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LavaSquid

Member Since 22 Aug 2012
Offline Last Active Mar 04 2013 08:15 AM

#2155237 Why do people want mounts?

Posted MisterJaguar25 on 31 January 2013 - 02:12 PM

View PostDaelin Dwin, on 30 January 2013 - 09:02 PM, said:

Looks a lot worse when you frame it like this:

Posted Image


Posted Image

........Colin Johanson?


#2147122 Help Warden Scourejaw run the Prison Quarry

Posted dawdler on 21 January 2013 - 05:53 AM

Not only "bandits", we commit genocide against the Dredge, Skritt, Grawl, whatever just for the fun of it. Not sure why this would stand out...

Imagine if you where sitting in your house watching TV and suddenly someone kick the door in yelling I'M A GUARDIAN, I HAVE COME TO HELP YOU!!! and proceed to kick all your furniture, unscrew your lightbulbs and kill your entire family because they caught aggro.


#2130952 What can we do to save WvW?

Posted Bakelith on 29 December 2012 - 05:45 PM

Like daily and monthly, they should add weekly wvw achievements with wvw rewards (badges, blueprints, finishers...).


#2128129 From War Machine

Posted Gerroh on 25 December 2012 - 11:19 PM

View PostAlaroxr, on 25 December 2012 - 11:14 PM, said:

-Stuff here-

You should fire your translator.


#2115183 Wintersday Calendar/Wallpaper

Posted Naima Omadara on 11 December 2012 - 11:30 PM

Hey Everyone! I went ahead and made a Wintersday Calendar-Wallpaper, that way it's easy to look up the Times, Dates & Locations for the event. Enjoy! Link: http://i.imgur.com/5Ilty.gif?1  (I also posted this on Reddit: http://redd.it/14nk73)


#2114688 Wintersday Additions to WvW

Posted Vihar on 11 December 2012 - 02:25 PM

I knew they were going to do something about the AltF4 players, every MMO has to do that now, with this lame generation of PVPers who can't take a whack to their fragile egos.

   I am happy they did it, and surprised it came so quickly....but timely, as it was getting really bad.

   As for the Breakout...I am in favor of ANYTHING that keeps competitive PVP going. If one side is getting WTFPWNED, I am in favor of anything that keeps them on the map and rallying for some more PVP.

  Spawncamping sucks and is bad for PVP.

  They should give the old Orb buffs to the players in the Breakout event, also.

   Hell, they should do something just to get people back into WvW...some kind of event announcement in the PVE maps. Just get them there.


#2113722 Tier 1: Storm, Jade and Sorrow (Week 4)

Posted CalmLittleBuddy on 10 December 2012 - 03:07 PM

View PostKyiv, on 10 December 2012 - 10:26 AM, said:

The fact is, its not SoS that is using some master strategy to manipulate the other two, it is simply the other 2 being too emotional and ignorant to realize the correct strategy of bringing down top dog before fighting for the scraps.  The issue is more about JQ and SBI having been in T1 since launch and have an ingrained hatred of each other.  SoS is good but is basically new to the top tier and doesn't have the history the other 2 have, regardless of all the transfers that they received from HoD, that doesn't translate in the minds of players.

We all know the fundamentals of the changing battlefield, however SBI and JQ have yet to overcome their HoD syndrome.  SoS is beatable, but they can't be beat when JQ and SBI are still in the defeatist attitude they developed from when HoD ruled T1.  Basically they play for 2nd place and ignore trying to win.  SoS will obviously see this and take advantage, but they don't initiate it, it began long before SoS was in T1.  Even if one of SBI or JQ decide to focus only on SoS, once the other side breaks neutrality  that ingrained hatred sparks emotional responses from commanders and players and the cycle continues endlessly.  Some may call it a survivalist strategy, but "if you aren't first your last" Shake n bake!

SBI gets more satisfaction by attacking and beating JQ and vice versa.  That was their problem with HoD and now with SoS.  Regardless of what strategies or skill the top server possesses, SBI and JQ are their own worst enemies.

You are wayyyyyy off. No one, and I mean NO ONE ever intentionally goes after 1 server for emotional reasons. That's plain stupid. What you don't realize is JQ has less players than SBI, and way less than SoS. So, SBI can attack us when they want, while we have to wait to attack SoS or SBI while you two are fighting.

We've tried to leave SBI alone at times, but they'll glady attack us if we leave a weakness open. So, we're stuck fighting BOTH SoS and SBI when our server has less players than EITHER of you two have and we STILL manage to stay close and even take 2nd sometimes.

If you think it has anything to do with emotion, you're cracked. We're just trying to survive and wait for mistakes we can take advantage of.

Can I be frank here? Ask any JQ player or guild who we 'hate'. It's not SBI. We respect SBI. They're like our older brother. Sure, they pick on us but they fight clean, they don't gank, they don't badge farm (except in Jump Puzzles) and they only portal bomb when it makes sense to do so, not just to do it. SBI players don't face-sit or dance on corpses. SBI does things right.

SoS? Some of your guilds are awesome and we totally respect. You're on top now. Enjoy it. Because the first chance we get when your population drops to our level (and it will), JQ and SBI will show you what a 2v1 is really like and you won't come back to T1 for a long long time.

Before I get crazy people firing trebuchett at me, this is NOT directed at some of the fine guilds of SoS. We like you guys. We really do! You taste like chicken! But control your ho's. They steppin out of line again.


#2113476 So how long before DE's & Champs are removed ?

Posted M1k3l on 10 December 2012 - 07:51 AM

View PostAKGeo, on 09 December 2012 - 08:44 PM, said:

Ash Legion spy kits. Have fun.

View PostLavaSquid, on 10 December 2012 - 07:42 AM, said:

Hehe I use that on my warrior too.
Me to, as a warrior, great for resing and saving my butt. The healing tree is fun too but less useful except in a few situations.

Back on topic...
"So how long before DE's & Champs are removed ?"
WHAT?
Never-ever would be my answer and I wonder how anyone could even ask this question?!


#2110339 Diminished Returns Account Bound..?

Posted Athena SoF on 07 December 2012 - 04:44 AM

From personal experience there seems to be a 2 hour DR period.  So if you do path 1 on one character and then 2 hours later do path 1 on a different character you should receive 60 tokens on each character.

If you do path 1 back-to-back on two different characters immediately (without waiting 2 hours) you will receive 60 the first time and 30 on your alt, as opposed to 20 if you had repeated the path 1 on the same character.


#2107879 Boring WvWvW - a flashpoint

Posted chuckles79 on 05 December 2012 - 06:40 AM

New maps is the first, best thing that will help with this.  Yes the maps will have bugs at first and there will be exploits; but that's gaming in general.
The current game is so static that it's resembling chess more and more.

I like WvW, and I will continue to enjoy it.

However it's becoming so ritualized, especially in Tier 1; that I can say that it truly does not offer anything new for me or anyone else I play with.


#2105240 Colin Johanson is Lead Content Developer

Posted alucard13mmfmj on 03 December 2012 - 12:48 AM

At least it is not Jay Wilson... gg. I had to say it.


#2103453 Fractals, Again?

Posted MrCats on 01 December 2012 - 12:36 PM

Anyone else kinda annoyed they put fractals in the monthly requirement again? The WvW stuff i'm ok with, it's 50 kills. You can get that in about 4 hours if you tried hard enough but with the fractals it seems as if i need to spend half that amount just to find a group to get in the dungeon to begin with. I like the dungeon sure, it's different than the rest but could we just have general monthly requirements so thoose who also want the reward but dislike dungeons or WvW don't have to play the parts of the game they didn't want too? Like total events, total enemy kills, distance travelled etc. I understand why they put fractals in for November, it just came out, it was something different.

My experience with the fractals was patchy at best, failed groups, permanent DC, people couldn't get back in, turned into a fail group, try again, lfg with the 50 other people in that little part of Lions Arch etc.

What do you think about it? (The requirement, not fractals themselves)


#2104723 Seems like we'll get a big content patch on January/February

Posted Dark on 02 December 2012 - 04:55 PM

Maybe they will actually do SOMETHING to WvW for once..


#2104139 Where has everyone gone?

Posted Leoveo on 02 December 2012 - 12:11 AM

The new gear grind doesn't really affect me. All i do is wvw and i don't do the fractals which means i don't need this ascension gear. Legendary items to me look ridiculous and i swapped the skin out for a lvl 40 skin. Admittedly this is due to the new ascended level stats on the legendary but other than that i would never have gone for the legendary weapons. Really i don't see what the fuss is about but i came here for pvp so i guess i'm a rarity.

It makes me laugh when people say there's nothing to do when 75% of my server's borderlands are held by enemy factions. It amazes me everytime that a jumping puzzle takes priority until the jumping puzzle entrance is zerged by enemy forces. I just fail to see how PvE is meant to entertain someone for months on end in any situation, then again i never played wow.


#2101182 Dye drop rate now way too low

Posted Traveller on 29 November 2012 - 03:33 PM

I wish they would just make them account bound already, like it was originally imagined. The whole logic of making characters "unique" was pretty moot to begin with since people just buy the same dyes for alts mostly anyway. It's pretty much another goldsink they wanted to add in the game, I guess, or an attempt to make people buy dye packs from the gemstore. While I understand the need for goldsinks, I feel that in this case they are looking the dye system the wrong way.

I would actually buy more dyes if they made it account-wide, since I know every future character benefits from it also.