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Minu
Member Since 21 Oct 2012Offline Last Active May 07 2013 09:40 AM
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- Member Title Asuran Acolyte
- Age 44 years old
- Birthday June 16, 1968
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Location
UK
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Profession
Guardian
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Tarnished Coast
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#2193411 Lacking designs
Posted
Redhawk2007
on 19 April 2013 - 09:02 PM
http://wiki.guildwar.../wiki/Ebonblade
I would love to see armors that are close to those of human history, like lacquered samurai armor or something like a Greek hoplite or Roman legionary. Even the stereotypical uniforms of the English Civil War or Thirty Years War look pretty interesting for medium armors:
http://www.military-...h_civil_war.htm
#2171546 World Boss Event Chests - Bad idea?
Posted
AKGeo
on 27 February 2013 - 01:34 AM
These changes are going to kill the game. I'm upset about that...I had such high hopes. But if all the good things in the game anymore need to be ground out or you're forced to guild up with people you don't know, care about, or want to associate yourself with, there's really no more point to play this game.
#2152318 Vs Thief
Posted
Soki
on 28 January 2013 - 06:53 AM
Vashtirak, on 28 January 2013 - 05:49 AM, said:
You responded to all those suggestions with "nope doesn't work" - which makes it a L2P issue; to which you respond with "You're just a nasty troll; I'm going to ignore you now".
There is no reasons those suggestions don't work. You're doing them wrong if they aren't working for you.
Just saying: It's a L2P issue.
#2149483 Farewell from Jedahs of [MERC]
Posted
Leyana
on 23 January 2013 - 10:15 PM
Thanks.
#2139001 Class Balance Philosophies
Posted
The Shadow
on 09 January 2013 - 06:19 PM
lioka qiao, on 09 January 2013 - 06:12 PM, said:
Berserker trinkets + Valkyrie armor is probably what he used. Lands you with 41% crit chance. It's a pretty common combo.
If you wanted to actually improve on his gear setup you'd use either Divinity runes or Runes of the Eagle. But that'd set you back quite a bit more than Runes of the Wurm.. Reason being.. 41% crit chance is still quite low IMO.
Silinsar, on 09 January 2013 - 01:02 PM, said:
But what does it matter...? You can't kill Thief. He can't kill you. It's equally shit for both parties involved.
Protoss, on 09 January 2013 - 09:20 AM, said:
The thing is - the HUGE majority of GW2 play takes place on this level. And the problem is that the thief's insanely high floor plays right into this - the class itself provides you with the tools to play "better", without the player's skill even coming into question.
I know plenty of shit Thieves that don't kill shit easily. I honestly think that there are many other classes that are far more accessible and far easier to play.. like Guardian.. you can kill shit without even moving.. or D/D hybrid bunker Ele that can kill shit with a blind fold on.. Thief actually requires awareness and the ability to dodge extremely well. I wasn't born a good Thief in GW2. I've already got around 2000 hours on Thief and I still find myself dying, learning and improving. I honestly think a lot of people start playing Thief because it teaches you a very valuable lesson in GW2; "L2Dodge noob!"
If you disagree that's fine. It's a subjective point. For some reason however, I get the distinct feeling that you (and people arguing the same points as you, this isn't directed solely at you) are pretty damn biased... I think you've been killed one too many times by shitty Heartseeker spammers.. and now you're pretty damn pissed off... So you all make feeble attempts at accusing the class or "QQ ez2play nub class" and make simply ridiculous generalizations when the simple truth is.. if you were any good at all.. you wouldn't get killed by those shitty Heartseeker spammers and then QQ about how unfair everything in the world is on the forums..
It doesn't even qualify as a "first world problem".
#2146166 GW2 worst mmo economy ever?
Posted
ObscureThreat
on 19 January 2013 - 02:32 PM
#2131356 impressed with ranger
Posted
The Mighteous One
on 30 December 2012 - 05:05 AM
It's exactly how the guy in the OP said. Wily. Terrain. Guerilla. You put your traits however you want, as long as you have the necessary qualities that make you a wily person, who fights like a guerrila, making use of terrain, you're gonna win the game, son! The Ranger is so overpowered, I almost wish that ArenaNet would nerf the Ranger to give me more of a challenge.
You can have the "right" traits and the "right" gear until your face turns blue, if you don't know what you're doing you're not gonna kill anything but yourself. I played a Guardian for the first couple months, then I made a Ranger. I'm pretty confident that I'm the best Ranger that I have ever seen, and once you watch the videos I'm gonna put up whenever I get em done, I'm going to be the best Ranger YOU have ever seen!
You're going to be asking me my traits, and my gear, and all kinds of insignificant nonsense! You're gonna wanna know what I ate for breakfast so that you can eat it too and maybe be half as good at playing a Ranger as I am. But it doesn't matter what you do! It doesn't matter because there are Rangers (me) and then are rangers with a lowercase "R."
I have never been beat by a ranger and then said "Wow. That guy is better than I am." In fact, after I destroy rangers I usually think to myself that if I could just bottle up my Ranger skills and sell em on the market, I'd be filthy rich. Because you guys are EVERYWHERE out there! All over the place! Trying out what you read was a "good build" on some message board. LOL.
Well the world thought Larry Bird was good until they met Michael Jordan. You'll soon meet the Ranger equivalent of Michael Jordan.
#2129624 impressed with ranger
Posted
mofogie
on 28 December 2012 - 12:47 AM
ranger is constantly knocked, and i think people just don't understand it, in general, much like GW1 for the first year. In GW1, i played ranger at release, and everyone knocked it as well, but then us rangers started abusing spirits, then traps, then quickshot... anyway i digress.
But like rangers back then, i feel like the key to its playstyle is optimizing terrain. Using distance advantage to its full potential, and line of sight abuse. Playing wily, like a guerrilla, not like a machine gunner. Leading people to your traps like a VietCong fighter, pecking people at max distance, softening up with your pets, etc... and it's all easier to do now than in gw1.
I feel the skill of the ranger is not so much in the actual skillset, but in the metagame.
anyway, after spvping for a week on a ranger, i'm lvling one up fully. shout out to all the rangers out there.
#2144050 Cosmetic Reward is not the best carrot for an MMO
Posted
The Comfy Chair
on 16 January 2013 - 09:46 PM
If a game *needs* a carrot as it's only form of enjoyment, it's a bad game. If a player *needs* a carrot to enjoy a game, then that's a pretty bad case of conditioning ><
Although there are a lot of players who are definitely in the latter category
#2143879 Cosmetic Reward is not the best carrot for an MMO
Posted
kalendraf
on 16 January 2013 - 06:39 PM
In terms of the "carrot" concept, I'd be perfectly happy to do the work to chase a tasty carrot if there was actually a tasty carrot for me to chase. Right now, all I'm seeing (and smelling) is an orange piece of rotting vegetable matter hanging on a string, and I have no desire to get any closer to it.
#2141954 Starting to miss special unique drops. Am I wrong feeling this way?
Posted
Trei
on 14 January 2013 - 07:50 AM
AKGeo, on 12 January 2013 - 11:03 PM, said:
The only reason anyone should have a reason to go into low level areas is to map it, or to help friends/guildies with a hard quest. Otherwise you're just going to be sitting there facerolling the mobs and filling up on low level loot. As it is, rares and dyes drop often enough and with easy enough enemies that botters are drawn there to farm exactly those things. I often see bots in the grub cave and bandit nook outside the ranch farming the fast-respawning easily-killed enemies. I myself take my thief (non-botted) and camp that bandit spot for the DE, getting as many people to do the event as possible while I'm killing the constant large waves of bandits from the opening. I get tons of T1 mats, dyes, the occasional rare drop. not max, but high enough for ectos and to put into the forge if I get the right type. Now for a toon with heavier armor and aoe (cough Guardian staff cough) you can just stand there and spam skill 1 for hours and not have any issues.
The point is that low level areas are for low level players. If you make rewards in low level areas better, you run the risk of botters moving in full-time. If you're meaning just for unique drops from the low level champs...that's also a mistake, because even the champs are a walk in the park for a few level 80s. And are those unique items going to be your level, or the area level? If they'll be your level, why should low levels even try?....
One of the main motivations for the downscaling mechanic is precisely to make such "low" lvl areas remain relevant even if one has grossly out lvled them.
A player should thus find his game world growing bigger as he progresses instead of smaller like in other games, where a high lvl player has his relevant play area reduced to the few designated ones at the top.
If they have to make downscaling reduce player power more, so be it.
But I would like to see the entire world of Tyria as virtually one big lvl 80 zone, to a lvl 80 player.
I was in fact expecting that.
#2140634 I really don't know why...
Posted
coglin
on 11 January 2013 - 11:00 PM
#2132618 Elitist vs. Objective
Posted
Auenwing
on 01 January 2013 - 04:18 AM
The Condor, on 01 January 2013 - 01:02 AM, said:
Main Point
Where is the balance between being an elitist and being objective?
Do we as a community over use the term "elitist?"
What would you tolerate in a group regarding gear, level, or experience and would you consider yourself an elitist or not?
I am an elitist. Inside my guild. As are my guildmates. We have to be. We have run as a swat team (less than required to do raids/instances) for over a dozen MMO years. We have all signed up to do this, and understand the trade-offs and are willing to do what it takes to make our group successful as a whole. It's OUR choice.
I am NOT an elitist. Outside my guild, when I run PuGs, or server wide raids. The game is social. Many players have differing values about what constitutes fun, grouping, etcetera. If a player is an "honorable newbie", or playing to be social, to learn a new dungeon/encounter or whatever else, in a constructive, helpful manner, they are more than welcome. Diversity is the norm in a public environment.
If a player is there for a "free ride", expecting to be carried, immature, deliberately destructive, without regards to the consequences of their specific behavior as it relates to other players, they need to be removed from the group, for the benefit of the rest of the players.
That's my balance. Based on 55 years of social interactions.
Do what works for you. And understand others may or may not agree.
.
#2112724 To the people that complain about the new gear grind and why I prefer this...
Posted
Naoroji
on 09 December 2012 - 10:05 AM
iLag, on 09 December 2012 - 04:23 AM, said:
The thing is non-gear grind is NEARLY impossible. The only thing that replaces it is ranking and that is IMPOSSIBLE to create in a MMORPG for PvE.
I like how you imply that gear grind is an integral part of MMORPGs and cannot be removed. The problem is that hardly any even try.
Simply put, gear grind is something they assured us would not be in the game. Gear grind is something the majority of people waiting for Guild Wars 2 for 3 years on these forums did not want.
Then the people like you came, and they tipped the balance even further into 'generic MMO'-territory ('even further' because it was already there, I have to admit), because you complained and clamored for gear grind ('there's nothing to do'). Good on you, mate.
This was supposed to be the one MMORPG that did not have statistical gear grind in any shape or form. That was its purpose. Why couldn't you, and your kind, just play one of the other 10.000 gear grind MMOs out there, hrm?
#2101712 After playing GW2, I decided I'd prefer a sub fee over any cash shop
Posted
DuskWolf
on 29 November 2012 - 10:01 PM
The_Tree_Branch, on 29 November 2012 - 08:33 PM, said:
No shame at all.
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