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NeoSaigon
Member Since 20 Sep 2012Offline Last Active Feb 06 2013 08:16 PM
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In Topic: Who is the solo King?
07 January 2013 - 04:13 PM
Content as in including dungeons? I think Ele has the most dungeon solos. I know an Ele did TA and SE solo. Ele has so much versatility, it's hard to compete with a skilled one.
In Topic: D/D condition - viable?
29 November 2012 - 08:22 PM
http://gw2skills.net...694rjNsdP46VtKA
My thief is a craft alt that I don't use much, so take everything I saw with a grain of salt. ^^
That's the build I currently use, with Tough/Pre/Cond gear. I use Rune of the Adventure for the endurance on heal. The basic idea is to maintain vigor/initiative to dodge permanently! With that setup, there won't be a single second where you can't either death blossom or dodge.
Heals add initiative, 50% indurance and Vigor
Steal adds Vigor
Each dodge regains endurance and drops caltrops + might for damage
You'll be able to maintain ~6 stacks of might, and about 20-25 stacks of bleed. You can remove some survivablity (endurance + initiative gain) for damage depending on what you're comfortable with. Just a word of warning though, although you're perpetually dodging, you're not immortal. There's a small frame at the end of Death Blossom where you're immobile and can be hit. Soloing large groups of mobs, some are bound to hit this frame.
As for your build, the framework is basically the same. I just think the addition of caltrops adds a lot to your cond dmg, as well as increases your survivability by a significant amount.
My thief is a craft alt that I don't use much, so take everything I saw with a grain of salt. ^^
That's the build I currently use, with Tough/Pre/Cond gear. I use Rune of the Adventure for the endurance on heal. The basic idea is to maintain vigor/initiative to dodge permanently! With that setup, there won't be a single second where you can't either death blossom or dodge.
Heals add initiative, 50% indurance and Vigor
Steal adds Vigor
Each dodge regains endurance and drops caltrops + might for damage
You'll be able to maintain ~6 stacks of might, and about 20-25 stacks of bleed. You can remove some survivablity (endurance + initiative gain) for damage depending on what you're comfortable with. Just a word of warning though, although you're perpetually dodging, you're not immortal. There's a small frame at the end of Death Blossom where you're immobile and can be hit. Soloing large groups of mobs, some are bound to hit this frame.
As for your build, the framework is basically the same. I just think the addition of caltrops adds a lot to your cond dmg, as well as increases your survivability by a significant amount.
In Topic: Guild Wars 2 Database Updated!
16 November 2012 - 06:10 PM
It's to reference healing (medicine) and condition damage (poisons), both of which would be found in a medieval apothecary =O
In Topic: Rare and Exotic drop nerf
16 November 2012 - 05:51 PM
-.- I dumped my ecto supply at 20s because of the "buff", both the world drop rate and the buff to dungeon boss drops.
Then I found out plinx was nerfed and ectos are now 25s >.<
Then I found out plinx was nerfed and ectos are now 25s >.<
In Topic: Halloween skins end tomorrow. Last chance before they skyrocket!
16 November 2012 - 05:47 PM
arogar4, on 16 November 2012 - 04:07 PM, said:
People will remeber them because now are new skins on the tp and in one month we will have more new skins.
When people look for new skins they write the word skin and all skins appear, new and old, so nobody will forget old skins.
Moreover, I have seen that every hour one expensive skin of each type is sold, 10 hours ago there were 103 skins of greatswords, now there are only 93. Same is happening with shields, now there are only 53 skins.
If you wait 1 or 2 weeks you will see that the price of expensive skins like the greatsword will rise x3 and more.
When people look for new skins they write the word skin and all skins appear, new and old, so nobody will forget old skins.
Moreover, I have seen that every hour one expensive skin of each type is sold, 10 hours ago there were 103 skins of greatswords, now there are only 93. Same is happening with shields, now there are only 53 skins.
If you wait 1 or 2 weeks you will see that the price of expensive skins like the greatsword will rise x3 and more.
How many of those are bought by hoarders though? Hoarded items, don't leave the market, they can re-enter at any time. The problem is, we don't know how many of them are bought by people that want the skin, vs people that want to resell the skin. Most people that buy them plan on reselling them. The problem is, who do you resell it to?
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