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MazingerZ

Member Since 31 Aug 2012
Offline Last Active Today, 04:36 AM

#2204282 [Video] Guild Wars 2, Nine Months Later

Posted Dimber Damber on Today, 01:07 AM

View PostCaptain Bulldozer, on 21 May 2013 - 12:18 AM, said:

I wish I could give this post 10 likes.  I dunno about the gem shop bit myself... you can't blame Anet for wanting a steady revenue stream, but something tells me they could achieve that without making the game feel so unrewarding.  In fact, I would probably spend MORE in the cash shop if it did.

I can agree with this. I bought a couple of the picks for my guys because the animation amused me and for the convenience factor (I don't play nearly enough to make the cost/benefit really work out in a money sense).

I don't really gamble in real life except on those 600 million dollar jackpots and even then only a couple bucks. Spending real money on a chance at a skin in a game or whatever for one of my guys is just dumb to me.  I'd be much more likely to buy a few skins for 400-800 gems.  As it is I won't spend a penny on box with a 1% chance at some 1 use item.  Hell, I won't even spend in game gold on that B.S.

Hopefully others share this view, because if Anet see the results they want it probably won't change.  No skin off my back I guess, I want to support them through the gemstore but only if there's something there I actually want.  Just save me money if they go the rng route.

Oh yeah, and farming karka endlessly for a small chance at a box with a small chance at an item?  no thanks


#2204254 [Video] Guild Wars 2, Nine Months Later

Posted El Duderino on Yesterday, 11:22 PM

View PostLydeck, on 20 May 2013 - 10:48 PM, said:


The loudest guy in this thread doesn't even play GW2 by his own admittance. Lecture us more about who does or doesn't do something because of what's in their best interest.

What I take from a lot of people in threads like this is, "If you don't think the game is shitty, you're wrong."

Well, we're either wrong or we have some sort of  ulterior motive for having the opinion we do.

Oh, sorry guys. Let me borrow a phrase I used before and allow you guys to continue your circle jerk of shitting on the game.



If you're going to take a shot at a mod, at least keep it there rather than editing it out. :lol:

What would be nice is an a tual conversation about why the game isn't shitty, except other than Midnight Tea, Lunacy Polish and a few others, no one wants to put in the time to defend the game. Instead we get defensive posts or ones that attack the dissenters without providing any real substance.

Everyone gets so bent out of shape about the negativity, but no one cares to actually discuss it.

Just remember, almost all of us "bought in" to the hype at one point and something happened to change our opinion. I wonder if you are as impervious as you think you are when the changes you think need to be made don't happen.


#2204219 Last Stand at Southsun

Posted madmaxII on Yesterday, 10:08 PM

Quote

Exclusive Southsun Items: Players who help keep the peace during the Secret of Southsun can earn two exclusive new back items, the floral Fervid Censer and the writhing Sclerite Karka Shell.

The back items aren't new, are they? That are the same ones we got for spending an hour in Southsun Cove after the last patch?

Quote

New Southsun Cove Rewards: Players can find their very own Mini Reef Rider – a loyal floating friend available only until June 11. Dedicated defenders of the Southsun settlers can also earn rare new limited-edition rewards from creatures and chests in Southsun Cove, and by playing Crab Toss.

I am fairly sure "dedicated defenders of the Southsun settlers" means 24/7 farmers or buyers of their RNG boxes.

*sigh*

Not excited.


#2204268 [Video] Guild Wars 2, Nine Months Later

Posted El Duderino on Yesterday, 11:51 PM

View PostKattar, on 20 May 2013 - 10:04 PM, said:


If you continue to crap on every topic, you'll be the one needing to find another forum. At a certain point you're (not just you, but everyone with the same attitude) just beating a dead horse. And it needs to stop.

No one on this site has more invested in GW2 than the staff here does. You certainly don't see us posting in such a manner.

If you can't find anything else to say other than all the things you hate about GW2, you really do need to find something better to do with your time.

Yessir! I promise to be more positive so as not to upset the status quo. Ill just take posts like this as good natured ribbing knowing that I can't say anything in response without getting deleted or fear of getting banned.


#2204211 [Video] Guild Wars 2, Nine Months Later

Posted El Duderino on Yesterday, 09:58 PM

View PostKrakenAZ, on 20 May 2013 - 09:40 PM, said:

If the game disappoints so terribly, find another that scratches your itch.  At this point you're just flapping your jaws (or fingers as it were) just to hear your own voice and get patted on the back by other people that supposedly hate the game too (yet continue to devote time to posting on forums dedicated to it).

That's the funny thing, I could give a shit about every other ctappy game out there. In fact, I've never been so negative in a forum ever. The problem is that I really cared about this game. I waited for it. I was never more excited for a game ever. And it was about the biggest colossal failure ever.  The worst problem is there is no other game that makes up for it to divert my attention. Show me a game that matches GW1 except made for 2013 and Ill gladly go away...

There isn't one. The closest thing we have is GW2. As such, I will, as a consumer, continue to point out it's problems as I see fit. It is my right to do so. If you don't like it find a forum that scratches your itch?


#2204209 [Video] Guild Wars 2, Nine Months Later

Posted Xunlai Agent on Yesterday, 09:55 PM

People need to check out Path of Exile to see how a gem shop can be done right and then they should realise that ANet should be outplaying Blizzard from 8 YEARS ago on every level. They observed the mistakes and successes that occurred with World of Warcraft (it is public knowledge) and thus should have learned Blizzard's lessons. Notes should have been taken and people need to accept that.


#2204197 Guild Wars 2 API

Posted MisterB on Yesterday, 09:31 PM

View PostThiaTheMuse, on 20 May 2013 - 09:21 PM, said:

What does API stand for?
API is an acronym for application programming interface.

https://en.wikipedia...mming_interface
https://www.google.c...m/search?&q=api


View PostMazingerZ, on 20 May 2013 - 09:31 PM, said:

With this API, I could, in theory, create a web page for my server that knows about all the events happening, where, and when.  I keep asking ArenaNet for the information and update the web-page automagically so anytime someone visits it, they know instantly what events are happening at that moment.

Or going further, you could potentially retrieve event data for all servers simultaneously, and track something like say, dragons, world bosses, and Orr temple events. And then the guesting systems will asplode, and suddenly, overflows everywhere.


#2204191 [Video] Guild Wars 2, Nine Months Later

Posted Xunlai Agent on Yesterday, 09:18 PM

Just FYI World of Warcraft launched on November 23, 2004, which is over 8 years ago. You are using this game as a comparison to Guild Wars 2?! A game that launched in 2012 which should not have to be mentioned in the same sentence as WoW unless you are pointing out that they happen to both be MMOs. Yes, ANet should be doing a better job than Blizzard 8 years ago...

Lessons should have been learned.


#2204179 Guild Wars 2 API

Posted MisterB on Yesterday, 08:44 PM

Posted Image


New forums for the official Guild Wars 2 API have been made public today. Within them, Cliff Spradlin has posted documentation on the API for those looking to create new tools and/or sites. Currently available are calls to fetch Dynamic Event information, WvW statuses, and item and recipe details.

We’re really excited to share these APIs with you. There are already some amazing community apps and websites out there, and we hope that these APIs enhance them and enable new ones to be created.

This thread documents the currently available APIs for use. These APIs are in beta, so don’t be surprised if the interfaces change, but we will try to warn you if we have to make any breaking changes.

For more information, including future changes to the development of the official API, check out the new API forums.


#2204130 [Video] Guild Wars 2, Nine Months Later

Posted Fernling306 on Yesterday, 07:02 PM

View PostDaesu, on 20 May 2013 - 06:53 PM, said:

If you are talking about their cash shop, I believe their management holds that as high priority because that is where they get much of their income and yes, I notice their big emphasis on their cash shop too on each update.

My problem with their cash shop is that they seem to build a little bit of content(living story mostly) just for a reason to update the cash shop more. I always laugh when reading patch notes that aren't worthy of 20 mins of entertainment, that include a big update to the cash shop spiel. It really feels like they are trying to milk their customers a bit too early. How about they just amaze us with good updates and actually earn our money. Wouldn't be a bad idea to remove the rng too,  this is the western world you are selling your product to.


#2204127 [Video] Guild Wars 2, Nine Months Later

Posted Daesu on Yesterday, 07:00 PM

View Postborovnica, on 20 May 2013 - 06:54 PM, said:

and honestly cash shop is pretty fair, expect for that nasty random shit they put in.

And I agree that is part of the bigger problematic trend that I see in GW2. They are stingy with their rewards.  

You only get good rewards, once in a blue moon, during really special events.  In usual cases, you can kill a veteran and get junk crap or nothing at all.  I suspect that trend may be because they want more people to buy gems and convert them to gold and to buy gems with real money as the gem price goes up.

The reward-motivation factor is just not there for most content.


#2204120 [Video] Guild Wars 2, Nine Months Later

Posted Feathermoore on Yesterday, 06:53 PM

View PostLordkrall, on 20 May 2013 - 06:43 PM, said:

That comment is quite funny.
Isn't it way more logical to focus on the weak aspect of a game rather than those aspects that are already good?

The comment is referring to Anet focusing on content that they are bad at, or they haven't really been able to do instead on making more content in the realms of what they do well. While it is generally good to improve on areas that you are weak in, adding features that are weak instead of improving the weak things you already have is just silly.


#2204119 My Beefs w/ GW2 & ArenaNet

Posted Draino on Yesterday, 06:52 PM

View PostLydeck, on 20 May 2013 - 05:11 PM, said:

This is a bunch of subjective crap. What you expect from the game isn't what someone else is going to expect from the game. You may as well have just said, "When am I going to have the perfect game I expected to have?"

And furthermore, if you've gotten several hundred hours of play time out of it (hell, even just a single 100), then how in the hell can you complain about the fact that you "paid" for it? There's no monthly fee so that's an asinine complaint.

Funny...you do realize, Lydeck, that most people's decisions about leisure time activities are based quite heavily on subjective choices? Subjectively speaking, the game and its progress are not holding up very well for me either.

As for "paying for it," I certainly don't know about Dude or others, but I bought some gems along the way, got some things from the cash shop. That's the economic relationship a "free to play" vendor hopes and needs to build. So speaking just for myself, yeah, I "paid  for it." I guess that means I have a right to agree with a lot of the opinions expressed (oh, so subjectively) in this thread.

So, when am I going to have the [fun, challenging, satisfying, and immersive] game I expected to have?


#2204076 My Beefs w/ GW2 & ArenaNet

Posted El Duderino on Yesterday, 05:19 PM

View PostLydeck, on 20 May 2013 - 05:11 PM, said:

This is a bunch of subjective crap. What you expect from the game isn't what someone else is going to expect from the game. You may as well have just said, "When am I going to have the perfect game I expected to have?"

And furthermore, if you've gotten several hundred hours of play time out of it (hell, even just a single 100), then how in the hell can you complain about the fact that you "paid" for it? There's no monthly fee so that's an asinine complaint.

My favorite argument is the subjective argument. It shows that the arguer has nothing better to say and refused to admit that while some things can be argued to be subjective, it doesn't make it untrue. Music, books, entertainment in general is subjective, but there are still overwhelming qualities in all of these things that make some "better" than others, regardless of what you want to believe.

Plus, I believe you were the one that mentioned we haven't waited long enough " to address the issues and to make the game better." But, now you are arguing that those "issues" don't exist and that the game doesn't need to get better.

So, which is it? Is the game perfect now as you seem to want to argue with your "subjective" statement, or should we continue to wait longer for the game to get better, as you said before. All I wanted to know is when is the wait too long?

The best part of the whole post is your last one. Know what I do when I get a bad meal at a restaurant? I send it back. Guess what I just did with GW2? I got a refund! And, no, neither of those incidents preclude me from telling everyone, including review sites, that I was disappointed and why.

EDIT: Oh, I forgot to mention that your use of the words "sensationalist drivel," "subjective crap," and "asinine complaints." Show your real skill for having a meaningful conversation.

Keep it classy there, ok?


#2204048 Consortium is Nexon/NCSoft?

Posted Resolve on Yesterday, 04:12 PM

I think it's really telling that LordKrall is the only one left defending Anet/trolling on these forums.

Anet changed direction at some point right before or right after release, that much is clear. We'll probably never know the exact reason but there sure are quite a few hints and signs around.