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AetherMcLoud

Member Since 10 Aug 2012
Offline Last Active Sep 17 2013 10:31 AM

#2216189 Guru's [sPvP] State of the Game Show Tuesday, July 2nd with Jonathan Sharp

Posted Raif89 on 03 July 2013 - 06:54 AM

Get an elementalist on this damn show. The lack of knowledge of the issues this class has and hearing these players who have no idea about the class talk about it is annoying to say the least. We need someone who knows the class and what it does in sPvP and WvW and PvE on this show to talk about it instead of half assed feelings from people on the receiving end saying "I think... but I don't know".


#2108655 State of the Game Discussion - Transcribed Part: 1 Now Available!

Posted Frozire on 05 December 2012 - 08:25 PM

View PostAetherMcLoud, on 04 December 2012 - 06:36 PM, said:

Nice. Will there always be some arenenet developer with you or was this just a firsttime special occurance?

They aren't scheduled to join every single month but there is a high chance to see them appear on the show when they release big patches.


#2108310 Let's speak meta... 5 topics in one!

Posted Mekkakat on 05 December 2012 - 03:52 PM

View PostShinimas, on 05 December 2012 - 02:47 PM, said:

Indeed. I honestly don't know what team in their right mind would use these professions. Unfortunately, in case of Warriors, too many pubbies are complaining about 100b, so it won't get buffed.

In all honesty, we've been stuck with the same super trio for months now. Mesmer, Thief, Guardian. However, Mesmer does everything Thief can, while being much tougher. There's some kind of problem with the way A-net designed classes. Some get all kinds of boons and conditions, AoE, unique mechanics, invulnerability and evasion and others get... well, nothing. A bit more health or pets that do bugger all, somehow this is supposed to be a fair tradeoff.

The imbalance is so complex and massive it's scary. Not only it's numerical, but the utility and depth of abilities that the super trio classes get are so much greater than what the others have it's insane. With the exception of the Elementalist, it's only numerical, this prof has a lot of utility and powerful skills, but A-net decided to slap a 60-90 sec. cooldown on them.

Considering the speed A-net seems to be dealing with imbalances and the sheer number of them I think it's safe to assume this meta of three is never going to change.

Put it this way -

I gave up on playing Ele in tPvP. I love the class (one of the few casting classes in any game I've ever played that I've liked) but gosh.. it's pigeon holed to no end. I can and will get to play ONE build in any real form of PvP.

I play Engi too, so at least I have that.. If Ranger wasn't so awful in every way, I'd be playing them next.

Sigh. :(


#2095875 Elementalist Videos! - Post Here!

Posted Donee on 25 November 2012 - 10:10 PM

View PostZiddy, on 25 November 2012 - 07:50 PM, said:

I believe both those games were 0/25/15/30

Do you mind in post full buid? runes, traits, sigils. I'm just asking because i really liked your play style and is the closest build to mine. :)


#2107053 L2P is the dumbest argument ever

Posted Falfyrel on 04 December 2012 - 04:13 PM

I had hoped that the OP's point would have been easy to gather - clearly it was well-presented. Apparently some people on this thread (especially earlier) think otherwise, so I'll reiterate it.

The OP wasn't complaining about things being overpowered. The OP was complaining about the nature of the argument "L2P" as something that can be endlessly rehashed to any situation, which utterly robs it of any meaning (even in the situations where it does apply) - because it can be used to effortlessly shut down any argument to the contrary with zero thought required. The OP then graciously provided an example of something which was truly horrendously overpowered, only to show that the L2P argument could effortlessly be applied to that too.

There's probably a sophisticated psychology paper you could write about the gut reactions of people who have told the OP to L2P - but alas, it only proves the OP's point as to the use of L2P as a throwaway term for anyone who disagrees with the state of the game balance.


#2106941 State of the Game Discussion - Transcribed Part: 1 Now Available!

Posted Grouch on 04 December 2012 - 02:12 PM

View PostAetherMcLoud, on 04 December 2012 - 01:48 PM, said:

For the next ones IMHO it would be best instead of 7 "random" players to have 8 players with each one playing a different class, so you can have input from all class-players.

I was brought on after the guests were selected for the first episode. Rest assured, our next episode will feature less people, hopefully allowing it to be much more concise. We're also aiming for approximately 72.6% less technical difficulties.

I'll be making sure we have a varied panel in terms of what people play as their main profession.

Thanks for the feedback!


#2104333 What I got from the state of pvp discussion...

Posted Reisa on 02 December 2012 - 05:23 AM

View PostDataPhreak, on 02 December 2012 - 03:53 AM, said:

I use all my skills constantly, both on sbow and dagger/dagger, as well as my utilities, and I DON'T play a 3 shot kill build. I don't think that that was the point of the theif in the first place. The problem is that the nerfs to thief have affected  ALL builds, and now the only viable spec is glass simply because theif can't put out enough damage if they aren't pumping power/crit/critdmg. ANET has pidgeonholed thiefs into a pure DPS class with only 1 viable weapon combo.

Yes, we all agree that thieves are broken in the sense of basic class design--they can ONLY be DPS.  Period.  Anything else is either extremely suboptimal or just bad.

Sorta like ele's.  Eles have been pidgeon-holed into being bunker spec (or just getting real used to dying in three seconds).  Now it looks like they're wanting to take that away.  How would you feel if in the next patch, thieves got an even more severe round of nerfs to the point where they do less damage than, say, a guardian?

That's where ele is heading.  Elementalists are already an unbalanced class (not OP, but unbalanced).  It's a class designed around constantly switching attunements--after all, we give up a second weapon for it--but we have horrible recharge rates without investing pretty heavily into Arcana tree.  The majority of our traits are useless--they're either just plain bad or they only really enhance one attunement, which defeats the purpose of constantly switching attunements.

Oh, and let's not forget that Anet outright broke a fair number of skills last patch (like Dragon's Tooth) and a few of the 'buffs' were pointless (has anyone noticed magnetic grasp and rtl hitting more often?) or just didn't work at all (looking at you, mist form cooldown).

So yes, Ele players are a tad upset that everyone is screaming for their blood when other classes who are generally considered to be the best just really aren't even touched that much.  Once Anet finishes crapping on ele bunker builds, there will be exactly zero niches for eles to fill that other classes cannot do significantly better.


#2104042 State of the Game Discussion - Now Available!

Posted Marelith on 01 December 2012 - 10:29 PM

View PostCarebear_Sss, on 01 December 2012 - 09:25 PM, said:

Speak for yourself, you loose every paid tournament game so train and you will get better.

So where should new teams practice for the "pros" in paid tournament? Free tournament is a joke atleast. Also, if you are writing a big pretentious post about how ppl should "l2p" I recommend that you spell the first sentence correctly, it makes you look less stupid.


#2103951 State of the Game Discussion - Now Available!

Posted Silvercat18 on 01 December 2012 - 08:35 PM

View PostCondiments7, on 01 December 2012 - 07:48 PM, said:

Wow incoming elementalist defense squad. As an ele, I don't know whether to be proud or ashamed. :P



You be proud and you be thankful that there are still people playing the class and fighting *your* corner. You should be joining them or you wont have a class left to play by christmas. NB - They nerfed Tornado....


#2103917 State of the Game Discussion - Now Available!

Posted Featherman on 01 December 2012 - 07:52 PM

View PostAetherMcLoud, on 01 December 2012 - 07:22 PM, said:

It's also funny that two glasscannon thiefs and a necro (and even a frakking mesmer lol) complain about eles but none of those "pros" plays one.

You know how the remaining ele players got so good at countering thieves for instance? By frakking playing one for a long time.

I don't really want to get into this argument again but I have to agree. Eight hours of gameplay a day, huh. What a joke lol. If Eles are giving them problems why don't they add in hard counters to their team comp. I don't know, like maybe the oh-so-popular and powerful hammer guardians? Why not Mesmers? Confusion Mesmers can absolutely wreck eles even if not necessarily focused on condition damage. If all fails, cc + immobilize and focus. We go down fast if there's more than one person attacking us. The problem here, as I see it, is that this group small group of players who consider themselves pro haven't been forced to play any other variation of the meta due to the stagnation of the community. If devs listen only to these guys, it's likely they will only balance the game towards one possible playstyle rather than open up other possible strategies. It's a good thing we heard Jonathan reply the way he did, however. Otherwise I would have totally lost faith in the game's balance for all classes, not just eles.

View PostRoland Der Meister, on 01 December 2012 - 07:49 PM, said:

I though the complaint was only about the ele downed state and that's its OP
It was unanimously agreed upon that it was the most overpowered down state, and I actually agree on that. The rest however was just two players complaining.


#2103890 What I got from the state of pvp discussion...

Posted blindude on 01 December 2012 - 07:32 PM

I dont want to be part of this ele rant but i too am hearing all the time eles are op,eles are too strong etc.. from people that havent even touch one.
I mean with thieves and mesmers you know they are strong cause everyone and their mothers have one..but with ele very few play but somehow its op.If its so *ing strong you pro scumbag why dont you use one??:P
Instead you get to see an ele in the team that has probably devoted almost his whole time on that character and learned to be good..maybe ele players are more determined to begin with.Think of that!


#2103855 What I got from the state of pvp discussion...

Posted Wifflebottom on 01 December 2012 - 07:00 PM

Why are glass cannon thieves even allowed to complain about balance?


#2102814 Live Update: Stream will not be happening.

Posted ensoriki on 30 November 2012 - 08:03 PM

View PostAetherMcLoud, on 30 November 2012 - 08:02 PM, said:

I'd actually like a transcript more than a video. More info, less noise ;)
This transcripts are quick and to the point.
They taught me how to read for a reason.


#2102800 Live Update: Stream will not be happening.

Posted Frozire on 30 November 2012 - 07:57 PM

I will make sure this video footage is ready tomorrow and possibly even later tonight. Since I screwed this up I will stay up and make sure this goes up as soon as possible.


#2101518 thief finishing move in stealth

Posted Korra on 29 November 2012 - 07:40 PM

Why does people complain about this?  Stability stomp is way more safe.