Saskia the Dragonslayer, on 14 May 2013 - 09:17 AM, said:
Why Anet constantly adds pve in this game when everyone knows that after you get full exotic gear (wich is ultra fast with cof dungeon) there is not point in playing pve anymore...I mean GvG was really fun in guild wars 1, and also the normal without caping 5v5 matches were also very fun.Every map atm has kinda the same layout, 2 points on the side 1 in the middle and the 1 in the middle is on a high ground, they all feel the same....I know this game is young but instead of them working on pve content they can add the things i asked.
It is sad that ANet did a complete 180 degree turn from GW1 when it comes to PvP. That being said, I think that you will find that GW2 isn't ever going to have GvG. First, the PvP population up and left a long time ago. Second, this game doesn't have the kind of combat that will lend itself well to a game style like GvG. I mean, the game would be over in like 2 minutes with the lack of healing/prots to actually slow down combat to the point where tactics and strategy can actually have an effect on the game.
As much as I miss GvG and HA, and I think that ANet should be ashamed that they gave up on the best RPG style PvP ever, the game is too broken to support GvG at this point. I doubt it will ever get fixed.
The worst part is that GW1 is still such a broken mess from Nightfall and lack of balance that it isn't even possible to go back and enjoy the original. I am waiting for the day that someone finds a way to talk ANet into letting us have Factions or Prophecies only PvP. That would be simply amazing.

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