ShezuTsukai, on 14 April 2013 - 04:31 PM, said:
IS is far disorienting to players than SS because the S/- can jump in and out at will with proper Init management.
I have to agree with Kurosov that SS and SR are on most skill bars because other utilities just aren't as useful with current well functioning builds.
Not to mention thieves have low health and few condition removal/heal skills at their disposal.
I have to agree with Kurosov that SS and SR are on most skill bars because other utilities just aren't as useful with current well functioning builds.
Not to mention thieves have low health and few condition removal/heal skills at their disposal.
There are two views of SR and SS: other skills are underpowered, and these skills are at normal level, or these skills are OP versus other skills. Why is the default view towards the former and not the latter?

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