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Aizea

Member Since 17 Aug 2012
Offline Last Active May 08 2013 06:34 PM

#2199901 How well do you think the GW2 story compares to the GW1 story?

Posted Arewn on 08 May 2013 - 05:29 PM

Seems like a lot of people are basically saying GW1's story was mediocre for the most part at first, and got better with the release of new campaigns. Between release and 'flame & frost', this seems to be happening with GW2 as well, and hopefully will continue to as the game progresses.
As seen with things like the dragon speculation threads, there are interesting points to be explored in GW2 (plus things from GW1 like Palawa Joko to be tied in), their biggest fault thus far has been that they killed off or completely neglected most characters who even began to be interesting in the personal story. Had they not done that, even the situation with Trahearn would have been better since there would have been other interesting characters around to distract us from him.
While Rox and Braham seem ok, my biggest hope is that they don't overly focus on them and neglect other potentially interesting characters that could be developed as the story progresses.


#2199896 How well do you think the GW2 story compares to the GW1 story?

Posted El Duderino on 08 May 2013 - 05:25 PM

View PostAizea, on 08 May 2013 - 05:23 PM, said:

I say laughable because a better example would be someone who had continued success ;P Shyamalan is a laughing stock at this point, a "1 hit wonder" if you will with the Sixth Sense, which yes was a good film. Yes I know Signs was a success also, but I personally felt Unbreakable was a better film despite it not having anywhere near the success and Signs was grossly over rated.

Ya, well if that is what you meant then I agree. I did hesitate for this reason to use him as an example, but it was late and I didn't want to think that hard. :)


#2191637 Why does XP suck unless you do Hearts or DE's?

Posted matsif on 15 April 2013 - 03:17 AM

View PostEl Duderino, on 15 April 2013 - 02:45 AM, said:

Wouldn't it be logical to think that XP should scale based on difficulty. If we can agree on that, isn't it more difficult to kill something in battle than pick flowers and mine ore?

playing devil's advocate, one could also logically give more XP to the activity that affects more areas of the game.  Gathering is essentially both an economic activity in supplying goods to the market and a subactivity of crafting.  Killing a mob is just killing a mob, it may not even yield coin or loot to sell/salvage.  That said, I do agree with you that killing a mob should be worth more XP than gathering.


#2199491 How well do you think the GW2 story compares to the GW1 story?

Posted typographie on 07 May 2013 - 07:47 PM

As much as I love GW1 and enjoyed my years in it, its story was never a strong point for me. I found the dialogue and acting terrible (and not helped by the laughable cinematics), and the idea of the Flameseeker Prophecies seemed to me to be a very cobbled together, "generic" RPG story. That's not to imply that I think GW2 is an amazing story—I just find it more engaging and less relentlessly groan-worthy. In fairness, I think having 7 years of experience and industry maturation helped in that regard.

To clarify: by "story" I only mean the literal events of the single-player campaign you play through in both games. I generally love the backing lore of both.


#2199490 How well do you think the GW2 story compares to the GW1 story?

Posted davadude on 07 May 2013 - 07:44 PM

View PostSlykin, on 07 May 2013 - 06:15 PM, said:

Fractals are not better at all. A relentless geargrind treadmill. Doing the same annoying, non-memorable dungeon endless times just to get "better" gear when Anet said this game would be cosmetic and not a geargrind.

Change geargrind/treadmill into money farm, and you have Sorrow's Furnace.  It's a matter of taste.


#2199467 How well do you think the GW2 story compares to the GW1 story?

Posted MisterB on 07 May 2013 - 07:03 PM

The stories in all of the Guild Wars games do not compare favorably to other works of fiction that I enjoy. ArenaNet does have a fantastic talent for creating an interesting setting though.


#2199445 How well do you think the GW2 story compares to the GW1 story?

Posted Lordkrall on 07 May 2013 - 06:37 PM

View PostSlykin, on 07 May 2013 - 06:31 PM, said:

Those were not opinions those were facts. It is evident it is a geargrind.

1. Titans were summoned by Lich to end the world from the Door of Komali <---2.
3. The charr had "flame gods" which in Hard Mode of prophecies you found out to be the Titans
4. Vizier Khilbron was "corrupted" by the tome he found in order to save Orr (did you not read anything in the game/manual?)<---5

No, they are opinions.

1: And what was the Door of Komali? And it still doesn't explain what the Titans actually are or where they actually come from. Sure, they come from a door, but where does that door lead to?

3: And how did the Titans require such destructive knowledge?

4: Incorrect.


#2199434 How well do you think the GW2 story compares to the GW1 story?

Posted Lordkrall on 07 May 2013 - 06:23 PM

View PostSlykin, on 07 May 2013 - 06:15 PM, said:

Fractals are not better at all. A relentless geargrind treadmill. Doing the same annoying, non-memorable dungeon endless times just to get "better" gear when Anet said this game would be cosmetic and not a geargrind. Also the prophecies story made sense to me the whole way through. It was pretty similar in how the game Champions of Norrath took the direction of their story.

That is still only opinions, and not facts :)

Oh alright then. Disregarding anything that happened in Nightfall,
What were the Titans?
Where did they come from?
How did the Charr get magic as powerful as that to cause the searing?
Why did Vizier Khilbron cause the Cataclysm?
Why did he turn evil?


#2199412 How well do you think the GW2 story compares to the GW1 story?

Posted Lordkrall on 07 May 2013 - 05:41 PM

View PostSlykin, on 07 May 2013 - 05:36 PM, said:

Prophecies had one of the best stories imo. It felt like some grand quest. You were important as the character. In guild wars 2 you are just Traehearne's sidekick at best. GW2 does not outshine GW1 in the slightest. Guild wars 1 was superior in plot, characters, endgame, and social activity imo. Sorrow's Furnace was released not long after the initial release and it was a PERMANENT addition. I still play guild wars 2 and still enjoy it but it is lackluster in comparison to guild wars 1.

Not long?
Sorrow's Furnace was released SIX MONTHS after the release of Prophecies, and can quite easily be compared to Fractals in GW2 (based on actual content and such) and Fractals came just 3 months after release of GW2.
Another thing to keep in mind is that Prophecies had more or less NOTHING new added before that update, while GW2 in the same period had loads of stuff added.

The Prophecies story was quite fragmented and didn't really make much sense until the last few missions tbh.


#2199396 How well do you think the GW2 story compares to the GW1 story?

Posted Crook on 07 May 2013 - 05:09 PM

Let's be fair here though, what are we comparing it too exactly?

Prophecies? If we put all the fan love aside, the story wasn't really that great and got extremely tiring once you do it with one character.
Factions? I personally liked it, it was short and fun although I know that's not a popular opinion. I just liked the transition from the peaceful Shing Jea island into the corrupted cityscapes and finally into the Kurzick and Luxon lands.
Nightfall? Ok yeah GW2 sucked compared to this one. Nightfall had an intriguing storyline and got even more so interesting when you entered the shadow realm (or w/e it was called)
Eye of the North? I guess


#2199371 How well do you think the GW2 story compares to the GW1 story?

Posted Lordkrall on 07 May 2013 - 04:07 PM

The GW2 story compared to GW1 Prophecies story is a rather clear win for GW2 in my eyes. And that is also the only fair comparison.

You can't really compare the story of GW2 with the story of Prophecies, Factions, Nightfall, Eye of the North, War in Kryta, Hearts of the North and Winds of Change. Since the first one have had less than a year of actually building upon the story, while the other have had 7.


#2190499 I require sylvari fashion advice!

Posted Baron von Scrufflebutt on 11 April 2013 - 04:48 PM

I love the lightness of your current look and I am not sure I'd suggest upgrading.


#2190379 I require sylvari fashion advice!

Posted timidshadow on 11 April 2013 - 12:05 PM

I like the new look. Although I do see the appeal of getting your Fern Gully action on with the fairy wings, the tier 3 looks mighty fine.


#2189673 EA Get Named "Worst Company In America" Again

Posted Juanele on 09 April 2013 - 11:12 PM

All this does is show the demographic that visits the website with that poll.


#2189628 EA Get Named "Worst Company In America" Again

Posted Al Shamari on 09 April 2013 - 09:43 PM

I think it's safe to say that people can probably get a good idea of Monsanto's day to day operations by simply saying that they're the company that devised "Agent Orange" used in the Vietnam War, turned agricultural giants that now have their hands in America's food production.