Jump to content

  • Curse Sites


Member Since 14 Sep 2012
Offline Last Active Mar 04 2013 03:31 AM

Posts I've Made

In Topic: Sell laurels in the gem store

06 February 2013 - 02:49 PM

I'd be up for it. I have 4 characters. It would take me a fricking year without the infusions for all of them. I appreciate the alternative to fractals but both are a fricking grind and unlike a lot of MMO players who are retail workers or college students, I actually value my time and it doesn't come cheap.

In Topic: Tier 1 (GvG): EMP,TSYM ,HB ,VoTF

03 February 2013 - 06:26 AM

View Postkidawk, on 03 February 2013 - 03:44 AM, said:

I joined a SoS guild (no longer in it, quit because of lack of fun content) that is a bit rinky dink and we rolled you (about a week ago) and your giant siege zerg guild several times.

I have seen what they (the guilds mentioned in this thread) have to offer. You can substitute 8man DAoC group with elite WoW RBG team, etc etc.

The skill cap isn't high.

Skill cap isn't terribly high at all on these zerg vs zerg fights, the game design doesn't really allow it on top of lag + culling so get off your high horse. They need to design maps that split people up into more smaller groups. 10 v 10 would be a better showcase of skill imo.

In Topic: Tier 1 (GvG): EMP,TSYM ,HB ,VoTF

02 February 2013 - 02:58 PM

goddamn im pissed I missed out on this. I'm close to leaving the game too from lack of time :P

In Topic: Which MMO will you all be going to now?

30 December 2012 - 04:16 AM

We've all gone very far away from the original MMO ideal which was supposed to be the living breathing world an the "thrill" of being able to play with people from all over the world (which we now take for granted). This was before the days of "endgame" and "rush to level cap" lol replacing all that. No one has really made any MMO's where it took 6 months just to discover what was out there in the world (in-game map ruins the mystique) and hearing tales of far off continents and dungeons, strange races etc that you wouldn't ever see in quite awhile. Yes I'm reminiscing about Everquest here. That game didn't have waypoints and asura gates so when you actually saw someone from another race from the other side of the world who has to physically make that trip braving all the dangers along the way, stuff way higher level, not get killed and have to run all the way back just to loot it was a big deal.

Anyway as for my post-GW2 game, I've started TSW and had a horrible 1st day experience (major comedown from how polished GW2 is by comparison) but second day was much better. I'll write up a review later for gamefaqs when I have time + a bit more experience with it. TSW's combat is absolutely horrible though. 0/10. Seriously. Good thing there's more to the game than just the combat.

For all the griping about no endgame, GW2 won't last etc we should be grateful for the casual design and this newer trend though. I'm also in the position where this may have to be my last "serious" game but you know what.. this also means that with less time, someone can still have at least one 80 instead of multipel geared ones and be able to keep up with the game, new content, expansions etc. It's better than having to give up the genre entirely. A lot of people still post with the attitude that MMO's are supposed to replace your real life, or at least your spare time aka "I'm bored already" and that's really the problem. All these people will need some time/several games to eventually 'detox' from the WoW mentality.

In Topic: [Playing together and different story experiences] New couple with a question...

26 December 2012 - 09:54 AM

No no you really don't lol. What you DO need to coordinate is if you both end up picking the same race, then it's best to coordinate different choices so you have differing story branches. I prefer to do different content but maybe you guys like to progress together in which case you'd pick the same backstory choices.

Anyway the above is moot since it sounds like you're picking different races but I just mentioned it for information's sake