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Sithicus Dias
Member Since 13 Sep 2012Offline Last Active Yesterday, 09:11 PM
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- Member Title Vanguard Scout
- Age 23 years old
- Birthday October 10, 1989
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UK
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DVDF
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Gandara
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In Topic: When people say Berserker
27 March 2013 - 05:58 PM
The issue is over-stated, the truly "hardcore" (i.e. to the point of demanding gear to be linked) players are a significant minority.
In Topic: When people say Berserker
26 March 2013 - 12:00 PM
beadnbutter32, on 26 March 2013 - 11:46 AM, said:
You can't run dungeons if you don't have full exo zerker gear.
I think you'll find a lot of the GW community is not that brutally attached to min-maxing. There's no way for anyone to tell if you actually have full exotics anyway, so what they don't know can't hurt them.
In Topic: When people say Berserker
26 March 2013 - 09:55 AM
Decollete, on 26 March 2013 - 02:56 AM, said:
Stat differences between Masterwork -> Rare -> Exotic are small last I checked, are Masterwork/Rare sufficient?
That's not necessarily true, remember also that the difference in Armor stat across Masterwork to Exotic is fairly significant. There's just not really any point weakening yourself and trying to get away with it, Exotics are relatively cheap and don't require much of a grind whatsoever.
In Topic: Warrior Builds: Success and Failure
26 March 2013 - 08:55 AM
Ship Soo, on 22 March 2013 - 08:58 PM, said:
My opinion is, this game is still so new, that nothing can be considered "worked out". People barely co-ordinate combo fields, for Pete's sake.
I think a lot of people would react to that statement about nothing being worked out, rather harshly. Forums like this bring together collective minds, whether we're ripping in to each other about full on min/max DPS or providing a bit of team support, the point is that opinions are being shared and a lot of people are LEARNING. That's what this is about, everybody sharing their experiences and where possible providing evidence for it. Collective opinion sharing such as this invokes a law of accelerating returns, so things like the optimum DPS build and so forth, can very quickly be worked out.
Plus I willingly admit my theorycrafting in Vigorous Shouts has proven that it's not viable, it's much better to just cut things down, however that doesn't mean I didn't enjoy it, and it still draws an important conclusion. The number of people actually advocating a defensive VS build is very small, perhaps that's because we all learned a thing or two. However I would nonetheless class my theorycrafting posts as "worked out", I ran the builds for a long time, tested them in probably every dungeon and came to a conclusion.
Nikephoros, on 25 March 2013 - 07:07 PM, said:
And yes, the build aspect of the game is mostly figured out at this point:
Exactly, it doesn't take years to establish things like these, until an expansion comes out there probably won't be anything new enough to threaten shaking up the general paradigm.
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