the event during this week? If you don't play this week, you don't get the opportunity to work for the skins. If they want it to be a grind, fine, but make it a grind within the event itself and not one of monetary significance that taints the entire in-game economy.
Once again, I played GW1 since launch. I know what to expect from these events. ANet needed to stabilize the gem market, but this is the wrong way to do it. Prices will skyrocket for this event then drop back down. I'm 22, a senior in college, and I have had a job since I was 16 years old. I pay for my food, my gas, my car insurance. Don't condescend me saying that I don't have a job. ANet has a standard of service that they have provided for their loyal fanbase. I bought this game on the basis that I LOVE Guild Wars 1. It is an outstanding franchise, but I am disappointed in their handling of this. Look at other F2P models. League of Legends sells skins for money. If it was really their intent to have these skins drive up gem prices, why not just sell them in the gem store? Currently, the results are B2P anyway and it doesn't screw all those players who thought they had a chance at it by opening chests. There is no sense of earning something at that point. I am in full favor of grinding the events to get awesome skins, they could be very hard to obtain and take 12 or 15 or 24 hours of event grinding, but they would be attainable within the event and be within the spirit of the precedent that ANet has set for the past 7 years in GW1.
I know what we had for 7 years and I loved it. I am not denying this event has amazing content, once again that is not the problem. their marketing team is exploiting the risky business of Black Lion Chests exponentially driving up the cost of gems. Overnight, gem prices went up 140% This only benefits people spending money on gems and screws everyone else. I don't want it to be easy, but these items should be attainable within the event's own parameters.
Your spelling and grammar makes you seem like the baby. ANet is wonderful at what they do; AGAIN, the content isn't the problem. They are negatively impacting everyone that plays the game and they did this overnight. Look how volatile the economy is and what has happened over the past 24 hours. 50 silver per 100 gems to 1.2g per 100 gems and ZERO guarantee of that much outlay of in-game gold. ANet needs to sell these things for gems in the gem store if they want your money, but don't ruin the entire game economy while disappointing tens of thousands of players who spent possibly all the gold they had on chests.
I am arguing on the principle here. I think the staff is cool being a scythe, but I don't want it that badly. I'm not asking for a handout, but I am taking a stand that this is fundamentally wrong. Don't come in here and insult me about not having a job or being some self-entitled child because you just make yourself look like an a**.