Jump to content

  • Curse Sites


Member Since 29 Aug 2012
Offline Last Active Today, 03:27 PM

Posts I've Made

In Topic: [Living Story SPOILER] I might have found the pax announcement.

14 January 2015 - 06:11 PM

View PostBrizna, on 13 January 2015 - 11:50 PM, said:

According to a chart published in the Rpgcodex they expect 4.5 times increased revenue for this year's 3Q. I don't think they can get that kind of extra revenue from the gemshop. An expasion seams the most likely answer.

Posted Image

How does the original Lineage manage to bring a stable, and apparently the highest, revenue stream to NCsoft? Is it so popular in the Asian market?

As for the expansion, I'm looking forward to that. Hopefully, apart from further story they also deliver on some new / remade mechanics to the game. A lot of aspects of GW2 sound really cool but still need work and the more this expansion tackles, the better.

In Topic: Time spent in various different games

12 December 2014 - 01:33 PM

Skyrim = 200 hrs
Dark Souls = 161 hrs
Dark Souls 2 = 105 hrs
Morrowind = A LOT, was pretty much the only game I played for like 2-3 years (non-steam version)
Conquer Online = MORE THAN A LOT, spent like 5 years playing this one, even returned there for a few months recently

Note: the years are obviously a general time period, not raw in-game time

In Topic: Introducing the New Daily Achievement System

11 December 2014 - 09:28 AM

Personally, I kind of like this feature. The incentive to log in remains, except it's more straightforward now.

Removing monthlies is fine with me too. I didn't really like those to begin with. Salvage 500 items? Sure, I can either progress day-by-day, forget about it halfway through and fail the monthly or buy 500 blues or greens off of TP and get it done in 10 minutes. 100 events? This usually came down to sticking around LS events with a zerg and rushing through it within a week.

The daily change is really good as well. Rewards relevant to content you do is really something that should've been there from the start. I remember how I used to do Daily Activity achievement to get my dailies done. Not that I enjoyed any of those activities, it was just marginally easier than most other achievements there. Same with Daily gatherer. I couldn't care less about those ores that sell for almost nothing, but hey, I need an achievement and mining is fairly easy.

Now, if the general rewards (laurels, karma, etc) are going to be in the log-in rewards and dailies are gonna be specific, I may do "daily AC runs" one because I need some bonus tokens, but may completely skip "5 events" becuase the reward isn't relevant to my goals.

In Topic: Living World S2 returns November 4th

13 September 2014 - 03:30 PM

Halloween for October 21st is official https://www.guildwar...-in-guildwars2/


Later in October, we’ll be bringing back our famous Halloween festivities! Blood and Madness will be returning to Guild Wars 2 on October 21 and remain active until the return of Season 2.

In Topic: Living World S2 returns November 4th

11 September 2014 - 12:25 PM

View PostSenatic, on 11 September 2014 - 12:19 PM, said:



3 more "Patch Tuesdays" until November 4th. Another SAB-filler? >.<