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RagingFury2001

Member Since 19 Aug 2012
Offline Last Active Jul 15 2013 05:20 PM

#2218411 Permanent account bonuses - Treadmill?

Posted Culture Shock on 10 July 2013 - 12:45 PM

The word "grind" is also over worked in this thread, especially since you get xp for just playing the game rather than killing a particular animal over and over.  In fact there is nothing in this game that forces you to grind anything unless you count "playing the game" as grinding.  People mistake "their own" desire to get something done fast as grind, which ignores the meaning of grind.  Grind :  "forcing one to perform a monotonous task repeatedly to progress".  Keeping up with the Jones's is fulfilling your own desires and not necessary to enjoy GW2.


#2170231 I'm trying really hard to like this game

Posted Strawberry Nubcake on 25 February 2013 - 04:38 PM

View PostButcher, on 25 February 2013 - 04:29 PM, said:

Has it ever occurred to you that people come to these complaining because there's actually things wrong with this game (gasp!) that they want to see get fixed or changed? Unbeknownst to you, there is, in fact, many things wrong with this game; mostly in an economical sense. So don't jump the gun and tell someone that the game isn't for them, or blame others for just being whiners.

Just because someone is trying to enjoy the game, in spite of its' many flaws, doesn't mean it's not the game for them. it just means they want to see the best for it so that they may enjoy it better.

And not even all of the justification in the world by most of the people posting in this thread can cull the suckage that ANet has splooged onto the wet nether regions of this fine, fat bottomed lass we call GW2. They've gone back on many promises, that even to this day every red dragon tally wacker will justify until NCSoft decides to shut down the servers.

The game, in it's current state, isn't for him.  Is that better?

I didn't see Norseman or anyone else claim that the game was perfect.  It has plenty of problems just like any other game.  Some of us still enjoy playing despite those problems.  The day I find myself saying something like "I'm trying really hard to like the game" is the day I stop logging in.  I play games to have fun.  What's the point if I'm not?  It's not like I'm getting paid to log in.


#2170218 I'm trying really hard to like this game

Posted infisio on 25 February 2013 - 04:19 PM

View PostDeConstruct, on 25 February 2013 - 03:35 PM, said:

That's the thing though, you really do those things purely for your own satisfaction. They do not help you progress in the game, nor do they provide any meaningful challenge. You just go through the motions. Commonly referred to as a grind.

I disagree.  My goals absolutely help me progress in the game, but what I consider progression vs you - are apparently different.  I also interpret "grind" as something that done with a sigh and "I have to" mentality.  If I as you say, do this for my own satisfaction and enjoyment - it is NOT a grind.

View Postzwei2stein, on 25 February 2013 - 03:59 PM, said:

This goal list is great for you, but do not recomend it to people who want to respark game - you are basically telling them to farm something, but farming something and anything only works if you are really into game to begin with.

1.) This isn't just a list of "things to farm."  I genuinely enjoy leveling characters, experimenting with different weapons and gear, and watching how the experience of playing the character develops as they level.  I love trying dungeons, fractals, and WvW with alts so I can have an entirely different experience in those parts.  I enjoy tweaking new builds to optimize my efficiency in all areas of the game.  

2.) I max crafts so I can make things for myself rather than having to farm gold to just buy them from the TP.  And gathering mats while I am leveling a character and enjoying the points described in bullet #1 is hardly "farming."  Farming is "I'm doing this area over and over just to get large fangs."

I also know that if someone is dissatisfied with this game - my opinion and experience of the game is unlikely to sway them.  I see so many threads talking about how the "game is a flop", "no one plays this game anymore", "isn't designed well enough", "isn't designed to perfectly suit one particular player's preferences, so therefore the game is a failure", etc. If you don't enjoy the game - go find a new one.  Playing a game is for one's enjoyment and pleasure.  If this game frustrates you so much - don't play it, and don't spend your free time posting on a forum just to complain about it. Find something else that makes you happy and do that.  Unless, of course, people just want to complain, and that's what they get enjoyment from.


#2169475 I'm trying really hard to like this game

Posted Norseman on 24 February 2013 - 02:21 AM

View Postclipbord, on 24 February 2013 - 02:13 AM, said:

How do you guys keep yourself playing?

Many folks here don't. They prefer to come on here and complain. The rest of us, we still enjoy it. Life is funny...if you don't enjoy something you don't have to do it. Maybe there is a game out there better suited to your style?


#2174293 Anyone else think the agro in this game is a complete joke?

Posted Omedon on 04 March 2013 - 03:36 AM

View PostRukioish, on 04 March 2013 - 03:28 AM, said:

Would taunt skills detract from the game or mess anything up? No.

Um yes, they would.  Suddenly you have an ArenaNet-end acknowledgement that encounters are designed for plannable ping-ponging of monster control in ways that the game isn't designed around.  Control in GW2 comes in the form of limiting the monster's powers, movement or what have you, not by basically commanding it to attack "me and not the other guy."

Being able to predictably and irresistibly direct the attacks of monsters is a degree of control and buck passing that is counter to the shared responsibility ethic of this game.  Encounter control is everyone's job. All the time.  Not "this guy's job when his taunt is up."

The buck passing element is the really important "missing point" of the trinity in this game.   That's quite on purpose.


#2174287 Anyone else think the agro in this game is a complete joke?

Posted AKGeo on 04 March 2013 - 02:57 AM

View PostBloodtau, on 03 March 2013 - 04:13 AM, said:

Every single group you join must be god mode then.

Proper crowd control makes aggro management a breeze.not god mode. one guardian with one ele...binding blade, pull, ele uses AoE chill while the team does its thing. Guardian can then swap to hammer and use ring of warding. That same ring of warding, or Line of Warding from staff can help bunch enemies up at/around corners or in doorways, further managing aggro.

It's called knowing how to manipulate the AI.


#2174215 Anyone else think the agro in this game is a complete joke?

Posted Omedon on 03 March 2013 - 10:24 PM

"Agro dumping," "threat management" and "taunting" are just disclaimers that "that's not my responsibility."  People playing GW2 need to get accustomed to the reality that it's never "not your responsibility."

It's not for everyone, just like GW2.


#2174014 New Ascalon Catacombs

Posted Lordkrall on 03 March 2013 - 11:50 AM

View PostGilles VI, on 03 March 2013 - 11:47 AM, said:

  • Call a target

  • Press T

  • ???

  • Profit
  • Keep NPC alive

  • Get protective bubble

  • ???

  • Win!

Keep in mind however that both of those things require communication and teamwork :o
Something todays gamers seems to think is a bad and horrible thing.


#2173702 New Ascalon Catacombs

Posted Lordkrall on 02 March 2013 - 04:53 PM

View PostRitualist, on 02 March 2013 - 04:51 PM, said:

If I never again do P2, it will be too soon.

Why?
Because it requires communications and teamwork? (As the dungeons should)


#2173382 New Ascalon Catacombs

Posted Coren on 01 March 2013 - 08:44 PM

View PostSandpit, on 01 March 2013 - 06:10 PM, said:



AKA, lock out the casuals. Glad you agree :)

You seem to confuse casual with useless. Casual doesn't mean someone who can't play well you know.


#2157147 Has anyone bought the Laurel gear packs yet?

Posted Gileas898 on 03 February 2013 - 01:28 PM

View PostLordkrall, on 03 February 2013 - 01:23 PM, said:

You said he was better off saving up for the Ascended Gear, which in most cases would be incorrect, seeing as the ascended gear is very limited at the moment. Therefore it would most likely be better to focus on the gear boxes.

Okay. Let me prove you wrong.

1) Boxes involves RNG four times. Will it be an exotic? Will I get the piece I need? Will it be level 80? Will it be the stat combination I want? The chance of getting what you actually need is abysmal.

2) Ascended amulets are only available through Laurels, whereas exotic armor is easily attainable through many parts of the game.

3) The time it takes to obtain one piece of exotic is ~1 hour, whereas the time it takes to obtain 5 Laurel is 90 hours.

It's quite sad that your need to prove me wrong takes a toll on people who are just asking questions on this forums. You should really question your motives before posting.


#2120933 Dungeons are breaking again.

Posted Green on 17 December 2012 - 03:46 PM

View PostBloodtau, on 17 December 2012 - 03:35 PM, said:

I do video game programming as a degree, so yes, i do.

Lol, yeah right, anyone who knows anything about programming would not post a rant on a fan site if they hope to notify the company in charge of the issue. They know to submit a bug report via the proper channel(s) and understand it is normal to have minor bugs that we've noted at this point in the game.

Or your just an smug a**hole programmer who thinks he knows more than Anet and is happy to do nothing to try and fix the issue (by reporting) to improve the game experience for anyone including himself.


#2096137 Where has everyone gone?

Posted gungfu on 26 November 2012 - 02:41 AM

Off topic, but me and my mates now play a drinking game where we read Duskwolf's post and have to drink everytime he uses "cognitive dissonance".  Doesn't take long before we are smashed.  :D


#2095523 Where has everyone gone?

Posted Kymeric on 25 November 2012 - 04:10 PM

One of the things that rarely gets brought up in these kind of discussions is that people are far less likely to stick with things in the contemporary world.

We have so many options available to us, very little patience, and a tendency to believe the grass really is greener on the other side of the fence.  People switch jobs, significant others, churches, home towns, careers, friend groups, diets, exercise programs, self help gurus, cars, homes, and clubs at a ridiculous rate.  It's a lot bigger than MMORPGs, and worth keeping in mind.  People burn through single player games, picking up the next hot title, and it's not a problem.  MMORPGs have this goal of keeping players participating consistently for years, which is a very difficult goal for any organization to achieve in this time.

Having said that, I'm still enjoying the game immensely, and it looks like I will continue to for a long time to come.  If ANet has to reduce the number of worlds and we have half the number we have now at full, I'll be content.  My only hope is that they can keep enough concurrent players to continue developing the world.

The game is young yet.  It's still tottering around, learning to walk, and sometimes it falls down.  Being disappointed in the game at this stage is a bit like me being disappointed in the man my toddler has become.

If people don't enjoy playing, they should take a break.  There's no sub, which lets you walk away and check back later to see if the things you didn't like have improved.  Buy the next expansion if it looks promising  or don't if it doesn't.  GW2's business model should let you play it like you would a single player, exhausting the fun you can get out of the purchase, leaving it for something else, then weighing whether you want to buy the sequel and get back into the franchise again at a later date.

That's a personal decision for each person.  It's not time to judge the game as a whole (failure or success?) quite yet.


#2095143 Where has everyone gone?

Posted Dasryn on 25 November 2012 - 03:27 AM

View PostWordsworth, on 25 November 2012 - 03:07 AM, said:

I used to watch Battlestar Galactica while waiting hours for a Fractals X group, but now I don't bother with the LFG, takes too long. Now I just watch BSG.




Two things; the gear treadmill is present in subscription games, and we got that. And also, I want the content ANet was releasing with GW1.

so, are you under the impression that you are not going to ever see that content?

that makes me feel like you guys arent taking into consideration that the game has been out a measily 3 months.  i believe the content will come but it isnt going to get here over night.

the community(a small percentage really) is complaining about the apparent lack of content, but you must understand that because you are not being charged a sub fee, waiting for content should not be that big of an issue as you are not paying every month to play the game.

its a no pressure approach.

think about it, most of the recent mmorpgs that have come out have always charged a sub.  because we had to pay to play a game every month, we got into the mindset that bugs needed to be fixed faster, content needed to be released faster etc. - because we are paying to  play every month and its what we deserve.

but this doesnt apply to GW2.  i want new content but i dont expect ANet to crank it out as fast as i expected in a game like SWTOR, because im not getting charged every month to play GW2!  the pressure is off.

so i dont understand why threads like this exist barely 3 months into a game (2 months 26 days) - you guys arent being fair to the developers.

bottom line: if GW2 is in the exact same state that its in now, 6 months down the road, then id get pissed, but not barely 3 months in guys. . .