Jump to content

  • Curse Sites
Help

Casiidy

Member Since 04 Sep 2012
Offline Last Active Mar 26 2014 12:20 AM

Posts I've Made

In Topic: Wardrobe, Charges should only unlock.

26 March 2014 - 12:15 AM

So you think we shouldn't get as many transmute stones from map completion, but make each piece of gear "unlockable" to change at will? I think that would destroy the market. Think about it - weapon skins are a huge part of this game. If I could change the look of my weapons freely with no cost, why would I bother getting map completion at all? Or play any other features of this game?

In Topic: Do MMO players demand too much?

03 December 2012 - 04:27 AM

I would have to say yes and no.

Yes, people are very demanding. Everyone will have a different opinion on a game. And trying to please every MMO gamer out there is IMPOSSIBLE. Because some people will master a game quickly, and want something new/different/exciting. Some people cannot master the game and will whine that it is too difficult and should be easier. Or they will whine about it being too hard and that the game needs to be changed altogether.

However - paying $60 for a game, then again paying MONTHLY means that game needs to listen to the player feedback, and ensure that a large percentage of players continues to play (and subscribe). WoW has had a decade to do so - to change their game based on the players needs and wants. No other MMOs have had that much time to develop a game that good or original (not saying WoW has always been original). So they copy WoW. But the problem is you are still playing the same game. It just looks different. But...isn't that the definition of a genre? Games that are generally the same but have different storylines or gameplay or community, etc. Because at any moment, if I get bored of a subscription based game, then I will stop paying for it.

Unfortunately, GW2 has been trying to attract the attention of a wide base of players. And unfortunately, it doesn't seem to be working. But...you don't pay monthly for GW2. So technically, the players of this game don't really have that right to demand certain things out of this game. Even if you are paying in the cash shop, that is your choice and is no way required to play the game.

Overall, I'm trying to say that MMO players should NOT demand anything. I think its great that players provide feedback on their participation in the game, but in NO way should speak for all players (even though many people try). And if you aren't paying a subscription fee to the game, you have no right to demand anything from the game developers.

In Topic: Where has everyone gone?

02 December 2012 - 06:49 AM

When this game started, there were hundreds of thousands of players because everyone thought this was going to be an MMORPG that was unlike ANY other MMORPG ever made. And then they realized that, just like all MMORPGs, it is the same. I think the #1 reason for quitting online games like this is the grind. Some people just don't like to do it (and all you have to do is look around the forums for about 5 minutes to see that).

So, just like ALL the MMORPGs out there, there was a huge hype at the start, then people moved on. Because in the end, all MMORPGs require a daily play (daily quests/dungeons/farming/etc) in order to "keep up" with the "elite" crowd.

All of my friends have super game ADD - play one game for a month or two, then play something else, then something else, and so one and so forth. I personally stopped playing GW2 after about a month (I got bored because all my friends outleveled me) and now I'm back into it after a 2 month break.

People talk about how BAD the game is and some people's argument against this was "WoW lovers are bad at GW2". The truth is that not everyone is going to love the same game! Every single person has their own play style and different games appeal to different people. It's just too bad that most of the online gaming community nowadays is just too stuck up in their own little world to expand out, make friends, have actual conversation/discussion, and help other players. I have noticed a huge difference in the online community since I started playing MMORPGs many, many years ago.

In Topic: L2P is the dumbest argument ever

02 December 2012 - 06:38 AM

So you think that L2P is a stupid and dumb argument, yet you are using it. I'm not sure I understand how this is a legitimate argument.

In Topic: ANet's handling of Halloween has been nothing but disappointment

24 October 2012 - 01:46 AM

I COMPLETELY agree that a holiday event should be about having FUN - NOT grinding! I don't really care for the Halloween skins, but if I did want to have one, why would I want to spend real cash to get keys for the chests for a super low chance at it? Because I certainly don't have 40g to just drop on one. Even if I had to spend a few days working on the event to get a reward, that's fine. As long as the event is fun. GW1 events were a blast! And you barely got a reward. But who cares - you had fun.

The costume rewards in GW1 were fun and could be changed between characters. Why does GW2 want to change this? I'm really disappointed in this event *so far* because they haven't really given me any fun or any reward for doing the "event."