I can hope though
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Isaac82
Member Since 08 Sep 2012Offline Last Active Jan 03 2013 05:42 AM
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#2104709 Seems like we'll get a big content patch on January/February
Posted
Cr0w
on 02 December 2012 - 04:41 PM
I can hope though
#2097968 Anyone else starting to plan around never having guesting?
Posted
Red_Falcon
on 27 November 2012 - 11:09 AM
GW1 district system was much better, allowed for all people to play together.
WvW can be done without servers, just have people and guilds pledge to a different "house", "god" or whatever you can come up with.
This system is obsolete really, I wonder why they decided to keep it. It has big flaws.
#2036700 Banned from official forum for discussing low chest drop chance
Posted
Kaguchan
on 23 October 2012 - 07:57 AM
Its all about HOW you say something.
#2036584 Banned from official forum for discussing low chest drop chance
Posted
Runkleford
on 23 October 2012 - 06:56 AM
#2037060 Why I'm underwhelmed with GW2's Halloween event so far.
Posted
Lhim
on 23 October 2012 - 12:08 PM
Hermos, on 23 October 2012 - 11:49 AM, said:
Now I understand that there are a few things I've omitted, namely:
- I should wait for the other acts before making rash statements like this.
- There's still technically more here than in GW1.
- Costume brawls are great, even though I suck at them and don't enjoy them.
- Nostalgia could be a factor in this, and Anet have made an in game reference somewhere to GW1 vets who complain that gw2 isn't living up to expectations.
Anet generally doesn't disappoint, but I am losing a little hope.
Good thing that you added this and your title includes 'so far'. Too bad almost everyone so far ignores that.
#2033787 Anet, ncsoft, nexon mmo gambling topic deleted?
Posted
Shayne Hawke
on 21 October 2012 - 11:06 PM
Like this one.
#2030371 Where are Weekly Events? Mad King won't cut it!
Posted
Ulrichgaming
on 19 October 2012 - 09:41 PM
#2030321 Where are Weekly Events? Mad King won't cut it!
Posted
Arys
on 19 October 2012 - 09:05 PM
#1979183 Social Failure?
Posted
Omedon
on 29 September 2012 - 01:08 PM
littleXuro, on 29 September 2012 - 10:57 AM, said:
The social aspect. In short, it's a joke in Guild Wars 2.
Every map I enter I always try to start a chat in map chat or with anyone close to me which usually has no response whatsoever as a result. So then I try to join a guild, been in 12 so far, nobody talks even though I try to get any conversation going (sadly most of these guilds advertise themselves as social guilds on this forum too).
I love to do Jumping Puzzles in WvW as it gives free treb/golem blueprints which can contribute quite good towards our war against the other servers, been shouting in map chat on every borderland for 8 days now, never did anyone even want to respond except a few annoying trolls who feel it's neccesary to point out it's a warzone and not a PvE enviroment.
Same story for any other activity I try to do in the game.
I can deal with flawed mechanics which can be tuned but as far as I can tell, this is a flaw in the core of the entire design around Guild Wars 2. Since there is no difference between grouping and non-grouping, people avoid the social aspect entirely appareantly.
I never felt so lonely in a MMORPG. If this is the next generation of MMO's, I will be done with this genre.
Edit, I should note I have been on 4 servers now, all give me the same result.
Ok, look...
Guild wars 2 is not responsible for taking gamers at large in their community and making them something they not all are: overtly social creatures. This doesn't mean we're basement dwelling manchildren, but it does mean that it takes all kinds to populate an MMO community. There are overtly sociable people playing this game, but you're going to have to go find them, specifically, because logging into the same area as a bunch of people doesn't entitle you to social inclusion.
Straight up, my guild is pretty sociable, but the vibes you're putting out would tell me that you, respectfully, wouldn't fit among us, because you're radiating high maintenance "pay attention to me" with this thread. We aren't here to pay attention to you. We're here to play a game that DOES provide some of the greatest opportunities and tools to seek the gameplay and group experience we want. Put your name out, tell folks what you want out of the game. If you happen to line your seemingly high social maintenance needs up with a big hearted guild that will tolerate that, I wish you all the happiness you can handle, seriously, I'm not being sarcastic.
The only experience you can consider yourself guaranteed and entitled to is the mechanical world, because with so many self-motivated, personally empowered ways to enjoy GW2, the ONLY people that are going to be overtly social are those that WANT to, since, unlike other games, and thank goodness for this, there is no NEED to do so.
I don't need you, you don't need me, because of this, the only communication you will receive from me is that which I WANT to provide. From person to person, this will vary, and unlike other games, that won't cripple anyone. Thank goodness for that.
Look for the support group you seemingly desire. If it's that important to you, you'll be up front, proactive, and maybe you'll find it. It sounds to me like you need to look in the mirror before you look outward, though.
If you want forced, false smiling co-dependence ("be nice to the healer or we won't down the boss!"), there are many other games for that. I'll enjoy my freedom here, and those that appear worthy of my interaction will receive it.
Good luck.
#1979061 Social Failure?
Posted
Senatic
on 29 September 2012 - 11:53 AM
Just sayin, maybe it's you?
#2015128 Halloween! "Shadow of the Mad King!"
Posted
EliteZeon
on 13 October 2012 - 04:26 AM
We never broke our tie in rock, paper, scissors.
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