I know the hitbox is the same size but is it just me or do melee enemies try for your actual model when deciding if they need to move closer before swinging?
I have a Charr Engineer and an Asura Engineer. The Charr takes much more damage when kiting. Enemies that chase my zippy lil' Asura trying to hit her just stand there swinging away at my fat Charr not needing to chase him.
(Yes I know they would hit both from the same spot when attacking because of the hitbox being equal, I'm talking about them deciding between attacking or moving closer. The AI )
My mad art skillz:
VultureMember Since 14 Aug 2012
Offline Last Active Sep 26 2013 11:52 AM
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Frozen wastes of Canada