Also, there was no place where we were talking about MMO's as Colin very blatantly says "games" not "MMO's".
I'm sorry, but none of your points have any credibility let alone have anything to do with the statement made.
First Lol isn't a MMORPG. I'm not even sure why you are bringing Lol into it.
Second, Anet in the past admited that WoW and EvE are the exceptions to this
"If you look at EVE, WoW, those are great examples of games that settled into their base population after launch and then every month start to grow a bit. All the other games that weren’t as successful hit their base point and started to drop off a bit."
Third he was talking about sales - game box sales are always dropping. EVE, WOW and LOL didn't increase the revenue by selling more and more boxes every quarter (AFAIK neither EVE or LOL sell boxes).
WoW also had a tremendous jump with the release in China.
Fourth you have no revenue figures for 3Q13 for CCP.
Fifth if EVE makes $60M this year, that is $5M/month or $15M a quarter. AFAIK $24M is bigger than $15M.
I went for the EVE revenue since EVE is considered a very successful product.
GW2 that has no subscription fee as been more successful than EVE.
And GW2 financials don't entirely relate with population in game, opposed to subscription games. I don't have to buy a GW2 box every quarter, nor do I have to buy bank slots or character slots ad infinitum. I can be happily playing GW2 without spending a cent.