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Member Since 04 Apr 2010
Offline Last Active Jan 09 2013 09:58 PM

Topics I've Started

Clones differnet after patch?

04 December 2012 - 05:37 AM

It seems like clones have a delay now before the attack once they are summoned. I didnt see anything in the patch notes about this.
Also the sword leap clone #3 isn't working properly. It only sometimes goes to the target and has the same delay as the others.

[NA] LF tPvP team.

12 November 2012 - 08:38 PM

Lord Snipes.6528
Mains. Mesmer/ Ele (mostly staff) / Necro
I am looking for a tPvP team for EST afternoon and nights. (2-10pm Server time)
Contact me to tryout or pug.

PvP Necro

31 October 2012 - 03:13 AM

So far i've been running this build. http://gw2skills.net...JbTumkNtIYQwcBA

It has the ability to kill guardians by just auto attacking and dropping a good timed well.
Thieves have alot of trouble with all the aoe and the aoe cripple esp.
As a team build, the aoe dominates points and supports well by removing conditions and + aoe regen mark of blood.

I played around with the traits switching more spite and less blood magic.
I can't decide whether i like more defense or more condidtion damage as the runes + traits add 10% of toughness towards condition damage. I already tick blood damage at 120 per tick or more with the sigil.

Any criticism?

Cannot click to target bug?

30 October 2012 - 02:13 AM

IDK what i did, but i cannot mouse click to target anything NPC or Player. Anyone know how to fix this?

Necro Traits

29 October 2012 - 06:53 AM

I can't seem to find a build i like with the necromancer. I think the trait line abilities are lacking.
I usually run either conditions at 10 30 0 30 0 or power build at 30 20 20 00. i havent tried a shroud build yet.
I like the scepter dagger and staff 2nd for condition builds, but i dont care for the staff marks and the auto attack, i usually use it for utility (switch use a couple skills then switfh back).

Anyone have advice on a better approach for picking a trait line for condition mancer or power builds?