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Member Since 29 Aug 2012
Offline Last Active Dec 24 2015 03:19 PM

Topics I've Started

What is there to do in GW2 at the moment?

17 August 2015 - 08:36 AM

I haven't really played the game for quite a while. I remember finishing the Living Story season 2 and that's about where I stopped playing. I know that Lions Arch has received an update, as well as the talent system revamp (or whatever it's called, been spending my time on WoW lately). I also assume a bunch of cosmetics have been added, but what about gameplay? Is there stuff to do or just same old farming the old dungeons, running world bosses and spending time in Silverwastes (LS2 new zones) doing events which have been there for like half a year?

Cross-server guilds?

06 April 2015 - 08:25 AM

With the megaserver and all the fancy stuff around, how does it affect guilds? Let's say I'm on server A and the guild is from server B. Does everything work normally (except for WvW ofc) or are there some limits to what can be done when being in another server's guild?

Shatter build help

03 April 2015 - 09:13 AM

Although it may not be optimal, I want to play my class for it's special mechanic - shattering. I haven't been following the skill / trait / class updates for quite a while so I don't have too great of an idea how to make it work. However, here's what I've put together. Any feedback and suggestions regarding the shatter build are greatly appreciated.

My concept: http://gw2skills.net...7PEwDAgUARMMC-e

Warrior specialization speculations

25 January 2015 - 01:50 PM

Although it was hinted at that the jungle may affect ones specialization, with the Ranger -> Druid example, I think we can safely say it's not going to be the case, seeing Mesmers with shields, engineers with hammers and their skills being far from "jungle-ish". What about warriors though? Considering how many weapons are already available to a warrior, there's not much to add. Let's go through the currently unavailable weapons to warrior:

Staff, Scepter and Focus - I very much doubt warriors would be getting these, as it would turn a purely physical class into a magic user, potentially conflicting with guardian or the coming revenant
Shortbow - With longbow and rifle available already, I see very little space in the ranged department for Shortbow, but maybe that's just me
Dagger - I've been considering this one, but with so many one handed weapons, I can't really see a dagger moveset on Warrior that would be it's own thing without competing with swords or axes
Pistol - Another likely candidate, I can imagine it as both main and off-hand weapon, although the move set is questionable. Engi has gadget-like pistols with special effects and Thief has the "physical" pistol moveset. Where would warrior with pistol(s) fit in?
Torch - a possibility, although the moveset remains a mystery. Rangers have the typical torch, guardians the magical flame and mesmers utilize smoke and illusions. The most obvious fire aspect already comes with Longbows.

The whole specialization thing is a mystery, as we've got very little information on that. How much can it stray away from the core class? How many new weapons do unlock? Considering what we've seen, getting just an off-hand (mesmer shield) seems quite lackluster compared to a two-handed weapon.

Living World S2 returns November 4th

11 September 2014 - 12:08 PM


Just a heads up.

Seriously though, what are they planning in-between?


Patch schedule so far:

September 23rd - ???
October 7th - ???
October 21st - Blood and Madness returns (Halloween)
November 4th - Living World Season 2 returns