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Member Since 06 Sep 2012
Offline Last Active Mar 31 2014 08:05 AM

Posts I've Made

In Topic: Update Notes for October 1st

03 October 2013 - 07:40 PM

View PostSounomi, on 03 October 2013 - 07:34 PM, said:

It seems to be a personal achievement and you have to open all 5 yourself to get it.  I also get the feeling it works over multiple runs too but I personally got in one run so I can't say for sure.
It does work over multiple runs, I completed it in two separate runs.

In Topic: Update Notes for October 1st

03 October 2013 - 02:47 AM

I do not get this elite mentality and class prejudices at all. My group completed the path 3 times now, with 2 thieves, 2 necros and 1 warrior. And one of the necros was a random actually.

In Topic: Update Notes for October 1st

02 October 2013 - 01:55 AM

So, I completed the new dungeon a couple of hours ago and I haven´t had that much fun in GW2 in a long time. Mostly because of the people I was playing with, I grant, but we really had a blast figuring out how stuff works.
Overall, I think the new path is definitely an improvement when compared to older explorable mode paths.

Regarding Tequatl, I killed it once with my raid guild today, right after the patch. The changes they made with the turrets turned out to be more annoying than useful. Of course that is only because we had an overflow on our own, I suppose if you have problems with griefing/afk-people, its nice. The loot still seems to be rather mediocre (we were approximately ~140 people in TS: no one got an ascended weapon box or the mini pet). But, fortunately, the apparently have fixed some bugs and haven´t changed the spawn times, so nothing to complain about really.

Aaaaaand finally a Mohican for my Necro Asura, f**k yeah :cool:

I like the patch so far.

In Topic: Quiver of a Thousand Arrows / There with Yakkington: Stats after September 3r...

12 September 2013 - 12:56 PM

Really? In my understanding the line in the patch notes, about choosing the stats, only referred to Explorer’s, Traveler’s and Pillager`s equipment.

Would be sweet though =D I´m going to try it out later.

thanks for your reply

EDIT: Seems to work, I was able to choose the stats freely.

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In Topic: Update Notes for May 28th

29 May 2013 - 02:07 PM

I just did the new instances and I am utterly disappointed.

I played my condition Necro for the solo instance, since I read the boss was easier with a condition build, but seriously... Once I drew Canach trough the first poison mine, I started auto-attacking him and his life bar disappeared literally within seconds.
Not sure if this works as intended but if it does, it is an awfully designed mechanic...

The same goes for the group instance. Way too short, easy and the "lure the boss into a mine" thing is absolutely not fun, but rather annoying.

Well... at least the reward was decent for the couple of minutes I had to waste for this...