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#2332145 Entanglement Update Notes

Posted Thorfinnr on 15 July 2014 - 06:14 PM

Dulfy has galleries up:

Ley Line Weapon Gallery: http://dulfy.net/201...eapons-gallery/

Ambrite Weapon Skin Gallery: http://dulfy.net/201...-skins-gallery/

Hair Styles Gallery: http://dulfy.net/201...n-makeover-kit/

New Finisher and Mini-Chickenado: http://dulfy.net/201...ini-chickenado/

#2324708 Malice Swordshadow's warband?

Posted Nyid on 22 May 2014 - 12:34 AM

Charr surnames consist of two words put together, one of which (either suffix or prefix) denoting the warband of the individual (e.g., Rytlock Brimstone is of the Stone warband and Scylla Rustcloud of the Rust warband). Charr individuals generally get to pick variations of their surnames within the forming of their first warband which express their personality, ideals or history, though some limitations may apply.

Source: http://wiki.guildwars2.com/wiki/Charr

It's difficult to say. Because Ash legion deals with infiltration and assassinations, Shadow could be a variation of a surname that reflects Malice's "personality, ideals, or history." Sword could just as easily not be the surname. Best of luck!

Edit: I should point out that there are several Ash Legion NPC's with "Shadow" as part of the surname.
Source: http://wiki.guildwar...wiki/Ash_Legion

#2303441 "Semele's Research" - More GW2-Inspired Orchestral Music

Posted DusK on 05 March 2014 - 09:36 AM

This time around, I've composed a short loopable for one of my characters, Semele Isra.

I'm thinking about opening this up a bit and taking commissions for people that might want me to compose their own characters' themes, but I dunno if there'd be any interest in that.

Anyway, enjoy. :)

#2294805 Where would you place "new" LA?

Posted Cube on 13 February 2014 - 12:03 AM

View PostI, on 12 February 2014 - 04:57 PM, said:

the largos capital city

But seriously thought, I hate water combat as much as the next guy but it would be mad rad with an underwater expansion.

On the topic I want the Tengu to see we are in need, and despite them being racist and all they are like: aint nobody got time for this. and lets us in and then an expansion is introduced and we can play as Tengu.

yeah, one can dream, right!?

#2294145 Where would you place "new" LA?

Posted RandolfRa on 11 February 2014 - 09:01 PM

Anything that loads in less than an hour will do.

#2288643 [Answered] Canthan New Years?

Posted Cevilo on 31 January 2014 - 05:49 AM

yeah they did do dragonfest last year, so I assume it will return soon.

#2283029 Do you still play GW2, and why?

Posted Featherman on 21 January 2014 - 02:24 AM

The premise for GW1, I believe, was named after its GvG mode while the lore was designed around that theme. It's all preproduction concept so it's difficult to tell which is the chicken and which is the egg. But if we're using lore as a basis of naming then I think a more accurate name for GW2 would be the "Scarlet Variety Show Featuring Dragons" because the game makes no mention of any Guild Wars, nor does it expand on its concepts.

#2260076 New NCSoft Earning report is out...

Posted Mister_Smiley on 17 November 2013 - 05:39 PM

It just shows that Anet tosses everything that they should have learned from Guild Wars 1 and not use it. The way they had the Story set up in GW1 Worked, they try the Gemstore and look its not working, i personal think its the biggest problem with GW2. I also have to agree with MisterJaguar. So i am going to say it again, Do people really think Anet isn't working on a Paid expansion?

To stay on Topic, I expect the sales to be down because of the Temp crap content they put out, it goes fast and doesn't keep people intrested in the game.(hell i do the living story and then stop playing) Anet need to take a look at them selfs.

#2260049 New NCSoft Earning report is out...

Posted Captain Bulldozer on 17 November 2013 - 04:37 PM

The new Quarterly earnings report for NCSoft has been released.  You can go here to find it if you're interested:


In it, the tidings for GW2 could be described as "bleak".  Pre-royalty sales for the 3rd quarter were around $23 million, only slightly higher than that of Aion.  Furthermore, the trend of declining sales of GW2 continues, and does so at a faster rate than the rates of change of NCSoft's other big sellers (Aion, Linear 1, Lineage 2 and Blade and Soul all have relatively consistent sales).

More than that, the quarterly sales by Arenanet are now lower than that of any other division of NCSoft except NCSoft Taiwan, for the first time since GW2 was released.

Now, 3rd quarter sales figures are often on the weaker side, and GW2 is still making a profit, so there's that.  However, the sales figures support that, on average, Arenanet was bringing in slightly under $3.1 million per month in the last 3 months, BEFORE taxes and expenses, with a trend of decline.

In light of this, it would seem that the microtransaction model of GW2 is not proving to be an overwhelming success in the long term (though of course, this quarter could be an anomaly). Things will likely pick up in the 4th quarter, but how much it does will say quite a bit about the viability of Arenanet's current practices.  Discuss at will.

#2260844 Fractured

Posted MazingerZ on 19 November 2013 - 04:21 PM

View PostI, on 19 November 2013 - 04:03 PM, said:

not sure why everyone loves this fractal crap. it makes all the other dungeons basically obsolete.

Because its random content with no real context to the world of GW2 beyond meshing textures that appear together elsewhere in the game.

#2255426 The Nightmares Within - November 12th update preview

Posted Illein on 06 November 2013 - 03:39 PM

Seems someone got his shit together and gave the video the epic song it actually deserved. Bravo!

#2251847 Update Notes for October 29th

Posted Baldur The Bold on 29 October 2013 - 07:02 PM

Don't worry I wont be playing this LS or any other until Anet wakes up. We have a flurry of new games out now and they will invest my time more and more.

I don't find the same zerg events challenging or rewarding and when you have a giant tower that everyone and their quaggan mini want to get into, yet find that you can't, you get disappointed.

Grind your AP through zerg.
Buy gems for new skins.....

God, they have such a fantastic opportunity to do something innovative and fun but almost always miss the target.

#2250938 Everything you love to hate and hate to love about GW2 | www.grindwars2.com

Posted Desild on 27 October 2013 - 01:43 PM

View PostRobsy128, on 26 October 2013 - 07:52 AM, said:

Don't we have Guru for this? Not to sound rude, but... we do have Guru :P

But here on Guru we have to thread lightly, since no matter how righteous our hatred of the game might be, we still have to be courteous to the forum guidelines, be respectful and overall repress our outrage.

If I could write for a site such as this, oh boy, I would hold no reservations to how nasty I'd be. I'm talking on sheer mudslinging and insults. Guru has that advantage though, with good people like Feathermoore detaining me from devolving into a ape.

Wonder if they are accepting articles... Or in the very least, highlighting my Guild Wars in Five Seconds movies. They're quite neat.

#2235372 Top Overhyped Games of the Decade

Posted Cube on 22 September 2013 - 04:40 PM

Guild Wars 2 is probably my top one. Soooo overhyped. Remember the time before the game was releashed and everyone made topics about how amazing it was gonna be and omgosh look at dis art/video/screen u guies it is so amaazaang yasssss dis game is amazing. Yeah, I remember that. lol.

There's tons more games out there but GW2 is the only game I paid attention to when it came to the hype. I don't with games, after both AION and Guild Wars I have learned how bad it is to jump on that wagon!

#2221140 The Importance of Lore and What You Would Like to See Next

Posted Konig Des Todes on 22 July 2013 - 10:31 AM


Wrote out a nice long reply, Firefox crashed, lost what I wrote....

I guess I'll be shorter this time.

@OP: I have heard your proclaim that the lore isn't deep. And I greatly disagree. It's there. There's been a lot of lore - most of the lore, in fact, imo - that is based off of GW1 knowledge. Your statement about the fall of Abaddon "returning to their roots" is also false, because there'd be no returning. If you don't know that then clearly you've never been to Malchor's Leap and actually paid minute attention to the dialogue and text of NPCs and objects, nor have you done Arah explorable (particularly seer in that regards, but with GW1 in general, forgotten or mursaat paths as well).

ArenaNet never had a lack of context nor a lack of GW1 lore ties in what they've written. Just like all lore in GW1 however you must do a little digging. Just like in GW1, you won't be spoonfed lore - unlike most other games. Think of GW2 lore as being like Half-Life and Portal series lore. It won't be point-blank.

This said, please do not consider the fight with Zhaitan being bad as lore. That's mechanics and grotesquely different. Same with the faults of the personal story, which lies in mechanics and storytelling rather than the lore of the game. And I do hope that you take WP videos with a grain of salt, because he mixes a lot of speculation into the "facts" and despite his popularity, isn't entirely accurate in the long run. Every video of his I can spot at least eight wrong "facts" and several times he makes others' theories sound like his own.

And just to reiterate, there is a LOT of GW2 lore and story that's grounded from GW1 lore. Too much to really even list. Sure, a lot of the Elder Dragon and Orr stuff is knew, simply because GW1 never delved into the history of the world and the entirety of Orr beyond "it sunk, undead rose, deal with it." But beyond that and the sylvari, there's a shit ton of stuff that's based on GW1 lore.

Hell, we even have an entire event chain about the summoning stones - a mere mechanic of GW1 that in that game held no lore at all.

Lastly for my ranting, about going to the Crystal Desert - don't get your hopes up. Personally, I think Anet would be foolish to give 2-3 hours or less worth of story content every 2 months for a single plot about Joko and Kralkatorrik, which would mean such a plot would last nearly a year in updates. That would be immensely boring and I'm sure ArenaNet knows this. The size of their living story content is just not viable for large plot additions. Furthermore, just because we got more lore on Glint doesn't mean we'll be going after Joko or Kralkatorrik at all, given how its indirect lore on her.

Now that my ranting is done...

View PostCalypso589, on 21 July 2013 - 10:41 PM, said:

What stories/mysteries from GW1 would you like to see fleshed out in GW2 and (if applicable to you) in what way would you like to see it impact the game? Or perhaps you've found something particularly compelling in GW2 itself but currently has no explanation that you would like to see addressed.
I got a lot. Dozens even. Things that I just want to see elaborated upon, no need to have entire plots around them though. Here's some of them.
  • Lord Sybitha and Sorcerer Lord Kree, both mentioned in the Crystal Desert. And Lord Odran - we got a tiny bit of lore, saying he entered the Mists to seek the gods. I'd like to know more of these powerful ancient mages.
  • I'm curious if the Heart of Ice is a Dragon's Eye
  • I want to know more about the royalties' history. Not just Tyrian ones but the Canthan emperors too.
  • In Sea of Sorrows it says that Kryta was established during a war with Orr. I'd like to know why King Mazdak was warring with Orr. And furthermore, I want to know why Kryta was established by Orrians before the Exodus, yet founded as a colony of Elona in 300 AE.
  • I want to know more about the druids. They're said to be originally Krytan humans, but forced into the jungle. I'm curious about what caused this and why.
  • I want to know who the heck the Seekers were.
  • What happened to the Door of Komalie and the bloodstone that was there given the place was under Risen control and the Elder Dragons seek magic.

View PostI, on 21 July 2013 - 10:53 PM, said:

Pretty much the stuff that was not addressed in GW1. This includes:

Who or what was the "mysterious enemy" above the Giant's Basin?
Where are the gargoyles and what is their true purpose?
Who built Rata Sum?
Where are the remaining Mursaat and White Mantle?
Who was Bahltek?
Who is the wizard of the Wizard's Tower?

I can't remember the others. I believe there was a strange veil of darkness above the Ullen River as well.
Your first, third, fourth, and last questions are somewhat answered in GW1.

In War in Kryta, there's mention of jotun, centaurs, and giants being north of the Giant's Basin. In GW2, that's where the centaurs are invading from, where they've lived since being pushed out of Kryta (and in the northern Maguuma Jungle). The war with the centaurs have been known since GW1 as well.

Rata Sum is heavily implied to be of... asuran origins! Yes, I know it seems weird that the asura built on asuran ruins without knowing those ruins to be asuran, but pre-GW2 release lore (the blog post and Ghosts of Ascalon) has told us that the asura were very bad at keeping unified and old historical records, primarily because of paranoia and egoism - the lost of their history when they rose is in fact part of the reason behind the Inquest's founding! Now, onto why they're implied to be asuran ruins - in GW1, those ruins shared models and textures with the Central Transfer Chamber, which were definitely asuran. In GW2, we have Rata Pten, ruins which is said to be asuran and predating the Cataclysm (1071 AE - that's 7 years before the asura surfaced!). Finally, we were told by Jeff Grubb via Linsey Murdock that the TC ruins were built by a magical group/race (with seers, mursaat, and Orrians being examples - but we can scratch the mursaat and Orrians given that we've seen their other structures). So it seems that the asura - either as a race or just a group of them - had been on the surface in the past before, and left ruins.

The White Mantle, as we saw in Hearts of the North, fled into the Maguuma Jungle. They have since infiltrated Kryta under the guise of the bandit leadership and has ties to the Ministry - how much of either group know of the White Mantle's involvement or existence is unknown, but we know that some of the higher ups in the bandits seem to know of the WM (if not _being_ White Mantle), while the bandit mooks do not and honestly think that Jennah is a tyrant that must be dethroned (or went to banditry to survive being poor). For mursaat - well, the foremost Durmand Priory scholar on the mursaat believe them extinct, but also states that they usually return when thought extinct. And we know Lazarus is around somewhere. So where they are is quite the question.

And about Wizard's Tower. There is no singular "wizard" of the tower, unless you refer to the origin of the place which is indeed unknown, but modern times it's occupied by the wizard Isgarren.

View PostMister_Smiley, on 22 July 2013 - 02:31 AM, said:

Also want to know what happened to Saul D'Alessio body and who took it for what reason.
If you're referring to the empty tomb, see the Bonus Mission Pack.

That tomb was always empty. The mursaat took him.

View PostKairo, on 22 July 2013 - 05:56 AM, said:

Some good ones already mentioned. I honestly will take almost anything...as long as it ties back to old lore because it's a shame to start something and not finish it (or at least touch upon it again).

My biggest fears for ANet are that they are focusing too much on creating a game and not enough on creating a world...in the form of a game...if that makes any sense.
ArenaNet has said that their main storytelling intention with GW Beyond and GW2 was to not just make the lore deeper - which would be done by expanding more and more primarily on the gods and Abaddons' story - but by making the lore wider, by showing that there's more to the world than what we've seen.

I think they're doing a fine job in balancing the two.

View PostCaptain Bulldozer, on 22 July 2013 - 06:51 AM, said:

2)  What became of the realm of torment after Kormir's ascension?
5)  What's the story with Livia and the Scepter of Orr?
6)  What caused the dragons to wake up?  What caused them to sleep in the first place?
7)  Why didn't Zaitan raise the sunken temple of Abbadon like he rose the others?  Was that intentional for some reason?
2) Sea of Sorrows calls it "Grenth's realm of torment" so it seems that Grenth took over.
5) We were told that Livia had the Scepter but doesn't anymore. Spoilers for a recent story...
6) I have theories about the first question, but for going to sleep - this is answered in Edge of Destiny and Arah explorable seer and forgotten paths. Basically, they starved to hibernation thanks to the seers making the bloodstone and Glint hiding the remaining races.
7) It was on lower ground because it was sunken before the gods left the world in Year 0. This is probably why. Also if you look along the Straits of Devastation's Orrian coast, you can see even more land is still underwater. So Orr didn't rise perfectly, especially in that corner.