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MazingerZ

Member Since 31 Aug 2012
Offline Last Active Mar 17 2015 08:58 PM

Posts I've Made

In Topic: Game Update Notes - March 16, 2015

17 March 2015 - 07:30 PM

Necros still in a bad spot eh? http://www.reddit.com/r/Guildwars2/comments/2zc4fk/necros_have_the_best_stealth/

In Topic: Heroes of the Storm

25 February 2015 - 07:41 PM

Their payment model needs work too.

In Topic: Will you play again?

18 February 2015 - 09:30 PM

View PostPhineas Poe, on 18 February 2015 - 03:43 PM, said:

I seriously question the depth of your experiences playing GW2 when you make comments like this. They created a dungeon path where every major engagement involves kiting, crown control, or stuns. It's in Twilight Arbor. Try it some time. Most fractals involve CC skills used at high levels. A guardian not using his greatsword pull at the ice elemental makes the difference between a clear and a wipe. An elementalist not using Frozen Ground on Grawl Shaman makes killing him a sinch. Shoggroth in Arah literally cannot be killed unless you use immobilization skills. And most dungeon paths, whether that's AC or CoE, involves some degree of CC use to get optimal kill times.

The hardest open world content in the game, both Tequatl and Wurm, also require the use of pulls, knockbacks, blinds, and snares to guarantee successful kills.

Crowd control is used everywhere in endgame content. And when a boss has defiance you simply have the mesmer or thief erase the stacks. I mean seriously.

So what I'm hearing is... you need two very specific professions, probably with a specific load out, to deal with Defiance?  Good to know.

I haven't played in a year and if I'm speaking from a lack of updated knowledge, it's because the game's pretty much not been worth keeping tabs on with its updates.  I listen to the forums and such, and the core problems are still there.  The crappy NPE, 'zerker, etc...

Again, it'll be interesting to see how this expansion goes.

From a lot of talk I've had, there doesn't seem to be a point to come back as there's stories people will have to buy (and honestly, they'd do themselves a favor by automatically unlocking previous LS content with an expac buy-in) to catch up and will still be very much behind anything they missed, which will feel like punishing players for ignoring a game that couldn't hold their interest.

In Topic: Revenant: The Master of the Mists

18 February 2015 - 09:25 PM

Hopefully they'll have something that resembles a vision.  I've no idea why they're so gun-shy on details.  WoW's telegraphed 6.1's deliverables since the PTR went up and they manage to maintain their hype up till the patch launch.

In Topic: Will you play again?

09 February 2015 - 06:36 PM

Not with Defiance.