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Piippo

Member Since 24 Jul 2010
Offline Last Active Jan 17 2014 05:30 PM

Topics I've Started

The soundtrack as a lore source?

26 May 2013 - 02:28 PM

Not the music itself, but rather the lyrics of some tracks. Most of the time, the choir is just wailing or singing some wordless melodies, but in some tracks (e.g. The Seraph, A Land Restored and Scales of Issormir to name a couple) it really sounds like their singing actual words and lyrics. You can clearly hear consonants and structures that sound a lot like words rather than just melodic wailing.

So the question is, can anyone discern what they're singing? Or is the best bet to try to contact ArenaNet/Soule about it to aquire possible written lyrics? And if there actually are lyrics, can they be considered a source of lore?

I just started thinking about this while listening to the OST the other day, and would like to hear your thoughts on the matter.

Elonian mirror on the wall, who's the ugliest of them all?

19 December 2012 - 03:08 PM

Simple thread: Post the ugliest, most horrendous character you've ever seen in the game. Can be your own creation, can be someone you saw, the only rule is that it must be hideous.

My contribution has to be my Asuran Warrior from BWE3:
Spoiler

I'm sure you people have worse stuff than this. Bring it on!


And as a little BTW, the Unofficial Ugliest Character of the original Guild Wars was the infamous "Ugly Monk":

Spoiler

Not many can claim to have bested him in utter fugliness. Can you?

Crosses in Tyria

04 November 2012 - 01:22 PM

I've noticed that in many different locations in Kryta, it's common practice to put a cross on people's graves. The use being indentical to what we have in Christian countries in our world. There's even a large-ish mausoleum in the Divinity's Reach graveyard with a cross on top.

Isn't this kinda lore-breaking? The cross is a Christian symbol, and really doesn't have any place in Tyria. I don't remember ever seeing any crosses being used in any context in Tyria, until now . Is it just a big oversight by the developers who didn't think it through, or is there a lore explanation to why there suddenly is Earth-religion symbols being used in Tyria?

"What is a God, but a being worshipped by those beneath?"

31 July 2012 - 03:26 PM

I'd like some clarification on the terminology used botn in-universe and on these boards. This has been bothering me for a while...

The Humans have their Gods, who brought them to Tyria from another realm, who gave them magic and who tend to their spirits after death. They are undoubtly very real (we, as in the PC's from GW1, have been to their realms and communicated with them, we've fought Abaddon and Dhuum), and very powerful beings.

But the Charr deny their position as "gods". They aknowledge them as very powerful beings indeed, but that they are not gods. I don't really understand what is the difference? How is "a god" defined for these people?


Is it a matter of power? Are the Six "not powerful enough" for the Charr to be called gods? If an even mightier force of the universe would appear, would it qualify as a god?

Is it a matter of allegience? The Six have aided the Humans, helped them battle the Charr. If an equally powerful force would appear as the protector of tthe Charr, would they reckognize it as a "god"?

What defines "divinty", who/what gets to be called a "god"? In most Earth religions, a god/gods formed the world as we know it and offer some sort of continued existence after a mortal death. By Earth standards, the Six would definitely be classified as "gods".


The title of the thread is a quote from the TV show Stargate SG-1 (S9 E3 specifically), and was spoken by the Doci, basically a high priest of the Ori. The Ori are an ancient alien race, who "ascended to a higher plane of existence" millions of years ago and live as energy. As ascended beings, they are close to omnipotent, omnipresent and have all the knowledge of the universe (a group of ascended beings very much like the Ori actually created all life in the Milky Way with a machine). Yet the humans (Earthlings, that is) in the show denounce that the Ori are not "gods", but simply immensely powerful ascended beings. To which the Doci replies as quoted in the thread title.

While the Stargate example is from a very different universe and genre, I think it's relevant in this situation as well. Indeed, what is a god if not just a very powerful being worshipped by "lesser" creatures? How do Tyrians (man and beast alike) understand and dfeine the term?


PS Personally, I am an atheist, and my opinion isn't really important. I'm just confused by the contradicting uses of the words.

Of Gods, the nature of Elder Dragons and travelling between Worlds

19 July 2012 - 03:50 PM

So, we're told the Six (Abaddon-era) brought the Humans to Tyria from another world, and told them that Tyria was theirs to claim (much to the dismay of the Charr and Forgotten among others).

Anyway, this obviously means the Six can traverse between "worlds" (dimensions, planets, or whatever they are). Their own realms (The Underworld, The Fissure of Woe, the Redeemed Realm etc) may or may not be their own "worlds" (someone could fill me in on this).

Now, we've also been told that the Elder Dragons posess greater power and strength than the Six. This would suggest that the ED's are also capable of travelling between these "worlds". The Dragons were dormant when the Six brought the Humans here, and remained so until recently. We have reason to believe that the Dragons' awakening is a recurring event in the history of Tyria (we know they've been awake at least once before, thanks to Glint).

My theory is that the Dragons weren't actually "sleeping", but instead they were someplace else altogether, feeding on another world (the ED's are here to "feed" on Tyria). The Dragons, as we percieve them, are merely "shells", aspects of the ED's that they inhabit when they enter Tyria (We know that the Dragons aren't bound to a physical form, as evident by Kralkatorrik tranforming into a sandstorm in Edge of Destiny). Once Tyria has been fully depleted, the ED's leave their "shells", thus creating the illusion on going asleep. In reality, the beings themselves (call it soul, spirit, whatever) move on to another world, where they inhabit similar "shells" and feed on that world. Once the first world (Tyria in this example) has recovered, the Dragons return and the cycle starts over.

The theory explains a number of things:

-Why the Dragons lie dormant for so long. They are simply feeding on other worlds, and the "shells" lie there waiting for their return.

-Why they are so unresponsive/why the "sleep" is so deep and hard to disturb. A whole continent blew up on top of Zhaitan, yet he didn't wake up. The Asuran built the Central Transfer Chamber right next to Primordus and leeched "magic" off him for a long time, yet he woke up on his own much later. The Dragons themselves aren't there, it's simply the shells that we see. They aren't alive, and thus can't react.

-The general nature and motives of the Elder Dragons. They are "inter-dimensional" (for a lack of better word) beings that move from world to world to feed. Tyria is simply a food source for them.

It also provides a possible explanation to why the Six brought the Humans to Tyria in the first place, and why they aren't helping in the fight against the Elder Dragons. The Six were escaping from the ED's and thought Tyria would be a safe world. They were obviously unaware that the ED's had already claimed the world for themselves. The Six were unable to defeat the ED's before, and can't do it this time either.

And yet another thing: The ED's woke up at different times. Why? Because each Dragon has their own "list" of worlds they include in their cycle. It simply took a different amount of time for each Dragon to finish their cycle.Tyria just happens to be on these 5 (?) Dragons' "lists". Depending on the amount of "worlds", there might be A LOT more Elder Dragons out there that simply haven't found/bothered with Tyria yet.

Kinda Lovecraftion, I know, but a very plausible theory IMO.



TL;DR: Read the bolded parts