No but the rune of air I yesterday had a 6,2k crit with. Higest from sigil of air I seen in 2k ich. I use sigil of fire that crit ~1,3k but do aoe dmg so it hit stealthed targets, other players, npc,s when taking caps and ofc petc/phantasms/clones. I feel aoe dmg is best dmg we can get for this spec.
Great! Thanks. Just so you know, due to your tutelage, I normally don't have problems with thieves anymore. I do however get into problems with the really good ones now haha.
Skimmed through the 11/15's patch notes and found this
- Rune of Air’s lightning damage has been reduced by 25%.
and a general change to Mesmers
- Illusionary Duelist, Phantasmal Swordsman, Phantasmal Mage, Phantasmal Defender, Phantasmal Disenchanter, Phantasmal Rogue, Phantasmal Warlock, Illusionary Mariner, Illusionary Whaler, Phantasmal Berserker, and Phantasmal Warden: These skills must now be cast in line-of-sight of the target. These skills now behave as normal attacks that the mesmer must connect in order to summon the phantasm, and they will fail if the mesmer is blind or the ability is cast on an invulnerable target.