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Aizea
Member Since 17 Aug 2012Offline Last Active May 08 2013 06:34 PM
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#2199901 How well do you think the GW2 story compares to the GW1 story?
Posted
Arewn
on 08 May 2013 - 05:29 PM
As seen with things like the dragon speculation threads, there are interesting points to be explored in GW2 (plus things from GW1 like Palawa Joko to be tied in), their biggest fault thus far has been that they killed off or completely neglected most characters who even began to be interesting in the personal story. Had they not done that, even the situation with Trahearn would have been better since there would have been other interesting characters around to distract us from him.
While Rox and Braham seem ok, my biggest hope is that they don't overly focus on them and neglect other potentially interesting characters that could be developed as the story progresses.
#2199896 How well do you think the GW2 story compares to the GW1 story?
Posted
El Duderino
on 08 May 2013 - 05:25 PM
Aizea, on 08 May 2013 - 05:23 PM, said:
Ya, well if that is what you meant then I agree. I did hesitate for this reason to use him as an example, but it was late and I didn't want to think that hard.
#2191637 Why does XP suck unless you do Hearts or DE's?
Posted
matsif
on 15 April 2013 - 03:17 AM
El Duderino, on 15 April 2013 - 02:45 AM, said:
playing devil's advocate, one could also logically give more XP to the activity that affects more areas of the game. Gathering is essentially both an economic activity in supplying goods to the market and a subactivity of crafting. Killing a mob is just killing a mob, it may not even yield coin or loot to sell/salvage. That said, I do agree with you that killing a mob should be worth more XP than gathering.
#2199491 How well do you think the GW2 story compares to the GW1 story?
Posted
typographie
on 07 May 2013 - 07:47 PM
To clarify: by "story" I only mean the literal events of the single-player campaign you play through in both games. I generally love the backing lore of both.
#2199490 How well do you think the GW2 story compares to the GW1 story?
Posted
davadude
on 07 May 2013 - 07:44 PM
Slykin, on 07 May 2013 - 06:15 PM, said:
Change geargrind/treadmill into money farm, and you have Sorrow's Furnace. It's a matter of taste.
#2199467 How well do you think the GW2 story compares to the GW1 story?
Posted
MisterB
on 07 May 2013 - 07:03 PM
#2199445 How well do you think the GW2 story compares to the GW1 story?
Posted
Lordkrall
on 07 May 2013 - 06:37 PM
Slykin, on 07 May 2013 - 06:31 PM, said:
1. Titans were summoned by Lich to end the world from the Door of Komali <---2.
3. The charr had "flame gods" which in Hard Mode of prophecies you found out to be the Titans
4. Vizier Khilbron was "corrupted" by the tome he found in order to save Orr (did you not read anything in the game/manual?)<---5
No, they are opinions.
1: And what was the Door of Komali? And it still doesn't explain what the Titans actually are or where they actually come from. Sure, they come from a door, but where does that door lead to?
3: And how did the Titans require such destructive knowledge?
4: Incorrect.
#2199434 How well do you think the GW2 story compares to the GW1 story?
Posted
Lordkrall
on 07 May 2013 - 06:23 PM
Slykin, on 07 May 2013 - 06:15 PM, said:
That is still only opinions, and not facts
Oh alright then. Disregarding anything that happened in Nightfall,
What were the Titans?
Where did they come from?
How did the Charr get magic as powerful as that to cause the searing?
Why did Vizier Khilbron cause the Cataclysm?
Why did he turn evil?
#2199412 How well do you think the GW2 story compares to the GW1 story?
Posted
Lordkrall
on 07 May 2013 - 05:41 PM
Slykin, on 07 May 2013 - 05:36 PM, said:
Not long?
Sorrow's Furnace was released SIX MONTHS after the release of Prophecies, and can quite easily be compared to Fractals in GW2 (based on actual content and such) and Fractals came just 3 months after release of GW2.
Another thing to keep in mind is that Prophecies had more or less NOTHING new added before that update, while GW2 in the same period had loads of stuff added.
The Prophecies story was quite fragmented and didn't really make much sense until the last few missions tbh.
#2199396 How well do you think the GW2 story compares to the GW1 story?
Posted
Crook
on 07 May 2013 - 05:09 PM
Prophecies? If we put all the fan love aside, the story wasn't really that great and got extremely tiring once you do it with one character.
Factions? I personally liked it, it was short and fun although I know that's not a popular opinion. I just liked the transition from the peaceful Shing Jea island into the corrupted cityscapes and finally into the Kurzick and Luxon lands.
Nightfall? Ok yeah GW2 sucked compared to this one. Nightfall had an intriguing storyline and got even more so interesting when you entered the shadow realm (or w/e it was called)
Eye of the North? I guess
#2199371 How well do you think the GW2 story compares to the GW1 story?
Posted
Lordkrall
on 07 May 2013 - 04:07 PM
You can't really compare the story of GW2 with the story of Prophecies, Factions, Nightfall, Eye of the North, War in Kryta, Hearts of the North and Winds of Change. Since the first one have had less than a year of actually building upon the story, while the other have had 7.
#2190499 I require sylvari fashion advice!
Posted
Ritualist
on 11 April 2013 - 04:48 PM
#2190379 I require sylvari fashion advice!
Posted
timidshadow
on 11 April 2013 - 12:05 PM
#2189673 EA Get Named "Worst Company In America" Again
Posted
Juanele
on 09 April 2013 - 11:12 PM
#2189628 EA Get Named "Worst Company In America" Again
Posted
Al Shamari
on 09 April 2013 - 09:43 PM
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