- Viewing Profile: Posts: Raif89
Raif89
Member Since 04 Oct 2012Offline Last Active May 09 2013 07:58 PM
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- Member Title Asuran Acolyte
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In Topic: T1 WvW: The Big Three Olympians
02 April 2013 - 12:41 PM
So strike force you have an asura engineer who played last night, he is damn good. Killed me easy on my elementalist props to you.
In Topic: How do you know if you are banned?
30 March 2013 - 05:31 PM
hmm thanks for the answers. i was just curious because i heard gw1 had the whole dhumn thing.
In Topic: Ouch my Everything: The 80% (potential) Amplified Damage Build, with Sustain,...
26 March 2013 - 07:25 PM
Kitsune, on 26 March 2013 - 04:43 PM, said:
In WvW you'd likely have to make better use of:
Your "normal" weapon set.
Fiery Greatsword.
Conjure Lightning only when sustained melee is possible.
Probably Earth Signet for Immobilize and Earth: GoStorms for the constant aoe blind.
In a sustained melee fight, this build would wreck most other build due to the constant blind and healing, but against someone like a Thief / Dagger Ele, the lightning hammer would likely underperform, but thats where the aoe blinding from Sandstorm is handy, followed by immobilize + lightning hammer spam for at least one combo comes into play, or going staff and tossing down some "dont stand near me"-ness.
But yea, certainly this is a general pve, and most specifically Dungeon, build.
Your "normal" weapon set.
Fiery Greatsword.
Conjure Lightning only when sustained melee is possible.
Probably Earth Signet for Immobilize and Earth: GoStorms for the constant aoe blind.
In a sustained melee fight, this build would wreck most other build due to the constant blind and healing, but against someone like a Thief / Dagger Ele, the lightning hammer would likely underperform, but thats where the aoe blinding from Sandstorm is handy, followed by immobilize + lightning hammer spam for at least one combo comes into play, or going staff and tossing down some "dont stand near me"-ness.
But yea, certainly this is a general pve, and most specifically Dungeon, build.
Even with the blinds, necros spam so many conditions that it would make it through and eat a lot of your health and the low armor means that in large group fights, all it would take would be 1 or 2 hits and your gone.
But as a PVE spec, this could be the "melee" dps spec people might want... Though again, less room for error due to low health/armor, but viable in the hands of a good group comp/player.
In Topic: World Vs World: Progression and You with Habib Loew and Matt Witter
26 March 2013 - 11:37 AM
Lordkrall, on 26 March 2013 - 11:29 AM, said:
So basically back to doing the things that WvW is all about? ^^
Yes. I enjoy WvW for what it is. I was just hoping this patch would make it even more fun, maybe even add something (yes a carrot so to speak) to the thing I enjoy doing. I'm losing hope in that, but still have a blast playing it. I'm not that interested in whats been revealed so far, but I can still enjoy WvW because it's fun.
In Topic: Ouch my Everything: The 80% (potential) Amplified Damage Build, with Sustain,...
26 March 2013 - 11:29 AM
This seems like it would work very well in open world PVE, pretty good in dungeons if your good at keeping yourself on your toes or have some good group support, as shown by the posts above.
WvW however, seems like a signing a death warrant. I wouldn't want to be in WvW with such low health/armor with all the conditions/damage that you can run into, you would probably be torn to shreds from all the conditions due to no health or spiked down due to the lowish armor and low health together. You run into some major issues there. For WvW it would be better to tone down the crit damage maybe and trade it for some toughness/vitality gear because you would be torn apart. You would be in melee range and on the front lines, you NEED armor and a health pool to live. And if you like to roam, you would be in even bigger trouble. I roam with 2.5k armor and sometimes I feel its not enough.
Hell, I could probably fire grab you for 8k with that kind of armor level, or CE you for 10-12K.
Great build though, and lots of fun. But I would only use it in PVE, not in WvW.
WvW however, seems like a signing a death warrant. I wouldn't want to be in WvW with such low health/armor with all the conditions/damage that you can run into, you would probably be torn to shreds from all the conditions due to no health or spiked down due to the lowish armor and low health together. You run into some major issues there. For WvW it would be better to tone down the crit damage maybe and trade it for some toughness/vitality gear because you would be torn apart. You would be in melee range and on the front lines, you NEED armor and a health pool to live. And if you like to roam, you would be in even bigger trouble. I roam with 2.5k armor and sometimes I feel its not enough.
Hell, I could probably fire grab you for 8k with that kind of armor level, or CE you for 10-12K.
Great build though, and lots of fun. But I would only use it in PVE, not in WvW.
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