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Osiris Neits

Member Since 07 Aug 2012
Offline Last Active Apr 27 2013 08:59 PM

Posts I've Made

In Topic: One sentence that defines GW2

21 March 2013 - 01:08 PM

A beautiful game full of unfulfilled potential.

In Topic: 3 lvl 80's and looking for a 4th

12 March 2013 - 01:39 PM

View PostSword Hammer Axe, on 12 March 2013 - 01:30 PM, said:

Mesmer. From what you've said, you'll want a Mesmer.

This.

My first toon to 80 was an elementalist,and I have an 80 of each class, but my mesmer is the toon I consider my main. Great solo, great in groups, can stealth like a thief, has companions like the ranger. If you only want one more toon, I would highly recommend a mesmer.

In Topic: How many folks are paused in personal story at the 5-man part?

10 March 2013 - 05:26 PM

I finished that instance on my main with 2 guild mates (took all day and quite a bit of patience lol) and will never do it again, not because of the instance, but because the personal story on all 7 of my alts is paused where Trahearne enters the story, and will most likely never be finished.

In Topic: Anyone else slightly disappointed with the story in GW2?

08 March 2013 - 07:22 PM

View PostNuclearDonut, on 07 March 2013 - 04:25 PM, said:

It's already been stated by a dev that Trahearne will continue to lead the Pact through future content and have a prominent role. Also: listen to yourself. You're complaining about a character not emphasizing the correct part of a sentence in one line of dialogue. I have never seen Trahearne act like a douche. He constantly praises the player character and never accepts praise until after Zhaitan is defeated. I've already said many times that Trahearne is boring and poorly written, but he is neither an asshole nor a glory-hound. He is just a literary aspect that needs to be in the story so it can stay consistent. I'm asking you to just read what you said a few times over and ask yourself if you're being reasonable.

The fact that I gave an example of something does not mean that example is the only instance of the problem. It was simply the first that came to mind. The importance of inflection in voice acting (or conversation for that matter) cannot be overstated.

From the article, "Seinfeld knew the importance of inflection"

Quote


Remember the Seinfeld episode in which Kramer landed a small part in a Woody Allen movie and had one line to say? He agonized over where to put the inflection in the line: "These pretzels are making me thirsty."

Let's look at the statement: "These pretzels are making me thirsty."

Try saying it a loud and each time place emphasis on a different word. You should discover that each time you say it you are actually delivering an entirely different communication.

"These pretzels are making me thirsty."
This infers that other pretzels might not have the same effect.

"These pretzels are making me thirsty."
The pretzels are causing the thirst whereas peanuts might not..

"These pretzels are making me thirsty."
I wasn't thirsty until I ate these pretzels.

"These pretzels are making me thirsty."
Who cares about you? I'm thirsty.

"These pretzels are making me thirsty."
What a shock. Eating salted pretzels made him thirsty.

If I'm being unreasonable by preferring good voice acting (and writing) in a game (especially one that made a big deal about how great the personal story was pre-launch)then I suppose I am unreasonable. I play games to be entertained, and Trahearne didn't entertain me, all his presence does is prevent me from taking my personal story on my alts past the battle for Claw Island.

A bad voice actor can take dialog that looks perfectly fine on paper and turn it into something else entirely. Having said that, though, a lot of his dialog doesn't even look good on paper. Much of his dialog makes him seem completely full of himself, when, had it been worded better or delivered properly, it could have made him a much more sympathetic character. As it is, he has all the personality of a text to speech program.



My problems with Trahearne  have nothing to do with his being  a "literary aspect that needs to be in the story so it can stay consistent". I am perfectly happy letting someone else lead the pact, and in fact don't believe I should be as high in the leadership chain as I am considering the amount of experience leading others my character has =P If anything, I might have preferred to act on behalf of my order within the Pact. I do have a problem with that literary aspect being a dislikable character who is thrust on us with very little lead up, and replacing order mentors who I actually liked. Hell, I wouldn't even mind if he was simply written as a dislikable character, the problem is that he is intended to be charismatic, a scholar that overcomes his self doubt to command respect, but comes off flat and annoying due to poor writing and terrible voice acting.

I also dislike the fact that this "literary aspect" is totally disjointed from the rest of the story, but that has nothing to do with the character itself. A huge theme running through all the aspects of the story in GW2 is, "How do we get various individuals/factions/races to come together for the common good?" The answer in the Pacts case is to apparently give one person a divine destiny to lead, which is a blatant Deus ex machina, and typical of lazy writing. Is that really needed to add consistency to the story? I don't think so, but whatever floats your boat.

"You'll never succeed alone. I will accompany you." Sure, because the squad of Vigil soldiers wasn't enough, we needed a bookworm Mary Sue that's useless in combat to protect us.

"This won't end well!" Relax, Mary Sue, we'll be fine.

In Topic: Anyone else slightly disappointed with the story in GW2?

07 March 2013 - 03:53 PM

View PostNuclearDonut, on 05 March 2013 - 08:55 PM, said:

Oh please, I don't mean to sound rude but the hate for Trahearne is so unnecessary. How else is the story supposed to be told? ANet literally HAS to have an NPC play the role of the leader, even more than they had to with Kormir in Guild Wars 1. Trahearne has to hog the spotlight so for future expansions we can say for sure "Trahearne is the leader of the Pact." What if we were the leader of the Pact? How would that fit into lore? One person's leader would be a female Charr Warrior, and another's would be a male Sylvari Elementalist. Trahearne, along with Kormir, is stuck with the crappy role of stealing the spotlight from the player character. Naturally people are going to hate these characters, but that doesn't make it right.

As for us doing Trahearne's dirty work and him taking credit, what if we didn't do his dirty work and he did it all himself? Then people would complain that our characters have no point.

I know 95% of people that play GW2 won't agree with me because Trahearne became the heroic leader instead of them, but I'm going to stand by this until someone can give me a good alternate solution to the Trahearne/Kormir paradox.

However, I agree with Trahearne being extremely bland needing more development, hence why I said I would prefer for him to be in the next expansion a whole lot more. If ANet can get Trahearne's personality on par with Forgal, Seiran, and Tybalt, I would be satisfied.

People don't hate Trahearne because he became the leader of the pact, we hate him because he's a douche nozzle. I remember a quest where I was ambushed, and after met up with Trahearne, who proceeded to tell me that while I was the one who was attacked, that it was obvious that they were really just trying to get to him. Arrogant much?

Even when he's trying to be nice, his voice acting is so bad it ruins the effect. In the story segment that takes place in Rankor Ruins, after everything is wrapped up someone says something to the effect of, "Trahearne, you did it", to which he responds, "The Pact did it." This would have served to make him a bit more likeable, except the emphasis was on the wrong word. He should have said "the PACT did it", but instead said "the pact DID it". It seems like such a small, simple thing, but instead of making his response sound like someone being modest, it made him sound like a snotty ass.

His character is rife with issues like this, and is completely dislikable because of it.

Thankfully, since Trahearnes area of "expertise" (why he knew so little after years of study is a conversation for another day) is Orr and the undead, and the other dragons neither use undead nor hang out in Arah, there is no reason for Anet to bring him back. Hopefully he will simply fade into obscurity.