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Member Since 20 Aug 2009
Offline Last Active Nov 12 2014 10:52 AM

Posts I've Made

In Topic: Is GW2 dead now or is it just the forums?

08 November 2014 - 11:56 PM

View PostShayne Hawke, on 08 November 2014 - 06:30 AM, said:

Low attention spans coupled with (what I hear was) a decent update.  It's just the upswing of the forum's battered playerbase syndrome.
Credit where credit's due - the LS update is a huge step up from a story and gameplay perspective. It has its problems, of course, but we're finally seeing stuff of GW1-esque quality again. Possibly more importantly (as one good update could simply be a fluke), there are clear signs in the update that the LS team have taken feedback on board and responded to it. If GW2 recovers, then I suspect this will prove to be the beard-growing moment. It's perhaps a little sad that hitting the stride we were expecting from the beginning is worthy of celebration, but I think the LS team do deserve a pat on the back.

This does not, of course, fully eclipse the structural problems of GW2 and the way the game is developing - hiding of the history of the gem/gold exchange rate was still a slimy move, and we still have pretty much the same character options as we did in 2012. However, these are separate issues from separate departments, so I think it's reasonable to give the department that's pulling its proverbial socks up some praise while still pushing for action in other areas.

In Topic: Is GW2 dead now or is it just the forums?

07 November 2014 - 11:03 AM

View PostEl Duderino, on 05 November 2014 - 07:08 PM, said:

Many others, including myself, feel that (coming from business backgrounds) specializing in a few select things can often lead to higher retention rates and more profitability.
You don't need to have a business background to recognise that in a saturated market where one or two players have already established market dominance, it's often better to target consumers that are dissatisfied with the existing offerings rather than aiming for the same player base as the dominant player. I've been saying it for years.

In Topic: I get the feeling GW1 lore is incoming...

07 November 2014 - 10:58 AM

View PostKonzacelt, on 06 November 2014 - 04:03 PM, said:

To some extent, yes.  But remember that the ANet of Nightfall, and especially EotN, is largely(at the core anyway) the same ANet we have today.  As opposed to the Proph/Factions ANet, which is mostly gone.  The whole "Abaddon did it" thing didn't even exist until Nightfall, he was retro-actively written into the reasonings behind the Cataclysm, The Searing, and Shiro.

Looking at it in that light, it's not very surprising to recycle him a bit.  I mean, he worked great for them as a cure-all the first time, right? ;)
It was actually in the Prophecies and Factions planning that there was something else behind the events of Prophecies and Factions, and that the two would be tied together in the third chapter before they moved onto something different. It hadn't been entirely fleshed out exactly what when Prophecies was released, but it was made with the idea that there was something that would be fleshed out later.

In Topic: Is GW2 dead now or is it just the forums?

30 October 2014 - 03:47 PM

View PostGranrey, on 29 October 2014 - 03:06 PM, said:

However, things did not materialized as I expected them. For instance, I remember we were supposed somehow to have some sort of access to the game trough mobile devices like phone and tablets. It seems that never materialized.
That was the Extended Experience Mobile App. As I recall, you couldn't actually play through it, but you could see what your friends/guildies were doing (and perhaps talk to them), look over the trading post and possibly do some trades through it, and a few other things.

In theory, that is. As you observe, theory never became practice...

In Topic: Echoes of the Past Begins November 4!

30 October 2014 - 03:31 PM

They do. It's not the first time we've seen a shot from an angle that players can't get.