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Member Since 28 Sep 2012
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In Topic: Where has everyone gone?

25 November 2012 - 03:10 PM

All the gambling got on my nerves. Felt like the only way to reliably earn gold at a reasonable pace was to gamble or grind forever. Since I'm not clever enough to "play the market," well, I guess my interest has waned. I'll be keeping an eye on the game for a long time, and coming back if a certain race I want shows up as playable, but until then my attachment will remain pretty distant.

In Topic: What's Your Goal?

23 November 2012 - 02:08 AM

I'd like to get Tier 3 cultural armor, but I'm not even sure how to begin getting that gold. I've got ~40 stashed away, but it feels like it's going to take forever to get the rest. I've heard it's pretty "easy" to turn 20 gold into 200 gold, but I'm just not clever enough to figure out how.

In Topic: Let's Talk About: Largos

19 November 2012 - 02:41 AM

They have fins, and pretty unobtrusive ones at that. They have a very human figure, allowing them to easily fit into any world armor - which is something that can't be said for the likes of charr and tengu - and they're clearly developed and intelligent enough to work as a player race. I think it's possible, and indeed very likely, that they'll be a player race down the line. How soon or under what circumstances remains to be seen.

I think it might be neat if they played them off tengu given how well the two contrast and compliment one another to varying degrees. Tengu are bright and proud, largos are dark and secretive. Tengu look to the skies, largos dwell in the depths. Both seem honorable in their own ways.

Something fun to note: only one largos, that I've seen, fights the player to the death - and he's not even called a largos. All the others are either called a largos or have a specific name. Those guys go friendly and bow out before being killed, but Unseen Hunter fights to the bitter end.

In Topic: Quaggan as a Playable Race

02 November 2012 - 08:28 AM

Maybe, but I think the end result would leave them similar to the Kurzicks, which they strike me as being the spiritual successors to. Their mystique would only vanish as much as it has for the Order of Whispers, which have characters discussing the Order's efforts to recruit largos into the alliance. Player characters are always exceptional, anyway.

In Topic: Quaggan as a Playable Race

30 October 2012 - 09:26 PM

Speculation is a lot of fun, but I just have a hard time seeing kodan being anything more than this game's furbolgs. A lot of people will root for them to be a player race, but for one reason or another they'll simply never materialize in that way. As someone who really wants to play a largos, I know how the people longing for kodan must feel - and I hope I'm wrong for their sake.

The current art assets strongly point towards this, too. When you look at the tengu currently in-game, they all have the exact same model with a few recolors to break up the monotony. Largos also have this going on, and overall look like they were created from pre-existing assets to serve as a placeholder. Their fins don't actually attach to their backs, there's only a single model for males and females, and there's zero diversity between them. This is a bit more excusable for largos given that there are so few in-game, but for tengu it's a very obvious sign that they have more in store for them.

Looking at kodan, I don't see that as much. Unlike tengu and largos, their animations are all very smooth and their models have at least the same amount of diversity between them as all of the other lesser races do. Some are sporting war paint and others have a few different types of armor on. Overall, they look and feel like something that the team put great effort in detailing and finishing, unlike the aforementioned tengu and largos.

Any new player race is going to see an overhaul to their existing models. They won't simply let you play as the NPCs you see now, but I'm sure they'll allow players to have a very similar (though far more polished) look to what we see now. Tengu and largos are the best candidates to see such an overhaul, but that doesn't completely write kodan out of the realm of possibility. The amount of kodan already in-game and their known fluff does, however.

I strongly suspect any new player race will have to have some presence in the world, yes, but it will have to be a presence light enough to be expanded upon without having to majorly rework anything. There's a light peppering of tengu here and there, and the same can sort of be said for the largos characters acting as their vanguard. I think kodan, along with the aforementioned, will certainly join the alliance. It makes sense, and they talk about doing it.

But kodan are literally all over Frostgorge Sound, and seen in many parts of Snowden Drifts. Would these areas have to change to accommodate player-kodan? If so, what would have to change and how much effort would it take? How would it impact the zone's story and flow? Some changes will be needed to make room for tengu, and fewer for largos, but kodan pretty much have an entire zone the team would have to rework.

As far as kodan fluff goes, where do the internal antagonists come in? We know tengu have four houses, and largos have many houses united into the Concordat. Plenty of room there for internal villains to overcome (maybe that Unseen Hunter going after Valiants was a member of some rogue traditionalist house, hence his total hostility and different naming convention). Kodan, though, just have many iceberg communities, each led by a Claw and a Voice.

Aside from their Voices following the will of Koda, they don't seem to have much of a functioning government. Now, norn don't exactly have this going on either, but they are at least united with their spirit lodges in Hoelbrak. Kodan as a player race would take quite a bit of expanding to compellingly explain. This isn't to say ArenaNet wouldn't do that, but I just think it's unlikely when they have a lot of other options to work with.

I also doubt they want every new race to be some spin on a real world animal, but perhaps that's just my own preference shining through. Either way, only ArenaNet really knows what they're going to do. I look forward to seeing it either way, but I think there's a huge potential to play tengu and largos off one another in the same expansion, similar to Luxons and Kurzicks.