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Member Since 16 Jul 2010
Offline Last Active Oct 28 2014 02:56 AM

#2337591 Thoughts on the September Feature Pack?

Posted draxynnic on 30 August 2014 - 11:45 AM

It's a bit of a "damned if you do, damned if you don't" situation. Both extremes have their issues.

On the other hand, pissed off players from something that was announced and not delivered on are the vocal ones, while people who just slip away because they don't feel like anything is happening rarely vent all over game forums... but they leave just the same, and if anything may be more likely to leave than the person ranting about how a particular thing had to be given up on or whatever it might be.

Where you sit between these extremes is a balancing act... and it's a balancing act where you have to account for player perceptions and expectations. If people are happy with the rate at which post-release development is happening, for instance, then you can get away with being a little quieter about your plans for the future and the projects that didn't work out. If people have the idea that you have no direction and things are going nowhere, though, that calls for releasing some of your plans - either plans for the future or plans that didn't work out in the past - to demonstrate what you are doing.

The GW2 team has been close to the culture of silence extreme of this balancing act, but the very fact that we're having this conversation demonstrates that there's a problem. A lot of people aren't happy with getting "more of the same", and if ArenaNet doesn't take steps to demonstrate otherwise, than "more of the same" is what people are going to assume for the future.

And there are really only two ways to demonstrate otherwise: talk about things they're planning that aren't "more of the same" (even if they're covered with disclaimers to the effect that things may change before actual release) or release something that isn't "more of the same". The second option is of course preferable and a desired followup to the first, but takes more time, time which they may or may not have. There's always going to be a few people lawyering their words, but most people are reasonable enough that they're not going to sweat the small stuff if they're able to see the bigger picture. Problem is, at the moment, to the general audience it's not clear that there even IS a bigger picture.


#2332145 Entanglement Update Notes

Posted Thorfinnr on 15 July 2014 - 06:14 PM

Dulfy has galleries up:

Ley Line Weapon Gallery: http://dulfy.net/201...eapons-gallery/

Ambrite Weapon Skin Gallery: http://dulfy.net/201...-skins-gallery/

Hair Styles Gallery: http://dulfy.net/201...n-makeover-kit/

New Finisher and Mini-Chickenado: http://dulfy.net/201...ini-chickenado/


#2324708 Malice Swordshadow's warband?

Posted Nyid on 22 May 2014 - 12:34 AM

Charr surnames consist of two words put together, one of which (either suffix or prefix) denoting the warband of the individual (e.g., Rytlock Brimstone is of the Stone warband and Scylla Rustcloud of the Rust warband). Charr individuals generally get to pick variations of their surnames within the forming of their first warband which express their personality, ideals or history, though some limitations may apply.

Source: http://wiki.guildwars2.com/wiki/Charr

It's difficult to say. Because Ash legion deals with infiltration and assassinations, Shadow could be a variation of a surname that reflects Malice's "personality, ideals, or history." Sword could just as easily not be the surname. Best of luck!


Edit: I should point out that there are several Ash Legion NPC's with "Shadow" as part of the surname.
Source: http://wiki.guildwar...wiki/Ash_Legion


#2303441 "Semele's Research" - More GW2-Inspired Orchestral Music

Posted DusK on 05 March 2014 - 09:36 AM



This time around, I've composed a short loopable for one of my characters, Semele Isra.

I'm thinking about opening this up a bit and taking commissions for people that might want me to compose their own characters' themes, but I dunno if there'd be any interest in that.

Anyway, enjoy. :)


#2294805 Where would you place "new" LA?

Posted Cube on 13 February 2014 - 12:03 AM

View PostI, on 12 February 2014 - 04:57 PM, said:

the largos capital city

But seriously thought, I hate water combat as much as the next guy but it would be mad rad with an underwater expansion.

On the topic I want the Tengu to see we are in need, and despite them being racist and all they are like: aint nobody got time for this. and lets us in and then an expansion is introduced and we can play as Tengu.

yeah, one can dream, right!?


#2294145 Where would you place "new" LA?

Posted RandolfRa on 11 February 2014 - 09:01 PM

Anything that loads in less than an hour will do.


#2288643 [Answered] Canthan New Years?

Posted Cevilo on 31 January 2014 - 05:49 AM

yeah they did do dragonfest last year, so I assume it will return soon.


#2283029 Do you still play GW2, and why?

Posted Featherman on 21 January 2014 - 02:24 AM

The premise for GW1, I believe, was named after its GvG mode while the lore was designed around that theme. It's all preproduction concept so it's difficult to tell which is the chicken and which is the egg. But if we're using lore as a basis of naming then I think a more accurate name for GW2 would be the "Scarlet Variety Show Featuring Dragons" because the game makes no mention of any Guild Wars, nor does it expand on its concepts.


#2260076 New NCSoft Earning report is out...

Posted Mister_Smiley on 17 November 2013 - 05:39 PM

It just shows that Anet tosses everything that they should have learned from Guild Wars 1 and not use it. The way they had the Story set up in GW1 Worked, they try the Gemstore and look its not working, i personal think its the biggest problem with GW2. I also have to agree with MisterJaguar. So i am going to say it again, Do people really think Anet isn't working on a Paid expansion?

To stay on Topic, I expect the sales to be down because of the Temp crap content they put out, it goes fast and doesn't keep people intrested in the game.(hell i do the living story and then stop playing) Anet need to take a look at them selfs.


#2260049 New NCSoft Earning report is out...

Posted Captain Bulldozer on 17 November 2013 - 04:37 PM

The new Quarterly earnings report for NCSoft has been released.  You can go here to find it if you're interested:

http://www.ncsoft.ne...r/earnings.aspx

In it, the tidings for GW2 could be described as "bleak".  Pre-royalty sales for the 3rd quarter were around $23 million, only slightly higher than that of Aion.  Furthermore, the trend of declining sales of GW2 continues, and does so at a faster rate than the rates of change of NCSoft's other big sellers (Aion, Linear 1, Lineage 2 and Blade and Soul all have relatively consistent sales).

More than that, the quarterly sales by Arenanet are now lower than that of any other division of NCSoft except NCSoft Taiwan, for the first time since GW2 was released.

Now, 3rd quarter sales figures are often on the weaker side, and GW2 is still making a profit, so there's that.  However, the sales figures support that, on average, Arenanet was bringing in slightly under $3.1 million per month in the last 3 months, BEFORE taxes and expenses, with a trend of decline.

In light of this, it would seem that the microtransaction model of GW2 is not proving to be an overwhelming success in the long term (though of course, this quarter could be an anomaly). Things will likely pick up in the 4th quarter, but how much it does will say quite a bit about the viability of Arenanet's current practices.  Discuss at will.


#2260844 Fractured

Posted MazingerZ on 19 November 2013 - 04:21 PM

View PostI, on 19 November 2013 - 04:03 PM, said:

not sure why everyone loves this fractal crap. it makes all the other dungeons basically obsolete.

Because its random content with no real context to the world of GW2 beyond meshing textures that appear together elsewhere in the game.


#2255426 The Nightmares Within - November 12th update preview

Posted Illein on 06 November 2013 - 03:39 PM



Seems someone got his shit together and gave the video the epic song it actually deserved. Bravo!


#2251847 Update Notes for October 29th

Posted Baldur The Bold on 29 October 2013 - 07:02 PM

Don't worry I wont be playing this LS or any other until Anet wakes up. We have a flurry of new games out now and they will invest my time more and more.

I don't find the same zerg events challenging or rewarding and when you have a giant tower that everyone and their quaggan mini want to get into, yet find that you can't, you get disappointed.

Grind your AP through zerg.
Buy gems for new skins.....

God, they have such a fantastic opportunity to do something innovative and fun but almost always miss the target.


#2250938 Everything you love to hate and hate to love about GW2 | www.grindwars2.com

Posted Desild on 27 October 2013 - 01:43 PM

View PostRobsy128, on 26 October 2013 - 07:52 AM, said:

Don't we have Guru for this? Not to sound rude, but... we do have Guru :P

But here on Guru we have to thread lightly, since no matter how righteous our hatred of the game might be, we still have to be courteous to the forum guidelines, be respectful and overall repress our outrage.

If I could write for a site such as this, oh boy, I would hold no reservations to how nasty I'd be. I'm talking on sheer mudslinging and insults. Guru has that advantage though, with good people like Feathermoore detaining me from devolving into a ape.

Wonder if they are accepting articles... Or in the very least, highlighting my Guild Wars in Five Seconds movies. They're quite neat.


#2235372 Top Overhyped Games of the Decade

Posted Cube on 22 September 2013 - 04:40 PM

Guild Wars 2 is probably my top one. Soooo overhyped. Remember the time before the game was releashed and everyone made topics about how amazing it was gonna be and omgosh look at dis art/video/screen u guies it is so amaazaang yasssss dis game is amazing. Yeah, I remember that. lol.

There's tons more games out there but GW2 is the only game I paid attention to when it came to the hype. I don't with games, after both AION and Guild Wars I have learned how bad it is to jump on that wagon!