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Member Since 11 Aug 2012
Offline Last Active Jan 14 2014 03:18 PM

Topics I've Started

impressed with salvage rate of luck

04 September 2013 - 01:26 PM

Junk rares have jumped to about 2s and junk masterworks to nearly 5s, and I am pretty sure the reason it didn't happen a couple days ago was because everyone was waiting to see just how bad the salvage rate was on getting essences of luck.  And I admit:  I am impressed.  Anet LOVES the RNG and they LOVE to punish people with RNG.  Normally "common" chances are something like 10% and "rare" chances feel like .0001% (although they are probably closer to 1%).  But so far - and I expect this to get nerfed - the salvage chance on a rare or masterwork item to get luck is something on the order of 75-80% from my own small sample rate.  (And thank goodness they said the salvage kit doesn't make a difference!)

That's incredibly rewarding, since that means nearly every salvage gets you something.  And especially right now, when everyone's total Luck is low, it doesn't take much to raise it up.  So you really feel like you're getting something for your in-game money, even though it's based on RNG - which, again, is so anti-Anet I have to admit again that I am impressed.

Hopefully a sign of things to come?

Account Wallet for Currency

30 July 2013 - 03:18 PM

from Dulfy.net:

Keep all of your currencies in one easy-to-find location! This Wallet holds dungeon tokens, coins, karma, laurels, Guild Commendations, Fractal Relics, Badges of Honor, gems, and glory and makes them accessible to any character on your account. Upon logging in with each unique character for the first time after the Wallet has gone live, that character will have all of their currencies deposited into the account-wide collection.

OOooooooo.  So now karma will be shared across all characters?  Awesome!  Plus, we all just got about 1/2 a bank tab back!  Woohoo!

price of gems skyrocketing, gold plummeting

28 November 2012 - 04:32 PM

100 gems shot up to 2g24s within the last few hours.

First:  what is going on?  I knew the makeover kits were popular, but this is crazy.

Second:  so now that 1g only costs about 77-78 cents:  would you buy gold with real money?  My theory is that it will still need to go a lot lower before enough people will buy gold in-game to cause the ratio to go down.  I mean, if a precursor cost 500 real-money before and now it costs 250, does that really make a difference to anyone?

Third:  someone who bought gems with gold even as lat as 36 hours ago could still make a tidy profit converting back right now.  Anyone get in on that?

guild claiming?

27 September 2012 - 07:06 PM

What does it do for your guild, exactly?  Does it gain you any influence?  Is there a cost associated with doing it?  Is there a limit to how much you can claim?

I understand that it allows your guild to use WvW buffs (if you have any) to affect any locations you have claimed.  I also understand that a guild without any buffs probably should let others claim something so that buffs can be applied.  But other than those 12 hr buffs that cost influence to use, is there any other way to help a location by claiming it?

Also, if your guild rank allows you to claim something and you get the message that you are not allowed by your guild to claim something, is that a bug or just a really bad in-game error message that really means something else is limiting you from claiming something (like a time limit or something)?


any word on 306.23 (R304) NVIDIA driver?

22 September 2012 - 01:24 PM

NVIDIA released their latest driver last week but I've been holding off on installing it, given the problems the last official driver caused.  Any word on whether or not this is actually an improvement over the previous (August) beta driver?