Jump to content

  • Curse Sites


Member Since 09 Aug 2010
Offline Last Active Nov 04 2015 09:01 PM

#2357936 The Tempest Revealed!

Posted Alexei Hart on 24 July 2015 - 07:40 PM

View PostKymeric, on 24 July 2015 - 05:52 PM, said:

The Chronomancer reveal was very exciting.  Though I don't play Necro, I could see how the Reaper would be cool to those who do.  Dragon Hunter and now Tempest have left me shrugging my shoulders.  I'm trying to figure out why.

I'm not a theorycrafter.  My reaction is purely intuitive, not based on reading through new traits and skills and looking for synergies, so maybe I'm just missing what the DH and Temp bring to their professions.
Chronomancer: Very cool theme, and will be powerful. Will open up new options in meta.

Reaper: Cool theme and different play style from what we're used to with necro. Will open up new options in the meta.

Dragonhunter: Basically a flashy, fancy ranger with heavy armor. Won't do much for new play styles, and very little if anything for the meta, with a class that already has a heavy presence in the metagame. Never mind about the name...

Tempest: Based on what we currently know, a whole lot of flash and not much substance. Mechanic is easily breakable, and should not have any impact on the meta at all. Will likely only be fully utilized by eles who like the pretty colors and lights.

So yeah, ANet is 2-2 so far.

That said, elementalist is a very powerful profession as is, so I'm not sure ANet is totally out of line in adding a spec that does not add to that power even further. It's obvious why it pisses people off and won't be used much, but, just saying.

#2357159 Heart of Thorns Available For Pre-Purchase

Posted Datenshi92 on 26 June 2015 - 10:05 AM

View PostMiragee, on 26 June 2015 - 07:40 AM, said:

Maybe because the underlying idea of MMOs is pretty interesting?

MMOs in general are one of the most stagnant and repetitive game genres in existence and the reason behind that is quite simple - single-player games don't have the luxury of relying on cashs shop or monthly fees for an income. Even if your MMO turns out to be crap, chances are you will still make money with it because they are designed to milk their costumers... and every MMO has a paying costumer.

If you're a corporate guy who just wants to make some easy money, going for "vanilla" MMOs is your best and safest bet. It requires less thinking and effort from your part than it would to make a flash new MMO with everything different and special. Nowadays, most AAA companies who develop games for a living do it because its a cash grab and not because they have a passion for what they do or fancy new ideas they want to try out. Those days are long in the past...  with the exception being the indie market, maybe.

PS: Not all AAA videogame corporations are equally bad, but if you've kept an ear on the ground you can tell their quality standards have gone down the drain over the years.

#2356961 Guild Halls

Posted Konzacelt on 19 June 2015 - 05:26 PM

View PostNikephoros, on 19 June 2015 - 12:50 PM, said:

Not sure why you would continue playing the game actively but not buy the expansion.  Usually when an MMO has an expansion people who play the game either buy it and keep playing or don't buy it and quit.  It's pretty rare for someone to love the game, play it regularly but not ever buy the expansion.  Unless you're just angry to be angry to have something to be mad about, which is cool too.

I'm in WvW 90% of the time, it's about the only redeeming quality to GW2 for me...even with all of its flaws.  I don't love the game, I just like hanging out with my guild in WvW, the regular PvE content(aside from aesthetics) and the story especially are terrible.  Why would I care about new PvE maps if I'm never there in the first place.

Also, I'm willing to forgo the new Desert Borderlands map for now...perhaps in the future ANet may make that something that can be singularly purchased.  If not, I'll wait a year until the price for HoT is $10.

The single largest reason for most guilds is group PvP, and in GW2 that includes WvW.  Why the hell ANet would make guild halls explicitly tied to PvE content is beyond reason.

#2357237 Heart of Thorns Available For Pre-Purchase

Posted Haggus on 29 June 2015 - 06:59 PM

View PostMiragee, on 29 June 2015 - 07:13 AM, said:

I also don't know why you would assume that GW2 doesn't appeal to me? Some things do appeal to me. And what appealed to me even more was the premise they once gave us. I don't know why it seems so far fetched to you that people would cling to a product/company that promised them what they were waiting for in hopes that they will finally get what they had been promised to.

His assumption, and probably others' as well, is based on just about every post you've made here.  This quote is the first time you've said anything that looks positive, or at least not that negative, about the game; and that's after being called out on that negativity multiple times.  If you looked objectively at your posts, you would see just how negative you've been.  That doesn't sould to me like someone who enjoys any aspect of a game.

The reason you have for sticking around is also that of someone in a bad relationship, who sticks around because they KNOW deep....DEEP...down the person is a good person, and maybe, if they stick around, through the power of their love, they can change that person.  Guess what?  Bubba ain't a-changin', and neither is Anet.

#2357231 Heart of Thorns Available For Pre-Purchase

Posted Miragee on 29 June 2015 - 07:13 AM

A company that uses the internet for marketing shouldn't wonder if humans gang up and voice their opinions out. This is especially true for a company that designs a medium which they try to adapt to the users wishes. In the end, humans are like intelligent dominos: They tend to follow each other (Jinrui). The internet is just a place that is far-spreading for information and gives safety for the individual: The perfect place for humanity to reveal its true nature. In the case of anet they made perfectly clear that their target audience is everyone. And because of that everyone is entitled to give their opinions, however shit they might be, because in the end anet are the ones that wanted this to be the case.

I also don't know why you would assume that GW2 doesn't appeal to me? Some things do appeal to me. And what appealed to me even more was the premise they once gave us. I don't know why it seems so far fetched to you that people would cling to a product/company that promised them what they were waiting for in hopes that they will finally get what they had been promised to.

#2357027 Heart of Thorns Available For Pre-Purchase

Posted Haggus on 22 June 2015 - 02:03 PM

View PostMiragee, on 19 June 2015 - 10:28 AM, said:

What is this argument about? Are you seriously telling us that because Factions/Nightfall were full games that brought a whole ton more stuff than HoT, HoT doesn't need do bring char slots? That's some backwards logic right here. Especially if you consider that HoT not only brings us less stuff but also costs more money on release than either Factions or Nightfall did. So your argument is basically: The less content an expansion brings the more it should cost and the less extras it should have to bring with it. Fair point.
My point was that if you want to make an argument, comparing an expansion to two games released 8 years ago is a fallacy and misinforming.  Make an argument based on games releasing expansions today, like maybe the fact that you get a lot more out of the Warlords of Draenor expansion than you do out of HoT.  Also, comparing prices 8 years ago to today is ludicrous because it costs way more to design with this graphics engine, to pay more employees, to do a persistent world vs instances, than it did to do Guild Wars.  Base it on things in the gaming industry as they stand today, not 8 years ago, as 8 years ago in gaming is like comparing a car from the 80's to a brand new car.  You sound like an old fart with the "Back in my day, you could get a loaf of bread for a nickel."  Yeah, and you got paid $25 bucks a month, too, Grandpa!

The other point was that, while I personally will never buy an expansion that is still in beta, without even knowing when it comes out, Anet aren't "this bad, evil company" just because they are trying to pay their salaries and justify their costs to NCSoft.  I just think it was a mistake to throw in the copy of the base game.  That, and the fact they made the Ultimate Edition such a better deal, are what threw everyone into a tizzy about "being wronged."  Adding beta access is just more sand in the eyes, as they are saying paying to be a lab rat is just fine; a trend becoming more popular with developers.

They just need some better people at the top to say, "Are we SURE we want to do this?  Let's look at this again.  And lock the bean-counters out of the room, this time."

#2357024 Heart of Thorns Available For Pre-Purchase

Posted neostars on 22 June 2015 - 11:36 AM

$50 is not a problem, but I just looked at the content of this expansion.
I give it a pass Anet, see you in 3 years.

#2356895 Heart of Thorns Available For Pre-Purchase

Posted Mordakai on 18 June 2015 - 07:32 PM

Bah to those who say that Anet "deserves" my money.

GW2 in it's present state should be Free.  The gemstore is full of ways for Anet to make money.

Whether the expansion is worth $50 or not remains to be seen.  It could be a positive new direction, or just more of the same.

#2356889 Heart of Thorns Available For Pre-Purchase

Posted Nikephoros on 18 June 2015 - 07:20 PM

View PostKymeric, on 17 June 2015 - 09:00 PM, said:

The way people freely dish out name-calling and derision is getting very old.

This is a consumer transaction.  If someone doesn't think the price matches their perceived value, that's the choice consumers make all of the time.  There's no need to throw "entitled", "crying", "pathetic" or anything else around.

Thats true... if they base their decision on perceived value.  If you honestly look at it and don't think you'll get $50 of fun out of it, that's fine and perfectly fair.  The problem is when people are basing their decision on factors unrelated to their perceived or actual value, like the value a new player is getting relative to themselves.  If a new player is getting N+1 value from it and you are getting N, your decision is still "Is N worth $50?"  Most people seem to be lost in the wilderness of comparative advantage and perceived inequalities rather than a sober assessment of their own value proposition.  The result is illogical decisions and baseless complaining which can be translated (harshly) to entitlement and crying.

#2356880 Heart of Thorns Available For Pre-Purchase

Posted Phineas Poe on 18 June 2015 - 06:21 PM

View PostSatenia, on 17 June 2015 - 02:59 PM, said:

Personally, I don't see the HoT expansion as a static thing. On the contrary, I expect the content to grow along the lines of how the core game did with the living story and all the other improvements they added in the following months and years. As such, what they announce to be in at launch is somewhat secondary to me. In my opinion, they did a fine job these past three years overall, that is reason enough to warrant my pre-order.

This is very true and a good point. Buying Heart of Thorns doesn't just get you expansion content on launch but also is an insurance for content access down the road.

My concern primarily stems from the quality of the content and not its quantity, though. I could attach X amount of dollar for Y amount of content hours and be suited with that, but this logic breaks down when you consider that certain games are a more enjoyable experience than others. I can pick up Mass Effect 1 for five dollars, burn through it in eight to ten hours. and have a fabulous time with it. I could also buy a deck of cards and have limitless hours of "content" available to me. I'm still going to have more fun playing a video game than I will a card game, so I'll always opt for the video game even if it ends up costing me more money down the road.

The concern with the expansion shouldn't be about its price or even what the content is being offered with it, but the quality of the content that's being included. Stronghold, in all due respect to ArenaNet, is a complete ♥♥♥♥ing mess. It's just not done. And let's be realistic here ... they've only created one good PvP map for Conquest since the game came out: Temple. They have spent years balancing and rebalancing the game only to continue to fail to find a happy medium between condition and power builds, between bunker and burst builds. They let the Celestial meta crumble build diversity over the past year and let turrets---a low skill floor build---dominate matchmaking play during a reward-based month-long tournament. They've tweaked, retweaked, and tweaked again their matchmaking algorithm and leaderboard systems, and they have resulted in only creating less accurate, more volatile, and less entertaining match-ups. They eliminated solo queue entirely, shoved Skyhammer into the unranked map rotation, and still haven't given Courtyard its own queue despite constant requests by the PvP community.

And it's not like the PvE really fared all that much better over the past few years. I mean yes, we've gotten a lot of updates, but these are just shaky paint jobs over rusted foundations. The Living Story Season 1 had its share of good content, but it also had a lot of bad. We accepted this because it was free, but then ArenaNet started charging incoming players for Season 2 content, and is now pay-walling future content in the form of the expansion.

They simply haven't got the track record to have my trust that PvP will ever become a competitive space, or that PvE will ever challenge me as a player, and they've shown so little of the expansion on top it to disprove my concerns. They've had three years to do it, and they've gotten no where in anything: PvE, PvP, or WvW. People are still grinding CoF for gold and still voting en masse for Legacy of the Foefire over anything else they've added since launch; if that doesn't explain the quality of post-launch content in Guild Wars 2 I don't know what does.

Guild Wars 2 also doesn't exist in a vacuum, and it's important to establish that there are other MMOs that will exist and future RPGs down the road in general. Crowfall and Star Citizen continue to march along in their development, and FFXIV continues to churn out new content on a regular basis that is actually turning heads.

And so I am finding myself at an impasse: do I take a leap of faith and pay $50 for an expansion that might as well be a metal bucket on a sinking ship? Or should I count my blessings that I had as much fun as I did in this game, as long as I did, and made all the friends I did, and move on to greener pastures?

Like everyone else I am in wait-and-see mode, but ArenaNet's vow of silence on what constitutes "challenging group content" leaves me unconvinced that they'll ever get their ducks in a row. If they had something to show, they would have shown it already--just as they did with Stronghold.

#2356874 Heart of Thorns Available For Pre-Purchase

Posted Haggus on 18 June 2015 - 06:02 PM

The issue is easily resolved - don't do anything until you know more!  

If you buy the prepurchase now, you have no reason to whine and cry, as you bought it based on the little we already know.  If you aren't impressed, then you don't buy.  Is it really worth a few shinies, and access to an unfinished product on the off-chance they might listen to suggestions you make, to pay $50-100 ahead of time?  

I get why Anet is doing it.  You all, for the most part, have played a free game for three years.  Shove that "I paid for the box" crap where the sun don't shine.  That is worth 4-5 months, tops.  I've paid for gems several times; but I still haven't paid enough to justify calling myself a regular supporter.  This is how they are paying their salaries.  They will make more money off the expansion, than they made in three years of gem sales.  With B2P, they have to make it back somewhere.  Maybe if more gems were sold, they would have sold the xpac for less.

You can't argue with numbers.  If it's not worth it to you, fine, don't buy it.  Just remember: fairness is a two-way street.  It isn't fair that a bunch of freeloaders played the game almost 3 years without tossing a dime at it.

Oh, and SHUT UP with the "wah in GW for each expansion you got two character slots" argument.  Really?  You got two slots for Sorrow's Furnace?  For EotN?  Those were the only expansions GW had!  Factions and Nightfall were stand-alone games that were linked to Guild Wars.  You could have a copy of Nightfall and never need to play the other two.  So no, they NEVER gave you extra slots for an expansion.  In fact, they only gave you two extra slots for a whole game!

#2356868 Heart of Thorns Available For Pre-Purchase

Posted Konzacelt on 18 June 2015 - 05:07 PM

View PostNerfHerder, on 18 June 2015 - 01:29 PM, said:

We do know what we are getting. Huge guild halls with scrimmages, new meta builds to spice up gameplay, condition builds, new types of encounters, story mode, continuing living story, new zone that will have some replay ability, revenant, new weapons, new trait lines and revamp, masteries, legendary scavenger hunt, legendaries, and gliding which is basically flight in GW2(how awesome is that going to look?). What more could you ask for?
  • Good writing
  • No zergs
  • Better story
  • No pet
  • Better LS
  • No Ascended stat increase
  • Full LS replayability
  • Better drops
  • Less screen pyrotechnics
  • Weapon skill choices
  • Cantha
  • Elona
  • And my favorite...Guild access not gated by expansion.

#2356856 Heart of Thorns Available For Pre-Purchase

Posted Shayne Hawke on 18 June 2015 - 03:36 PM

View PostKymeric, on 18 June 2015 - 02:51 PM, said:

Hey, I said "hope", not "expect".  :D

Aha, you're right.  Good point.


On a side note, this whole "50$ is the industry standard for expansions" argument leaves me baffled.  I could spit on a bun and tell you that industry standard for burger is about $10, because that's what Red Robin sells them for, but I'd hope nobody would hand me $10.  Not saying that HoT is that lacking, but I haven't seen anyone demonstrate that it is equivalent to a Blizzard expansion either.  So the whole "industry standard" line of reason doesn't hold water.  There's two sides of the transaction there, and an industry standard price should be matched by an industry standard amount of content in the expansion.

The argument that bothers me more is that it's still "the best on the market".  I think of it like a public restroom you walk into with several different stalls, but each of the toilets are filled with urine and fecal matter that people can't flush away because only the janitors can do that.  GW2 is like the stall with the least putrid bowl, the least amount of toilet paper on the ground, the least amount of splashed bile on the seat and rim, and the least sticky floor, and HoT is like an air freshener that the janitor tossed into the bowl instead of plugging it in.

Maybe it's the best stall you can go to, but you're still way better off holding it in and finding another bathroom.  Some people still prefer to be controlled by their overactive bladder than get medicine for it.

#2356844 Heart of Thorns Available For Pre-Purchase

Posted Thorfinnr on 18 June 2015 - 02:46 PM

I think an easy way for them to at least lower the complaints is to give an option for existing players to choose a Char Slot with the Standard instead of just saying "if you have the game, you don't get a 2nd copy". That just makes existing players feel like they are not valued.

I think if they did that, maybe 50% of the complaints would just dissolve.

That being said...I do think their timing was off. They should have revealed more content and such in order to validate the $50 price tag. I'm not saying its too much, I'm just saying if they had given out more info, the price tag may not have been as much of an issue if people could see that they are getting their monies worth. And let's just be honest...if you are a legacy GW player...when a new Class comes out in a new expansion/edition, you get a Char Slot...they set that precedence in GW1...and they probably expected the backlash form not adding one to standard...if they didn't, then they were really deluding themselves.

They had gotten a really good positive forward momentum going...but now they just flushed all that.

It makes me wonder if it was an "ANet" decision, or if it was forced upon them by the "Monetizing" group that NCSoft forced upon ANet...just makes me wonder...

#2356841 Heart of Thorns Available For Pre-Purchase

Posted Swoopeh on 18 June 2015 - 01:35 PM

I'll wait and see if it's worth the money. All it comes down to is whether it will add 50$ worth of play time to the game and that's partially subjective anyway. Imho if it adds at least 20-30 hours it will be worth it. How much time are you guys expecting/hoping for?