I've always taken the route of farming Cof. The amount of gold you get from it is stupidly good let alone a good run takes around 8 minutes? That's alot of gold in 2 hours. Take armour with the extra gold find(I wouldn't suggest MF gear for this dungeon, sacrificing a stat for MF isn't worth it Imo) or just use a Omnom berry for extra silver from the boss.
Personal luck getting lodestones really depending on which you need? I've done loads of TA runs and walked no no lodes whatso ever, not 1 drop.
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derkol
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In Topic: Cof farming or Loadstone farming?
17 May 2013 - 11:51 AM
In Topic: Don't flame negative predictions/discussion of GW2 so quickly
08 May 2013 - 09:28 PM
I'm gonna say what i say to most of me friends that i used to play Guild wars 2 with before they left. Baring in mind they put alot of time grinding for what they want and what they wanted to achieve from this game. The game is in its first year and if your spending so many hours playing it day by day or maybe every few days you're gonna burn yourself out from the game. You're gonna get bored doing the same dungeons, same fractals, same dragon fights ect. Same goes with farming hours on end to achieve that nice skin you want or that armour set you really like. It's probably the main cause of why everybody is going "Ah i'm bored of this game. Theres no end content. Once you do story there's like nothing left to do".
I've been playing GW2 since release and i'm not yet bored of it and currently working on a legendary. I have had occasions on grinding for cash for armour ect but not to the point where i can no longer want to do it. Space out what you do, don't spend hours and hours a day playing something you enjoy to something you can no longer play because theirs "Nothing to do". I don't play for more then 4 hours a day, I do my daily, chat to friends/guild, Do a couple of dungeon runs, maybe kill the dragons and work on explore. Sometimes i wont even do that i'll just log on and do Spvp for a few hours or WvW(Active server with constant WvW zergs). Not only that but Anet are adding content to keep players going I.e Southsun, Flame and frost. Their taking there time but atleast they are doing something unlike Guild wars 1 where you had the game, you did the missions, you did Underworld (Aka tombs) and then you waited about a year for a new content came out (Guild wars factions)
I've been playing GW2 since release and i'm not yet bored of it and currently working on a legendary. I have had occasions on grinding for cash for armour ect but not to the point where i can no longer want to do it. Space out what you do, don't spend hours and hours a day playing something you enjoy to something you can no longer play because theirs "Nothing to do". I don't play for more then 4 hours a day, I do my daily, chat to friends/guild, Do a couple of dungeon runs, maybe kill the dragons and work on explore. Sometimes i wont even do that i'll just log on and do Spvp for a few hours or WvW(Active server with constant WvW zergs). Not only that but Anet are adding content to keep players going I.e Southsun, Flame and frost. Their taking there time but atleast they are doing something unlike Guild wars 1 where you had the game, you did the missions, you did Underworld (Aka tombs) and then you waited about a year for a new content came out (Guild wars factions)
In Topic: Maximum attack power for a warrior
06 May 2013 - 02:48 PM
heatrr, on 06 May 2013 - 02:42 PM, said:
No, I missed nothing; hence, your missing my epenis contest mention......
Quit being a typical "Who care's" kinda person. Read his post, think before you decide to go all Douchebaggy about it. He quotes it's fun, it's just to see how high people can get their attack power and the number of values. There's no real purpose behind what he's asking for general use of in game situations.
In Topic: Where Guild Wars 2 has gone wrong
06 May 2013 - 12:36 PM
The game is in First year. Not everything is gonna start off all great and perfect. I think a lot of people got their expectations way to high until their hit with the reality of the game and then got doubtful because what they expected isn't what they got. But as i said already the game is in its first year. Give it time and eventually they'll add more and more armour skins but they have alot more to do with bugs, balances ect in game before anymore new armours/weapons-Possibly even new proffesion(Or race? maybe have a hybrid play proffesion like in GW1?)
Saying that-When prophecies first came out i thought it was a joke. Even though the only race was to play human the armours were just simple, dull and not enough thrill to them. Then came factions..then Nightfall..then Eye of the North. Over time armour's got more interesting and thrill too them. You're expecting too much from a game in it's first year.
Saying that-When prophecies first came out i thought it was a joke. Even though the only race was to play human the armours were just simple, dull and not enough thrill to them. Then came factions..then Nightfall..then Eye of the North. Over time armour's got more interesting and thrill too them. You're expecting too much from a game in it's first year.
In Topic: GW2 worst mmo economy ever?
02 May 2013 - 08:52 PM
I wouldn't say the economy is exactly good nor Bad. The worse thing however is when something new gets placed into the game, Gets to a low price, Buy all the low priced stuff and then whacked up an extra 100g. An example is the jetpacks. They first started at 100g, then they decreased to around 40g and the next day back at 150g.
If they gave a trading system like in GW1 when you can trade between player and player.
If they gave a trading system like in GW1 when you can trade between player and player.
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