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Member Since 29 Aug 2012
Offline Last Active Today, 04:10 AM

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In Topic: Honest opinion on GW2 - for a new player possibly

14 August 2014 - 06:38 PM

I've made a similar thread on this topic earlier today, so you may want to keep an eye on that as well: http://www.guildwars...-recommend-gw2/

I'll try to answer as many points as possible but it's likely I'll miss some. Let's start with the editions. Whether the more expensive one is worth it is up to you. When you mouse-over the items it has it shows the description so you can decide for yourself, but it's mostly just mini-pets (stuff that follows you around, does nothing. Collectibles pretty-much). A unique elite skill that I've never seen anyone use and a bunch of time or use limited stuff.

The population is healthy I'd say. The game plays like a typical MMO but a bit more action focused, such as manual dodge rolls and positioning. Most skills can be cast while moving, so it makes combat more dynamic. A remarkable feature is underwater combat, which although rarely seen, has unique skills that would make sense under water and visuals to go with them. Talking about visuals, that's what this game's good at. Great graphics and customization options ranging from character creation to armor dyes.

The players are fairly friendly IMO, mostly due to the fact that drops are "instanced" (meaning nobody can steal your loot) and game largely supports co-op gameplay and doesn't punish players for killing a monster together. The game can be experienced however you wish. You can do most stuff (except dungeons) alone, but doing it with groups doesn't hinder your progress.

Content gets added every two weeks. The updates range from story modules (so called Living story) to new items and major balance and gameplay tweaks in so called "Feature Packs", one of which has been released in April 2014 and another one is coming September 2014.

As for lore, there's a Personal Story module, which takes you through the story of your own characters and then unfolds greater events in the world. So that gives you the "essential story". Then, as in most RPGs, you can find out various details by talking to NPCs, listening to their conversations and so on.

You mentioned feeling behind others. As in every MMO, when you start you WILL feel behind but thanks to the nature of this game, you can catch up very quickly. You absolutely don't need to grind for 30-50 hours a week.

Hope I covered most of your questions. If you have any more, feel free to ask.

In Topic: What stuff is there to do for a returning player?

12 August 2014 - 04:32 PM

Ascended = not really unless you plan on doing Fractals of the Mists, which require Agony resistance, which can be acquired only with ascended gear

Precursors = still mostly RNG

Activities/mini games = don't know, nothing that has caught my attention

Other = April 2014 Feature Pack that has brought about quite a few changes

In Topic: Current Mesmer DPS Meta?

11 August 2014 - 12:29 PM

Ranged in PvE is a significant DPS loss, so unless the situation requires it, you're better off with two melee sets.

As far as I know, the meta right now would be mantra-focused builds, this is what I'm running currently: http://gw2skills.net...T/QAPAASBExyI-e

If you REALLY want the GS, I guess you could get Domination X instead of VIII talent.

In Topic: End Of Twitch?

08 August 2014 - 06:03 PM

The biggest problem right now is that it apparently affects in-game music as well, which it shouldn't IMO.

Honestly though, 3rd party music is mostly a thing in streams of multiplayer or repetitive games, such as LoL, DOTA2, WoW, Diablo 3, Runescape, GW2 and so on. In these kind of games I can't see a reason you'd want to watch a VOD of it, unless it's a cool highlight, and streamers tend to cut and upload those onto their YouTube channels.

Then there is the gray area of games such as GTA or Saints Row, which have in-built radio stations with 3rd party music. On the one hand, it should be allowed because it's a part of the game you've bought and you'd have to go out of your way to disable it but on the other, it's still 3rd party music and there are no filters that would be like "oh, but it's coming from GTA in-game radio, so it's fine"..

In Topic: 2nd Anniversary Predictions

05 August 2014 - 09:35 AM

View PostMiragee, on 05 August 2014 - 07:53 AM, said:

Sadly I think there are a lot of people working on the shop which would partly explain why we get so little content while there are 300 people employed.

If that's the case they're extremely bad at what they're doing. There are very few useful things in the store. Name Change Contract and Total Makeover Kit, Transmutation charges (which most old players should have a ton of from the 1-79 transmutation stones) and maybe a few other things here and there. Then if you like gambling there are dyes (or there were at some point) and Black Lion Chests. Armor skins, which should be the selling point of the Gem store are largely underwhelming, except for maybe a couple of them.

Considering it's the main source of income for the company, I'd expect it to be filled with awesome things that would either have me buying Gems or saving & exchanging gold on a monthly basis to keep buying from there. Right now, the store is pretty "meh".