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I'm SquirrelMember Since 16 Jul 2010
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Posted Nyid on 22 May 2014 - 12:34 AM
It's difficult to say. Because Ash legion deals with infiltration and assassinations, Shadow could be a variation of a surname that reflects Malice's "personality, ideals, or history." Sword could just as easily not be the surname. Best of luck!
Edit: I should point out that there are several Ash Legion NPC's with "Shadow" as part of the surname.
Posted DusK on 05 March 2014 - 09:36 AM
This time around, I've composed a short loopable for one of my characters, Semele Isra.
I'm thinking about opening this up a bit and taking commissions for people that might want me to compose their own characters' themes, but I dunno if there'd be any interest in that.
Posted Cube on 13 February 2014 - 12:03 AM
But seriously thought, I hate water combat as much as the next guy but it would be mad rad with an underwater expansion.
On the topic I want the Tengu to see we are in need, and despite them being racist and all they are like: aint nobody got time for this. and lets us in and then an expansion is introduced and we can play as Tengu.
yeah, one can dream, right!?
Posted RandolfRa on 11 February 2014 - 09:01 PM
Posted Cevilo on 31 January 2014 - 05:49 AM
Posted Featherman on 21 January 2014 - 02:24 AM
Posted Mister_Smiley on 17 November 2013 - 05:39 PM
To stay on Topic, I expect the sales to be down because of the Temp crap content they put out, it goes fast and doesn't keep people intrested in the game.(hell i do the living story and then stop playing) Anet need to take a look at them selfs.
Posted Captain Bulldozer on 17 November 2013 - 04:37 PM
In it, the tidings for GW2 could be described as "bleak". Pre-royalty sales for the 3rd quarter were around $23 million, only slightly higher than that of Aion. Furthermore, the trend of declining sales of GW2 continues, and does so at a faster rate than the rates of change of NCSoft's other big sellers (Aion, Linear 1, Lineage 2 and Blade and Soul all have relatively consistent sales).
More than that, the quarterly sales by Arenanet are now lower than that of any other division of NCSoft except NCSoft Taiwan, for the first time since GW2 was released.
Now, 3rd quarter sales figures are often on the weaker side, and GW2 is still making a profit, so there's that. However, the sales figures support that, on average, Arenanet was bringing in slightly under $3.1 million per month in the last 3 months, BEFORE taxes and expenses, with a trend of decline.
In light of this, it would seem that the microtransaction model of GW2 is not proving to be an overwhelming success in the long term (though of course, this quarter could be an anomaly). Things will likely pick up in the 4th quarter, but how much it does will say quite a bit about the viability of Arenanet's current practices. Discuss at will.
Posted MazingerZ on 19 November 2013 - 04:21 PM
Posted Illein on 06 November 2013 - 03:39 PM
Seems someone got his shit together and gave the video the epic song it actually deserved. Bravo!
Posted Baldur The Bold on 29 October 2013 - 07:02 PM
I don't find the same zerg events challenging or rewarding and when you have a giant tower that everyone and their quaggan mini want to get into, yet find that you can't, you get disappointed.
Grind your AP through zerg.
Buy gems for new skins.....
God, they have such a fantastic opportunity to do something innovative and fun but almost always miss the target.
Posted Desild on 27 October 2013 - 01:43 PM
But here on Guru we have to thread lightly, since no matter how righteous our hatred of the game might be, we still have to be courteous to the forum guidelines, be respectful and overall repress our outrage.
If I could write for a site such as this, oh boy, I would hold no reservations to how nasty I'd be. I'm talking on sheer mudslinging and insults. Guru has that advantage though, with good people like Feathermoore detaining me from devolving into a ape.
Wonder if they are accepting articles... Or in the very least, highlighting my Guild Wars in Five Seconds movies. They're quite neat.
Posted Cube on 22 September 2013 - 04:40 PM
There's tons more games out there but GW2 is the only game I paid attention to when it came to the hype. I don't with games, after both AION and Guild Wars I have learned how bad it is to jump on that wagon!
Posted Konig Des Todes on 22 July 2013 - 10:31 AM
Wrote out a nice long reply, Firefox crashed, lost what I wrote....
I guess I'll be shorter this time.
@OP: I have heard your proclaim that the lore isn't deep. And I greatly disagree. It's there. There's been a lot of lore - most of the lore, in fact, imo - that is based off of GW1 knowledge. Your statement about the fall of Abaddon "returning to their roots" is also false, because there'd be no returning. If you don't know that then clearly you've never been to Malchor's Leap and actually paid minute attention to the dialogue and text of NPCs and objects, nor have you done Arah explorable (particularly seer in that regards, but with GW1 in general, forgotten or mursaat paths as well).
ArenaNet never had a lack of context nor a lack of GW1 lore ties in what they've written. Just like all lore in GW1 however you must do a little digging. Just like in GW1, you won't be spoonfed lore - unlike most other games. Think of GW2 lore as being like Half-Life and Portal series lore. It won't be point-blank.
This said, please do not consider the fight with Zhaitan being bad as lore. That's mechanics and grotesquely different. Same with the faults of the personal story, which lies in mechanics and storytelling rather than the lore of the game. And I do hope that you take WP videos with a grain of salt, because he mixes a lot of speculation into the "facts" and despite his popularity, isn't entirely accurate in the long run. Every video of his I can spot at least eight wrong "facts" and several times he makes others' theories sound like his own.
And just to reiterate, there is a LOT of GW2 lore and story that's grounded from GW1 lore. Too much to really even list. Sure, a lot of the Elder Dragon and Orr stuff is knew, simply because GW1 never delved into the history of the world and the entirety of Orr beyond "it sunk, undead rose, deal with it." But beyond that and the sylvari, there's a shit ton of stuff that's based on GW1 lore.
Hell, we even have an entire event chain about the summoning stones - a mere mechanic of GW1 that in that game held no lore at all.
Lastly for my ranting, about going to the Crystal Desert - don't get your hopes up. Personally, I think Anet would be foolish to give 2-3 hours or less worth of story content every 2 months for a single plot about Joko and Kralkatorrik, which would mean such a plot would last nearly a year in updates. That would be immensely boring and I'm sure ArenaNet knows this. The size of their living story content is just not viable for large plot additions. Furthermore, just because we got more lore on Glint doesn't mean we'll be going after Joko or Kralkatorrik at all, given how its indirect lore on her.
Now that my ranting is done...
- Lord Sybitha and Sorcerer Lord Kree, both mentioned in the Crystal Desert. And Lord Odran - we got a tiny bit of lore, saying he entered the Mists to seek the gods. I'd like to know more of these powerful ancient mages.
- I'm curious if the Heart of Ice is a Dragon's Eye
- I want to know more about the royalties' history. Not just Tyrian ones but the Canthan emperors too.
- In Sea of Sorrows it says that Kryta was established during a war with Orr. I'd like to know why King Mazdak was warring with Orr. And furthermore, I want to know why Kryta was established by Orrians before the Exodus, yet founded as a colony of Elona in 300 AE.
- I want to know more about the druids. They're said to be originally Krytan humans, but forced into the jungle. I'm curious about what caused this and why.
- I want to know who the heck the Seekers were.
- What happened to the Door of Komalie and the bloodstone that was there given the place was under Risen control and the Elder Dragons seek magic.
Who or what was the "mysterious enemy" above the Giant's Basin?
Where are the gargoyles and what is their true purpose?
Who built Rata Sum?
Where are the remaining Mursaat and White Mantle?
Who was Bahltek?
Who is the wizard of the Wizard's Tower?
I can't remember the others. I believe there was a strange veil of darkness above the Ullen River as well.
In War in Kryta, there's mention of jotun, centaurs, and giants being north of the Giant's Basin. In GW2, that's where the centaurs are invading from, where they've lived since being pushed out of Kryta (and in the northern Maguuma Jungle). The war with the centaurs have been known since GW1 as well.
Rata Sum is heavily implied to be of... asuran origins! Yes, I know it seems weird that the asura built on asuran ruins without knowing those ruins to be asuran, but pre-GW2 release lore (the blog post and Ghosts of Ascalon) has told us that the asura were very bad at keeping unified and old historical records, primarily because of paranoia and egoism - the lost of their history when they rose is in fact part of the reason behind the Inquest's founding! Now, onto why they're implied to be asuran ruins - in GW1, those ruins shared models and textures with the Central Transfer Chamber, which were definitely asuran. In GW2, we have Rata Pten, ruins which is said to be asuran and predating the Cataclysm (1071 AE - that's 7 years before the asura surfaced!). Finally, we were told by Jeff Grubb via Linsey Murdock that the TC ruins were built by a magical group/race (with seers, mursaat, and Orrians being examples - but we can scratch the mursaat and Orrians given that we've seen their other structures). So it seems that the asura - either as a race or just a group of them - had been on the surface in the past before, and left ruins.
The White Mantle, as we saw in Hearts of the North, fled into the Maguuma Jungle. They have since infiltrated Kryta under the guise of the bandit leadership and has ties to the Ministry - how much of either group know of the White Mantle's involvement or existence is unknown, but we know that some of the higher ups in the bandits seem to know of the WM (if not _being_ White Mantle), while the bandit mooks do not and honestly think that Jennah is a tyrant that must be dethroned (or went to banditry to survive being poor). For mursaat - well, the foremost Durmand Priory scholar on the mursaat believe them extinct, but also states that they usually return when thought extinct. And we know Lazarus is around somewhere. So where they are is quite the question.
And about Wizard's Tower. There is no singular "wizard" of the tower, unless you refer to the origin of the place which is indeed unknown, but modern times it's occupied by the wizard Isgarren.
That tomb was always empty. The mursaat took him.
My biggest fears for ANet are that they are focusing too much on creating a game and not enough on creating a world...in the form of a game...if that makes any sense.
I think they're doing a fine job in balancing the two.
5) What's the story with Livia and the Scepter of Orr?
6) What caused the dragons to wake up? What caused them to sleep in the first place?
7) Why didn't Zaitan raise the sunken temple of Abbadon like he rose the others? Was that intentional for some reason?
5) We were told that Livia had the Scepter but doesn't anymore. Spoilers for a recent story...
7) It was on lower ground because it was sunken before the gods left the world in Year 0. This is probably why. Also if you look along the Straits of Devastation's Orrian coast, you can see even more land is still underwater. So Orr didn't rise perfectly, especially in that corner.