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Member Since 24 Aug 2012
Offline Last Active Mar 12 2014 03:56 AM

#2291256 TESO Beta Key Giveaway

Posted Lurker14ownz on 06 February 2014 - 01:54 AM

I have played three betas now and find the game entertaining like the other Elder Scrolls games but its not worth a sub. If it was B2P like GW2 I would get it and play it occasionally but as it stands...

#2294001 Escape From Lion's Arch - February 18th

Posted Azure Skye on 11 February 2014 - 05:33 PM

Am i the only one that remember the old move named "Escape From L.A." from the 90's ?

#2186214 Guru's Super Adventure Box Experience

Posted Arshay Duskbrow on 01 April 2013 - 02:52 AM

I won't lie, Rytlock scared the shit out of me when he came out the door.

#2184903 Battlefield 4

Posted KrayZ33 on 27 March 2013 - 09:14 PM

*crossing fingers for battle recorder*

#2181310 One sentence that defines GW2

Posted ShezuTsukai on 19 March 2013 - 11:14 PM

GW2 is an opportunity for adventurers to once again journey in the wonder that is Tyria while experiencing stunning artwork, visceral combat, teamwork oriented gameplay, and a continuously evolving story.

#2176820 What's the fastest way to get ascended rings/amulets?

Posted Just Horus on 09 March 2013 - 12:28 AM

Technically the fastest way to get an ascended amulet would be forging the ascended triforge pendant but that is very costly. Beyond that it is only through laurels. You're going to have to become quicker with finishing your dailies/monthlies if you want the ascended amulet. For the dailies you only need to complete 5 of the tasks listed so choose the 5 that are easiest for you to do.

For the rings, it will be much faster to get them via FotM than laurels so try that if you are not aversed to dungeons.

#2169593 I'm trying really hard to like this game

Posted Bloggi on 24 February 2013 - 09:46 AM

Yes I have seen those threads and there are a lot of them here. Individuals are the building blocks of society. In the same manner, individual gamers form a part of the gaming experience. It's like us IRL, walking into a shop selling supplies related to our hobby. There could be 10 customers in there, most of them likely to have the same interest (with the exception of some who may be buying a present for their friends/ family but don't necessarily share the hobby) but none of them are going to talk to each other even if they're standing side by side, unless one of them breaks the ice and initiates a conversation. So as individual gamers, we must open up, if we're expecting some sort of social interaction.

Furthermore, consider that most people playing this game have limited time. Myself as an example, each day after work I barely have time to complete some dailies and map a bit before logging off. I could swear that recently while completing an event with one other person, that gamer was trying to RP with me and I just acted dumb and didn't respond in kind because I had no time. So people may be unintentionally quiet because they just have enough on their plate at that time and more than enough stuff to do, let alone chat with someone.

Anyway, taking a step back for a moment and thinking about it, playing a video game is itself pretty antisocial behavior. If I wanted real social interaction, I'll call a friend and head out to the city for a drink. That's not my cup of tea but I'm sure you get my drift.

Bottomline is, if people want social interaction, do something about it and go out and look for it. Map chat to say an event is up and you're looking for help on it. Post not only once. Post it twice. Three times if you want. At least on the server where I currently reside, if any event is ever dead, I know where to find people. Pop by Divinity's Reach and you'll find individuals or little groups scattered around the place, doing chit-chat and RP. If it's social interaction you want (as far as a game is concerned), there's a big dose of it right there.

At the end of the day, people love things that are brand spanking new, and when the interest wears out they always move on to something else. It doesn't happen only with games. I've seen it happen with fashion, music and even eating places. In each of these instances, the product being discussed did not get worse. The music did not become 'less nice'. The eating place did not start serving up bad food. People simply got tired of it. The issue is with the individual, not the product.

Eventually when I quit GW2, which I will of course, it's because I grew tired of it. It's not that the game was bad.

#2165868 Should the cap have been level 20?

Posted Lordkrall on 18 February 2013 - 11:19 AM

A rather fun thing here is that if they had left it at lvl 20, people would complain about the lack of progression.
No matter what they do there will always be people that don't like it.

I for one don't really care, I did not play to level, I leveled while I played, didn't even think about it most of the time.

#2115183 Wintersday Calendar/Wallpaper

Posted Naima Omadara on 11 December 2012 - 11:30 PM

Hey Everyone! I went ahead and made a Wintersday Calendar-Wallpaper, that way it's easy to look up the Times, Dates & Locations for the event. Enjoy! Link: http://i.imgur.com/5Ilty.gif?1  (I also posted this on Reddit: http://redd.it/14nk73)

#2101492 After playing GW2, I decided I'd prefer a sub fee over any cash shop

Posted PinCushion on 29 November 2012 - 07:22 PM

I agree, though...you could just voluntarily pay them $15/month for gems and convert them to gold.

I currently just give them $10/month because farming stuff is boring.  I don't play these games to grind gold, and since my job involves market/pricing work I really don't feel like coming home to do more of it in a game.  I sell my gems, take my 6-10g (depending on the day), and enjoy all the extra time I just bought to WvW or whatever.

I figure in 3-6 months I'll have my legendary, if I decide to craft it, without having to grind my face off for all the T6 mats.  Now, I'll have PAID A-Net about $60 bucks for this convenience.  In my opinion, it's worth it.

Edit: I don't mind this arrangement because it's a $5/mo savings over my other favorite MMO, and it's completely under my control when and if it happens.  I don't expect a good product to be free, but I enjoy the fact that I can skip as many months as I want without any loss of features or function.

#1907435 Post a Picture of Your Warrior.

Posted Yamamoto on 09 September 2012 - 08:05 PM

That odd moment of the day when Batman kills you :)

Posted Image

#2050985 Quotes from ArenaNet: Botting

Posted Majic on 29 October 2012 - 07:08 PM

!!!!WWW.HAPPYGOLD123.COM!!! 1G=$19.00USD Powrlevel 0-80 $$24.00USD fast servise less than 1 hour safe lowest price !!!!WWW.HAPPYGOLD123.COM!!!

(Sorry, couldn't resist) :P

#1929657 2h Axe

Posted Shalina on 14 September 2012 - 05:51 AM

Just imagine... 2h axe would be a hybrid between GS and 1h axe. A mobile 100B!!1 :lol:

#2014897 Where is the mouse cursor, omg, where is it?!

Posted LOCOMOFO on 13 October 2012 - 01:22 AM

We need alternate cursor options!

#1984634 Greatsword/Staff DPS + Utility Mesmer

Posted axjv on 01 October 2012 - 09:40 PM

Okay, so earlier I was skeptical of the usefulness of the Greatsword, so I have tried making a build revolving entirely around the strengths of this weapon:

Good damage at range.
Multi-hit autoattack.
Mirror Blade bounce.
Good rate of clone production.
Clones spawn near target.

Turns out I was wrong, Greatsword is amazing on the Mesmer.

Build themes:

Support through Boons on yourself + allies (with increased duration)
Control through Conditions on enemies (with increased duration)
High damage output from both yourself and phantasms
High survivability through mobility and snares.
High rate of clone production, augmenting survivability and damage potential.


Use your shatters situationally, create clones whenever you can, stay as far away from the enemy as possible. Kiting is key. When the enemy closes on you, either use Illusionary Wave, or swap to Staff and Chaos Storm/Phase Retreat. Play aggressively, but smart.

Build Link:



20 Domination:
- Illusion of Vulnerability - Nice to have, not great but synergizes with Illusionary Wave (GS5).
- Dazzling - Another 'meh' trait. I spec 20 into Domination mainly for the majors, the Power boost, and the Condition Duration.

- Crippling Dissipation - One of the strongest traits a Mesmer can get. Amazing defensive trait. Synergizes with Deceptive Evasion, Greatsword clones (the clones spawn near the enemy, allowing you to get more benefit from the clone death), Greatsword Training (more clones) and the 20% Condition duration increase from Domination. Greatsword also has a respectable rate of clone production.
- Greatsword Training - Improves rate of clone production, more knockbacks, more damage. Synergizes with Crippling Dissipation, Debilitating Dissipation (more clones = more explosions), and to some extent Illusion of Vulnerability.

20 Dueling
- Critical Infusion - Very useful, more dodge rolls is amazing. Multiple hits on Greatsword autoattack along with Mirror Blade means you will almost always have vigor. Synergizes with Spatial Surge, Mirror Blade.
- Sharper Images - Great for a high-precision Greatsword build. Clone attacks will have 3 chances to proc. Synergizes with Spatial Surge.

- Phantasmal Fury - Another great trait for Power/Precision builds. Synergizes with Sharper Images.
- Deceptive Evasion - One of my favorite traits in the game. Synergizes with Critical Infusion, Debilitating Dissipation, Crippling Dissipation.

10 Chaos
- Metaphysical Rejuvenation - Very useful, is basically around +1300 HP in every battle if you regenerate the full 10 seconds. Synergizes with the 10% increased Boon duration from Chaos.

- Debilitating Dissipation - Awesome offensive and defensive trait. Gives Weakness, 3 stacks of Bleed, or Vulnerability on clone death. Synergizes with Deceptive Evasion, the Greatsword clone skills, Greatsword Training (more clones) and the 20% increased Condition duration from Domination.

20 Illusions
- Illusionists Celerity - Amazing trait that nearly every Mesmer should pick up. Fits with the main themes of the build. Synergizes with Crippling Dissipation and Debilitating Dissipation.
- Illusionary Retribution - Nice trait to have, when you decide to use your shatters. Not amazing, but you get it on the way to Illusionary Elasticity.

- Compounding Power - You will almost always have 3 clones up, the damage increase is great. Synergizes with Deceptive Evasion, the ability of the Greatsword to generate many clones, and Greatsword Training (even more clones).
- Illusionary Elasticity - Absolutely amazing trait, especially when you are using both the Greatsword and the Staff. A must have. Synergizes with Mirror Blade and Winds of Chaos.


Mainly I will use Decoy, Blink, and Null Field. Decoy is great for breaking aggro or just making an extra clone. Blink gives you mobility, which helps a lot in tougher battles. Null Field is one of the strongest Condition removers in the game, AND it strips Boons.

Situationally I will put in Signet of Illusions, Mirror Images, Feedback, Portal, Veil, or Illusion of Life.

As for Elites, I will mainly use Time Warp, occasionally swapping it out for Mass Invisibility for certain dungeon puzzles.


Note: You don't have to use this exact gear, but the focus should be on stacking Power/Precision/Critical Damage, and possibly a bit of Toughness/Vitality for some survivability.

Full Knight's Armor, slotted with Beryl Orbs. Increases Power, Precision, and Critical Damage, while also making you slightly beefier.

Full Berserker's Jewelry.

Berserker's Greatsword slotted with Superior Rune of Ice. Alternatively, a Superior Rune of Fire or Superior Rune of Strength can provide you with a bit of extra damage.

Berserker's Staff slotted with Superior Rune of Perception.

Y u no stack Condition Damage with so many Condition traits?!
The main Conditions I want to take advantage of are Weakness, Vulnerability, and Cripple. Malice does nothing for these, as they only get better with increased duration (which I have).

Questions, comments, concerns?