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Member Since 20 Aug 2012
Offline Last Active Jan 05 2013 11:22 PM

Posts I've Made

In Topic: Fractal Support Guardian Build

05 December 2012 - 04:17 AM

A lot of you people make very good points; however, I am reluctant to believe that increased Retaliation duration is a worthwhile investment in any PvE scenario.  The NPCs normally worth worrying about have large slugs of attacks, and more often than not you are trying to avoid taking the brunt of any damage whenever possible, and this includes all party members.

While I am not about to argue the effectiveness/lack of effectiveness on Healing Power, do keep in mind that it will affect Regeneration as well as Virtue of Resolve.  Going deep into Honor grants you the ability to give allies Virtue of Resolve, which takes into account your Healing Power (but does not take into account Absolute Resolution from the Virtue tree).  You can, essentially, do some fairly decent passive healing through Hold The Line! and Battle Presence, but that is all situational, like most things.

In Topic: Tier 3 Cultural Armor too much?

10 November 2012 - 07:55 PM

I had some luck with the Halloween event that passed and made enough gold to purchase Tier 3 Cultural Armor for my Sylvari Female Guardian.  While I agree that the expenses were overwhelming, I am the type of person who saw every set obtainable to my character and said, "You will be mine... oh yes... you will be mine."  No regrets spending the gold, although since then I have had, at most, 10g total to my name since the event finished and I have nothing to bank luck on.  Still... it all comes down to what you think is worth it to your gameplay, and what isn't.

Food for thought that may play into my action: I only have one character.  I will only have one character.

In Topic: runes for guardian

29 September 2012 - 01:21 AM

View PostRed_Falcon, on 24 September 2012 - 03:34 AM, said:

2x Monk, 2x Earth, 2x Grove + 30 Virtues = almost permanent protection uptime and very long boons.

Dolyak runes are a joke.

A late response to this post; however, I was under the impression (and had tested said-impression) that the Virture Boon Duration bonus does not stack with any runes that increase durations.  In other words, if you were using Runes that granted +15% Boon Duration, having Virtues going 16pts or more actually overrides the bonus (unless you stack two to get +30% Boon Duration from Runes).

In Topic: Accessorize Your Guardian?

17 September 2012 - 02:03 AM

View PostMarth Reynolds, on 16 September 2012 - 11:53 PM, said:

  • Cleric + Valkyrie trinkets, for a decent healing power/power mix.

Do you find this the only suitable option?  It seems like all of that Critical Damage is a waste, considering non-Orr Cleric is only Power/Toughness/Healing Power.  I admit that this is the one set I was definitely digging for to try and figure out what would be most useful, which is why I'm looking further into your choice.

In Topic: Observations on Aggro and Threat --- A Guardian that can control his surround...

16 September 2012 - 06:15 AM

View PostSphynx87, on 16 September 2012 - 04:37 AM, said:

*Edit notes: I have had some suggestions of trying Empowering Might instead of 2h cooldowns and using a 1h sword for more attack speed to yield crits which grant might and therefore heal. I haven't run a full dungeon with it yet but it is very effective. EM has a range very similar to a shout which is something important to consider. In addition I feel using a GS gives more overall control, EM paired with a GS and high crit rating used in a symbol could potentially give 1-9 stacks of might on your party per enemy you are critting on, each counting as a boon heal. On the other hand EM does not grant you might, only nearby party members, therefore it's effectiveness while soloing or outside of range of your party becomes somewhat reduced. Still worth a try though!

I apologize that I do not have much to respond with; however, the text I have bolded is something of importance.  Empowering Might does, in fact, give yourself a stack of Might as well as people surrounding you.  I have tested this thoroughly, especially with a Greatsword, as often the final hit of the combo will crit and I will receive two stacks of Might as opposed to the one stack, as well as normal crits during Whirling Wrath and other moves.  The only issue is that it has a short internal cooldown, so if you crit the first three hits of Whirling Wrath, as an example of course, Empowering Might will only happen once.

Otherwise, a well thought-out post.  When I have more time to get through it (I stopped right after the Runes & Sigils rundown), I'll see what I can add or give my experience with your build.