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Killacam
Member Since 21 Oct 2012Offline Last Active May 17 2013 03:54 PM
Community Stats
- Group Members
- Active Posts 34
- Profile Views 514
- Member Title Fahrar Cub
- Age 26 years old
- Birthday July 23, 1986
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Gender
Male
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Location
Massachusetts
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Interests
Small Team PvP
Solo PvP
Grinding Cosmetics
Custom PC Building
Benchmarking
Video Editing -
Profession
Thief
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Guild Tag
(Sc)
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Server
Blackgate
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#2166383 Is GW2's combat system a step backwards from GW1?
Posted
Gli
on 19 February 2013 - 05:00 AM
GW2 is much more about watching what happens in the game instead of the GUI.
I prefer GW2, but is it better? Hard to answer, seems like an apples - oranges thing.
#2166369 Is GW2's combat system a step backwards from GW1?
Posted
lmaonade
on 19 February 2013 - 04:05 AM
plus GW1's combat, and I mean strictly combat, is a relic of an old age, standstill combat RPG style. GW2's combat at least has a semblance of being more modern, ability to move while casting, no "mana" (besides initiative), etc.
If you're talking about designing builds, then yes it is a step backwards, they stripped their skill system of it's customization and added traits, which aren't adequate enough to replace what was taken away, which sucks hard because I loved designing builds and teams in GW1, it was half the fun for me.
yep jumping is useless, except for jumping puzzles of course, but it's still extremely limited in function.
Dodge is okay, it's not impressive sure but it definitely is an interesting mechanic and adds dynamic to combat.
However, I like that they took away dedicated healing classes, though sometimes I do miss the holy trinity, having everything spread out like this has it's perks. Teams are no longer synergized by class but rather by build, which allows groups to be able to substitute certain classes with others that are slightly different in functionality but still retains the same motif to builds teams that are varied but still equal in effectiveness (replacing 1 class with a control build with another class with a control build, they both serve the same general purpose, but bring different things to the table in the end). this would've been even better than it is now if GW2 had the proper customization, but unfortunately it doesn't.
#2171937 Finally, a decent balance patch.
Posted
Vysander
on 27 February 2013 - 04:54 PM
Killacam, on 27 February 2013 - 04:23 PM, said:
Yeah, i also had not heard of it before the patch fixing it..... seems like it would not be that effective (or worthwhile), what with the cost of CnD and even with the init regen traits doesn't seem like it would work that great..... And really... what cant a thief do normally that would require a glitched stealth mechanic, besides the people using it being to bad to use a thief properly.
#2165216 So quiet now...
Posted
Aidunno
on 17 February 2013 - 01:15 AM
#2167522 A Kaineng Recruitment Thread
Posted
GrandmaFunk
on 20 February 2013 - 07:10 PM
#2162339 Major WvWvW update has been postponed
Posted
Myugen
on 11 February 2013 - 06:16 PM
RivenTheValorous, on 11 February 2013 - 04:35 AM, said:
They were bought by a big, bad, mean company that breathes down their necks?
#2161219 Major WvWvW update has been postponed
Posted
Jackiepro
on 09 February 2013 - 09:11 AM
RawNG, on 08 February 2013 - 10:26 PM, said:
Yea but from an arenanet perspective those holiday events generate massive revenue via gem store costumes and black lion chest purchases, while also spicing up the game economy in order to stabalize the prices of less wanted items. WvW updates however will only temporarily please about 5% of the games playerbase while also being incredibly hard to implement successfully based on a variety of variables from technological limits (culling) to balance issues (new maps, skills, rewards etc). In any case the developer teams for pve and wvw are different so its not like they are pulling resources from one to progress the other, its just that WvW updates take time, granted there are things that could be done quickly which would help (rewards) but I also dont blame them for being cautious. At the end of the day, I doubt the developers sit there with the intent of delaying updates as much as possible.
#2150932 Advice on what to run in W v W at lvl 50
Posted
Korra
on 25 January 2013 - 09:08 PM
Just the thinking of being a roamer at lvl 50 is compleltly absurd. Get you ass to lvl 80, get bsk gear and run a backstap build and join the club of the " Fotm thieves".
It's the truth.
#2150796 Commissions Not Allowed
Posted
JasmineMcCoy
on 25 January 2013 - 06:15 PM
#2073971 Ascended Items
Posted
Lunacy Polish
on 12 November 2012 - 02:28 PM
NO. Bad Arenanet. Plenty of other games do this already. Stick to your guns. Stop adding gear tiers.
#2069476 november 15th?
Posted
Red_Falcon
on 08 November 2012 - 11:34 PM
It's lots of fun for me due to requiring positioning, timing and stealth management - I find the other setups too facerollish for my tastes.
Then again if PW was decreased by 15% I can't see them doing worse on backstab since it requires stealth and it's positional.
I believe they should instead disallow to "charge" CnD before steal.
If they did, people would have 1 second or more from steal to backstab, so they would have no reason to cry again because it would be 100% L2P issue.
I already don't use charged CnD because I find it gimmicky and I want it changed.
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