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Sprinks

Member Since 26 Sep 2012
Offline Last Active Apr 24 2013 01:44 PM

Posts I've Made

In Topic: Permanent dungeon group

03 December 2012 - 01:34 PM

View Postyahikodrg, on 03 December 2012 - 12:03 AM, said:

We are still seeking 1 more, preferably with FotM 16+ experience. We are on FotM 20, and have halted due to luck on ring drops.

I'm interested. I'll reach out to you in-game.

In Topic: Take a look , the Mini Karka

16 November 2012 - 06:41 PM

Pretty awesome looking IMO.

In Topic: Ascended Items

12 November 2012 - 03:04 PM

I think people are over-reacting. Let's see what happens. Give ANet the benefit of the doubt for now.

In Topic: So Whats Your Opinion On The Armor Aesthetic In This Game

09 November 2012 - 10:13 PM

View PostRedStar, on 09 November 2012 - 04:22 PM, said:

Why would you want profession specific armor ?
That's like people that use the argument of "GW1 had profession specific armor, why not GW2 ?"...do they even realize that all this means is that you would have 3 times less choice ? With the current light armor sets, someone could easily categorize them into mesmer, elementalist and necromancers.
It would be nice to have profession themed armor (because hey, more armor) but specific ? I don't see why anyone would ask for such a limitation.

Hmm. You may have misunderstood what I was going for or (more likely) I didn't word it well. I'm not saying that I would like the entire armor system to move to a class specific system. I'm simply saying that it would be nice to have certain armor sets that were only available to a particular profession. I can definitely understand and appreciate the opinion that profession-themed would be more desirable to some. However,

I still find it appealing to have one or two sets out there that a thief could wear, but an engineer couldn't and vice versa. It doesn't limit your choice, it adds another option to make your character stand out, hence my suggestion that I'd prefer it was something you had to work for (and not in a monetary / grind sense... although if that was the case, then so be it). As I mentioned, FFXI had a system where each class had armor that was designed only for them (Artifact armor) and was challenging (in the beginning) to get and had a very unique skin. There was also armor that could be worn by several classes (just like GW2).

Hope that makes more sense.

In Topic: So Whats Your Opinion On The Armor Aesthetic In This Game

09 November 2012 - 04:06 PM

I like the majority of what we have so far, but I think it would be great to also have profession specific armor (a la FFXI). If they made it challenging to get (not grindy), that would be even better IMO.