Chill of Death: This trait now deals bonus damage for each boon that it removes. One boon removed deals 50% extra damage, two boons deals 100% extra, and three boons removed will grant an extra 150% damage to the ability.
Weakening Shroud: This trait now applies two stacks of bleeding to be consistent with the Enfeebling Blood weapon skill.
Flesh of the Master: This trait now properly affects Jagged Horrors.
Minion Master: This trait now affects Mark of Horror from the necromancer’s Lich Form.
Necromatic Corruption: This trait now functions with Bone Fiend, Shadow Fiend, Flesh Wurm, and Jagged Horror.
Protection of the Horde: This trait now functions with Jagged Horror minions.
Spiteful Vigor: This trait now functions with racial abilities Prayer to Dwayna and Healing Seed.
Bloodthirst: This trait now functions with the Vampiric Rituals and Vampiric Master traits.
Mark of Revival: This trait now functions with the Greater Marks trait.
Rending Claws: Vulnerability application from this ability have been increased from 5 seconds to 7 seconds.
Ghastly Claws: Damage from this ability has been increased by ~10%.
Spinal Shivers: This ability now deals bonus damage for each boon that it removes. One boon removed deals 50% extra damage, two boons deals 100% extra, and three boons removed will grant an extra 150% damage to the ability.
Locust Swarm: The radius of this ability has been increased by ~16% and now has the range of a normal melee ability.
Spectral Wall: This skill’s combo field will now appear where the wall is instead of on top of the necromancer.
Summon Blood Fiend: This minion’s healing effect has been increased by ~80%.
Well of Corruption: This skill’s icon is now the same whether or not the Focused Rituals trait is equipped.
Discuss! I'm really happy with these Axe and Focus changes in particular, as it is a weapon set that I really wanted to like but just seemed lackluster.
Lots of Death Magic buffs (bug fixes) that have been a long time coming.
Now if only we can get a fix for Greater Marks...