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Member Since 03 May 2010
Offline Last Active Jul 21 2015 10:56 AM

Posts I've Made

In Topic: Theory crafting the Reaper

06 July 2015 - 07:24 AM

View PostArkham Creed, on 06 July 2015 - 04:10 AM, said:

I guess the question becomes what is more valuable; my doing more damage, or keeping more mobs locked down longer?

The answer is always damage. But, I understand its not your first priority.

You want CC with Chill and survivability for you and your party, right? If you want Chill, Chilling Nova looks like a no brainer. As you cleave, it will keep everything around you sufficiently chilled almost by itself. But youll need to crit and keep aggro. Just eyeballing the build, you would get more damage out of crits than condition damage. Knights gear is good for that. Here is where the Blood line comes in. Now that you can crit and your crits do AoE damage and Chill. You need to hit often. GS and Staff are slow. Dagger/Focus should be considered, especially since your not going SR to maintain Reaper. This can be supplemented with damage wells. Take Vampiric traits and wells that will protect and heal you and your team, as well as a small party wide DPS boost. You'll gain health so fast it wont matter how much health you have. Toughness+Protection(-33%)+Cold Shoulder(-15%), will be plenty of damage mitigation. This is my theory craft on how it would look. Good luck and happy hunting.

In Topic: Theory crafting the Reaper

05 July 2015 - 02:43 PM

If you want tanky, go Blood. Soul Reaping if you want to stay in DS. Curses wont help you much.

In Topic: Update Notes - June 23rd, 2015

24 June 2015 - 07:07 AM

I'm still trying to digest how much the game has changed. New builds on every profession to fine tune and test out. As an altoholic, I'm a little bit anxious, but in a good way. To me, a shake up in the meta means new ways to experience old content.

Looked at LA for about a minute. I like what they have done so far. I was particularly enamored with the quaggans in the fountain. I cant wait to take the time to explore it fully.

In Topic: Heart of Thorns Available For Pre-Purchase

18 June 2015 - 01:29 PM

We do know what we are getting. Huge guild halls with scrimmages, new meta builds to spice up gameplay, condition builds, new types of encounters, story mode, continuing living story, new zone that will have some replay ability, revenant, new weapons, new trait lines and revamp, masteries, legendary scavenger hunt, legendaries, and gliding which is basically flight in GW2(how awesome is that going to look?). What more could you ask for?

In Topic: Guild Halls

17 June 2015 - 02:04 PM

Whaa, what? You can glide in your guild hall? Take my money. I want it now.