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Member Since 31 Aug 2012
Online Last Active Today, 10:15 PM

Posts I've Made

In Topic: ArenaNet to "address [...] the dominance of Berserker/DPS"

Yesterday, 10:20 PM


I'll just drop this right here.

And no, the title's not a give away...

In Topic: ArenaNet to "address [...] the dominance of Berserker/DPS"

Yesterday, 08:25 PM

View Postanselme25, on 18 April 2014 - 08:21 PM, said:

Why not just remove healing power and replace it with some sort of dodge CD reduction stat?

It's called Vigor.

And they just nerfed it.

In Topic: GW2 has a content, not a feature problem.

Yesterday, 05:51 PM

View PostMCBiohazard, on 18 April 2014 - 12:43 PM, said:

See, now this is just distorted expectations, probably left over from Everquest days where they would spit one out every year. If you look at the industry giant (WoW), their NA release was late 2004. Burning Crusade didn't come out until late 2007. While the cadence picked up slightly after that, it still took that long for the first expansion to get finished and released.

The problem is that the content released during the course of the Living Story hasn't been up to snuff either compared to other games, so one has to wonder if they're just inept or cheap or doing poorly financially in the grand scheme...  They make money, but apparently they can't scale their operation to generate bigger profit by creating better quality.  That cost won't scale with return.

The point of GW2 wasn't just the fact that it was subscription free, the implication they made with their "expansion's worth of content" that they could produce the same quality as other games running on a subscription without one.  Which is why its generally hilarious to see people say they're operating on limited resources, because the entire point was that they'd apparently found "a better way" to compete... but apparently it was the Walmart-way... Lower quality for lower prices.

In Topic: Tera Rising & Guild Wars 2 - new classes

Yesterday, 03:06 PM

View PostTevesh, on 18 April 2014 - 12:19 PM, said:


Sounds like someone has had a bad time.

In Topic: GW2 has a content, not a feature problem.

Yesterday, 02:57 PM

View PostCastaa, on 18 April 2014 - 02:05 PM, said:

I'm patient though.  After being unimpressed with the Living Story for the first 5-6 months or so, I realized how much I missed it when it wasn't actively being updated.  And the content it has provided has slowly improved over its history.

This ultimately shows a lack of re-playability (or enjoyability) in the core game-play.  There're plenty of other games that manage to persist for months between content updates.  This might also have something to do with the new content itself persisting in other games, which has been another flaw in GW2.