Feathermoore, on 18 September 2014 - 01:23 PM, said:
Edit: Apologies Overlord
No worries I've done the avatar mistake myself lol
The big PvP forum for EVE actually imploded and doesn't exist.
Dear God, I thought the WoW forums were bad back in the day, I never imagined PvP EVE forums.
MCBiohazard, on 19 September 2014 - 05:17 PM, said:
Personally, I feel it's pretty senseless to keep throwing yourself into a joyless experience and investing so much of your energy into critiquing a game long after you've decided it can't be saved. You could be out there trying to save something else. Or just trying to enjoy a different game. Just saying.
Agreed. When I was burned by Warhammer Online, I just divested myself of it. I did not bother logging onto WAR websites when the game was still going for months afterward complaining at people who were still playing.
Now, that's not to say I did not (and still do) bring up WAR as an example of truly terrible, wretched game on MMO sites like Massively, but as you said, I find I have better things to do with my time than troll forums with bitter posts at players who do not share my viewpoints.
However I would be lying if I did not admit to making one short, parting post on the official WAR website when the announcement of the game finally being shut down. It reminded me of this scene from Firefly:
[standing over his wounded opponent, refusing to kill him] Mal: You know, they say mercy is the mark of a great man.
[stabs the man] Mal: Guess I'm just a good man.
[stabs him again] Mal: Well, I'm all right.
MCBiohazard, on 18 September 2014 - 02:40 AM, said:
Highly inflated opinion of oneself is not a good attribute for a serious debate either, y'know. Just because forum goers are visible does not mean they are the only voice by a longshot.
typographie, on 18 September 2014 - 05:28 AM, said:
We're a slim minority, and we're a sample more likely to have obscure, fringe concerns. Like this topic, for instance.
Regular forum readers are arguably the most dedicated of an MMO's playerbase, but they are also the loudest and always a minority. This has been known for years in the MMO genre. We do not represent the larger playerbase. We read articles, wikis and forums on the game while most people simply just want to play the game, not do the research and have the in-depth knowledge that we tend to gather. Our concerns only reflect a part of the playerbase.
If we were a majority then there would not be GW2 players not learning how to dodge or use other basic mechanics. Mechanics that any forum goer knows very well.
There must have been significant numbers of player who aren't learning the basic mechanics or else ArenaNet would not have wasted time and resources developing the new player experience. How well they implemented this is clearly be a matter of debate, but the reason for it was based on the internal metrics ArenaNet has of their game. ArenaNet is an effectively run business, they wouldn't have been around this long if they weren't and effective businesses don't waste money unless they have evidence it is needed.
And frankly it's little wonder if the devs do not appear to be responding to the posts seen on forums. Having read gaming forums for years, one learns the posts can often be contradictory, short-sighted, inflammatory, over-reactive or frankly certifiably insane. For example, few forum goers would see any need for a new player experience. They already know the game mechanics and thus most never understood any need for it. But not understanding a need does not make the need go way. I do not envy any developer's task of trying to sift through the crazed, although highly entertaining, babble on gaming forums to find out the kernels of truth.
The official forums seem to have slowed down a bit as well, although it's hard to specify a cause.
Well, once the game came out the spare time I used to spend posting on GW2Guru with discussions (or comics) went into, well, playing the game
I still regularly log into the game, though I don't play as much. And yet somehow I still have less spare time. I guess that's how things go sometimes lol
As far as overall players, from what I've seen there are still large crowds gathered at times in WvW and those zones are not subject to the mega-server mergers. And my server is only in the silver, not the gold league, I wonder how WvW feels for people in the bronze league?
Taimi is in danger! Heh, rescuing her should be nice subplot for Episode 2. Particularly since they've established that Taimi's enthusiasm could be as much of a danger to herself as any monster or enemy.
I'm continuing to be hopeful for the progression of the storyline. I'm interested to see where it leads which is the goal of any good story.
davadude, on 15 July 2014 - 07:30 PM, said:
You need to do the story. The new areas are HUGE.
Cool to hear the new areas are big. I thought they might slowly reveal small parts of new areas a bit at a time, but it sounds like they've not focusing on teasing players for extended periods anymore, which is a good thing.
Miragee, on 15 July 2014 - 07:38 PM, said:
Heared that in map chat, too. Saddening. I want to play the whole story together and don't get spoiled here and there. I hate episodes, really. Why did Anet even bother to make a persistent world MMO when they gate stuff like that anyways? Should have stayed with pure instances then. The hell. Anet presses more and more on the freedom of choice.
Just to clarify, are you saying you want to have the entire storyline released at once, like an expansion?
GW2's business model is based on getting people to log into their game. Heck, every MMO is based on that, even sub-based ones. Rather than selling an expansion, ArenaNet has decided to release episodes every two weeks to get people to log in.
I personally like the episodes. They give a pacing to the content and the Journal lets you catch up if you fall behind. But then I'm not a binge player who sits down and burns through a whole expansion in a week long marathon. Some people like that, but GW2 not the game for it. Though one could log in every two weeks and wait until for the conclusion, but of course, that's not the same as full expansion release.